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author | Greg Clayton <gclayton@apple.com> | 2012-03-07 21:03:09 +0000 |
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committer | Greg Clayton <gclayton@apple.com> | 2012-03-07 21:03:09 +0000 |
commit | e761213428bb1ad8a8835ac4bf52233ae2121f3c (patch) | |
tree | 746b13d7e3e796f69acc994362c23f732a380542 /lldb/source/Plugins/Process/gdb-remote/ProcessGDBRemote.cpp | |
parent | 377f1f2d399171983cc26c13e81bad1699025dde (diff) | |
download | bcm5719-llvm-e761213428bb1ad8a8835ac4bf52233ae2121f3c.tar.gz bcm5719-llvm-e761213428bb1ad8a8835ac4bf52233ae2121f3c.zip |
<rdar://problem/10997402>
This fix really needed to happen as a previous fix I had submitted for
calculating symbol sizes made many symbols appear to have zero size since
the function that was calculating the symbol size was calling another function
that would cause the calculation to happen again. This resulted in some symbols
having zero size when they shouldn't. This could then cause infinite stack
traces and many other side affects.
llvm-svn: 152244
Diffstat (limited to 'lldb/source/Plugins/Process/gdb-remote/ProcessGDBRemote.cpp')
-rw-r--r-- | lldb/source/Plugins/Process/gdb-remote/ProcessGDBRemote.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/lldb/source/Plugins/Process/gdb-remote/ProcessGDBRemote.cpp b/lldb/source/Plugins/Process/gdb-remote/ProcessGDBRemote.cpp index 7d768ecbc29..5bc0e5e201e 100644 --- a/lldb/source/Plugins/Process/gdb-remote/ProcessGDBRemote.cpp +++ b/lldb/source/Plugins/Process/gdb-remote/ProcessGDBRemote.cpp @@ -2482,7 +2482,7 @@ ProcessGDBRemote::GetDispatchQueueNameForThread dispatch_queue_offsets_symbol = module_sp->FindFirstSymbolWithNameAndType (g_dispatch_queue_offsets_symbol_name, eSymbolTypeData); } if (dispatch_queue_offsets_symbol) - m_dispatch_queue_offsets_addr = dispatch_queue_offsets_symbol->GetValue().GetLoadAddress(&m_target); + m_dispatch_queue_offsets_addr = dispatch_queue_offsets_symbol->GetAddress().GetLoadAddress(&m_target); if (m_dispatch_queue_offsets_addr == LLDB_INVALID_ADDRESS) return NULL; |