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authorLubos Lunak <l.lunak@centrum.cz>2019-10-11 19:34:39 +0000
committerLubos Lunak <l.lunak@centrum.cz>2019-10-11 19:34:39 +0000
commite2ca7cb504a84b7a64c670455eb5e66e9cf0ecff (patch)
treeb54834739adfe205e522aedd425542cde39dc7ec /lldb/source/Utility
parentf358c3d3717648cd076add3774c164ad444168d6 (diff)
downloadbcm5719-llvm-e2ca7cb504a84b7a64c670455eb5e66e9cf0ecff.tar.gz
bcm5719-llvm-e2ca7cb504a84b7a64c670455eb5e66e9cf0ecff.zip
make ConstString allocate memory in non-tiny chunks
BumpPtrAllocator allocates in 4KiB chunks, which with any larger project is going to result in a large number of allocations. Increasing allocation size this way can save 10%-20% of symbol load time for a huge C++ project with correctly built debuginfo. Differential Revision: https://reviews.llvm.org/D68549 llvm-svn: 374583
Diffstat (limited to 'lldb/source/Utility')
-rw-r--r--lldb/source/Utility/ConstString.cpp9
1 files changed, 7 insertions, 2 deletions
diff --git a/lldb/source/Utility/ConstString.cpp b/lldb/source/Utility/ConstString.cpp
index 2516ecf6a98..238fd7bdd28 100644
--- a/lldb/source/Utility/ConstString.cpp
+++ b/lldb/source/Utility/ConstString.cpp
@@ -31,7 +31,10 @@ using namespace lldb_private;
class Pool {
public:
typedef const char *StringPoolValueType;
- typedef llvm::StringMap<StringPoolValueType, llvm::BumpPtrAllocator>
+ // BumpPtrAllocator allocates in 4KiB chunks, any larger C++ project is going
+ // to have megabytes of symbols, so allocate in larger chunks.
+ typedef llvm::BumpPtrAllocatorImpl<llvm::MallocAllocator, 1048576> Allocator;
+ typedef llvm::StringMap<StringPoolValueType, Allocator>
StringPool;
typedef llvm::StringMapEntry<StringPoolValueType> StringPoolEntryType;
@@ -152,7 +155,9 @@ protected:
struct PoolEntry {
mutable llvm::sys::SmartRWMutex<false> m_mutex;
- StringPool m_string_map;
+ // StringMap by default starts with 16 buckets, any larger project is
+ // going to have many symbols, so start with a larger value.
+ StringPool m_string_map = StringPool( 65536 );
};
std::array<PoolEntry, 256> m_string_pools;
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