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author | Jim Ingham <jingham@apple.com> | 2016-03-21 19:21:13 +0000 |
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committer | Jim Ingham <jingham@apple.com> | 2016-03-21 19:21:13 +0000 |
commit | 6896b355854576eb2902a04b2dcb52b7f9b74f7e (patch) | |
tree | 5176b1ce964f471af37d8d881e208682e2371477 /lldb/source/Plugins/SystemRuntime/MacOSX/AppleGetQueuesHandler.cpp | |
parent | cdaf644c48d9f4deceb3afe6ee94a122fd3fc188 (diff) | |
download | bcm5719-llvm-6896b355854576eb2902a04b2dcb52b7f9b74f7e.tar.gz bcm5719-llvm-6896b355854576eb2902a04b2dcb52b7f9b74f7e.zip |
Compilation can end up calling functions (e.g. to resolve indirect functions) so I added
a way for compilation to take a "thread to use for compilation". If it isn't set then the
compilation will use the currently selected thread. This should help keep function execution
to the one thread intended.
llvm-svn: 263972
Diffstat (limited to 'lldb/source/Plugins/SystemRuntime/MacOSX/AppleGetQueuesHandler.cpp')
-rw-r--r-- | lldb/source/Plugins/SystemRuntime/MacOSX/AppleGetQueuesHandler.cpp | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/lldb/source/Plugins/SystemRuntime/MacOSX/AppleGetQueuesHandler.cpp b/lldb/source/Plugins/SystemRuntime/MacOSX/AppleGetQueuesHandler.cpp index e005d500e0c..e1f045124ee 100644 --- a/lldb/source/Plugins/SystemRuntime/MacOSX/AppleGetQueuesHandler.cpp +++ b/lldb/source/Plugins/SystemRuntime/MacOSX/AppleGetQueuesHandler.cpp @@ -147,7 +147,9 @@ AppleGetQueuesHandler::Detach () lldb::addr_t AppleGetQueuesHandler::SetupGetQueuesFunction (Thread &thread, ValueList &get_queues_arglist) { - ExecutionContext exe_ctx(thread.shared_from_this()); + ThreadSP thread_sp(thread.shared_from_this()); + ExecutionContext exe_ctx (thread_sp); + Address impl_code_address; DiagnosticManager diagnostics; Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_SYSTEM_RUNTIME)); @@ -205,6 +207,7 @@ AppleGetQueuesHandler::SetupGetQueuesFunction (Thread &thread, ValueList &get_qu Error error; get_queues_caller = m_get_queues_impl_code_up->MakeFunctionCaller (get_queues_return_type, get_queues_arglist, + thread_sp, error); if (error.Fail()) { |