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authorJim Ingham <jingham@apple.com>2014-10-08 01:03:54 +0000
committerJim Ingham <jingham@apple.com>2014-10-08 01:03:54 +0000
commit8b91d0cd013d140ec98003a10155853f32ef0631 (patch)
treeaad9e720e8c02bef6ecbe6b8b00cd4d284b83960 /lldb/source
parentd9636c1dcf2c9c058ad63c3245d2239d5b007a5d (diff)
downloadbcm5719-llvm-8b91d0cd013d140ec98003a10155853f32ef0631.tar.gz
bcm5719-llvm-8b91d0cd013d140ec98003a10155853f32ef0631.zip
Fix stepping over the inserted breakpoint trap when the NEXT instruction
also contains a breakpoint. <rdar://problem/18519712> llvm-svn: 219263
Diffstat (limited to 'lldb/source')
-rw-r--r--lldb/source/Target/Thread.cpp38
-rw-r--r--lldb/source/Target/ThreadPlanStepOverBreakpoint.cpp35
2 files changed, 51 insertions, 22 deletions
diff --git a/lldb/source/Target/Thread.cpp b/lldb/source/Target/Thread.cpp
index 30e0ffb909b..f4b15f5c9d2 100644
--- a/lldb/source/Target/Thread.cpp
+++ b/lldb/source/Target/Thread.cpp
@@ -943,30 +943,30 @@ Thread::ShouldStop (Event* event_ptr)
if (over_ride_stop)
should_stop = false;
- // One other potential problem is that we set up a master plan, then stop in before it is complete - for instance
- // by hitting a breakpoint during a step-over - then do some step/finish/etc operations that wind up
- // past the end point condition of the initial plan. We don't want to strand the original plan on the stack,
- // This code clears stale plans off the stack.
+ }
+
+ // One other potential problem is that we set up a master plan, then stop in before it is complete - for instance
+ // by hitting a breakpoint during a step-over - then do some step/finish/etc operations that wind up
+ // past the end point condition of the initial plan. We don't want to strand the original plan on the stack,
+ // This code clears stale plans off the stack.
- if (should_stop)
+ if (should_stop)
+ {
+ ThreadPlan *plan_ptr = GetCurrentPlan();
+ while (!PlanIsBasePlan(plan_ptr))
{
- ThreadPlan *plan_ptr = GetCurrentPlan();
- while (!PlanIsBasePlan(plan_ptr))
- {
- bool stale = plan_ptr->IsPlanStale ();
- ThreadPlan *examined_plan = plan_ptr;
- plan_ptr = GetPreviousPlan (examined_plan);
+ bool stale = plan_ptr->IsPlanStale ();
+ ThreadPlan *examined_plan = plan_ptr;
+ plan_ptr = GetPreviousPlan (examined_plan);
- if (stale)
- {
- if (log)
- log->Printf("Plan %s being discarded in cleanup, it says it is already done.",
- examined_plan->GetName());
- DiscardThreadPlansUpToPlan(examined_plan);
- }
+ if (stale)
+ {
+ if (log)
+ log->Printf("Plan %s being discarded in cleanup, it says it is already done.",
+ examined_plan->GetName());
+ DiscardThreadPlansUpToPlan(examined_plan);
}
}
-
}
if (log)
diff --git a/lldb/source/Target/ThreadPlanStepOverBreakpoint.cpp b/lldb/source/Target/ThreadPlanStepOverBreakpoint.cpp
index dc011e54540..6f285e25fd0 100644
--- a/lldb/source/Target/ThreadPlanStepOverBreakpoint.cpp
+++ b/lldb/source/Target/ThreadPlanStepOverBreakpoint.cpp
@@ -64,11 +64,33 @@ ThreadPlanStepOverBreakpoint::DoPlanExplainsStop (Event *event_ptr)
StopInfoSP stop_info_sp = GetPrivateStopInfo ();
if (stop_info_sp)
{
+ // It's a little surprising that we stop here for a breakpoint hit. However, when you single step ONTO a breakpoint
+ // we still want to call that a breakpoint hit, and trigger the actions, etc. Otherwise you would see the
+ // PC at the breakpoint without having triggered the actions, then you'd continue, the PC wouldn't change,
+ // and you'd see the breakpoint hit, which would be odd.
+ // So the lower levels fake "step onto breakpoint address" and return that as a breakpoint. So our trace
+ // step COULD appear as a breakpoint hit if the next instruction also contained a breakpoint.
StopReason reason = stop_info_sp->GetStopReason();
- if (reason == eStopReasonTrace || reason == eStopReasonNone)
+
+ switch (reason)
+ {
+ case eStopReasonTrace:
+ case eStopReasonNone:
return true;
- else
+ case eStopReasonBreakpoint:
+ // It's a little surprising that we stop here for a breakpoint hit. However, when you single step ONTO a
+ // breakpoint we still want to call that a breakpoint hit, and trigger the actions, etc. Otherwise you
+ // would see the PC at the breakpoint without having triggered the actions, then you'd continue, the PC
+ // wouldn't change, and you'd see the breakpoint hit, which would be odd.
+ // So the lower levels fake "step onto breakpoint address" and return that as a breakpoint hit. So our trace
+ // step COULD appear as a breakpoint hit if the next instruction also contained a breakpoint. We don't want
+ // to handle that, since we really don't know what to do with breakpoint hits. But make sure we don't set
+ // ourselves to auto-continue or we'll wrench control away from the plans that can deal with this.
+ SetAutoContinue(false);
+ return false;
+ default:
return false;
+ }
}
return false;
}
@@ -76,7 +98,7 @@ ThreadPlanStepOverBreakpoint::DoPlanExplainsStop (Event *event_ptr)
bool
ThreadPlanStepOverBreakpoint::ShouldStop (Event *event_ptr)
{
- return false;
+ return !ShouldAutoContinue(event_ptr);
}
bool
@@ -163,3 +185,10 @@ ThreadPlanStepOverBreakpoint::ShouldAutoContinue (Event *event_ptr)
{
return m_auto_continue;
}
+
+bool
+ThreadPlanStepOverBreakpoint::IsPlanStale()
+{
+ return m_thread.GetRegisterContext()->GetPC() != m_breakpoint_addr;
+}
+
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