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author | Jonas Devlieghere <jonas@devlieghere.com> | 2018-11-01 17:09:25 +0000 |
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committer | Jonas Devlieghere <jonas@devlieghere.com> | 2018-11-01 17:09:25 +0000 |
commit | dbd7fabaa0ae01d3505d52e2be3d794f0dd74a93 (patch) | |
tree | 17f0843784cbfba88449a5ea5cca1a9cb35e3998 /lldb/source/Plugins/Process/gdb-remote/GDBRemoteCommunication.cpp | |
parent | 2c22c800a0d049f6300dbf59b400aa1329c21971 (diff) | |
download | bcm5719-llvm-dbd7fabaa0ae01d3505d52e2be3d794f0dd74a93.tar.gz bcm5719-llvm-dbd7fabaa0ae01d3505d52e2be3d794f0dd74a93.zip |
[FileSystem] Remove Exists() from FileSpec
This patch removes the Exists method from FileSpec and updates its uses
with calls to the FileSystem.
Differential revision: https://reviews.llvm.org/D53845
llvm-svn: 345854
Diffstat (limited to 'lldb/source/Plugins/Process/gdb-remote/GDBRemoteCommunication.cpp')
-rw-r--r-- | lldb/source/Plugins/Process/gdb-remote/GDBRemoteCommunication.cpp | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/lldb/source/Plugins/Process/gdb-remote/GDBRemoteCommunication.cpp b/lldb/source/Plugins/Process/gdb-remote/GDBRemoteCommunication.cpp index c335b600286..c4f0a673b3a 100644 --- a/lldb/source/Plugins/Process/gdb-remote/GDBRemoteCommunication.cpp +++ b/lldb/source/Plugins/Process/gdb-remote/GDBRemoteCommunication.cpp @@ -18,6 +18,7 @@ // Other libraries and framework includes #include "lldb/Core/StreamFile.h" #include "lldb/Host/ConnectionFileDescriptor.h" +#include "lldb/Host/FileSystem.h" #include "lldb/Host/Host.h" #include "lldb/Host/HostInfo.h" #include "lldb/Host/Pipe.h" @@ -1005,13 +1006,14 @@ Status GDBRemoteCommunication::StartDebugserverProcess( __FUNCTION__, env_debugserver_path); } else debugserver_file_spec = g_debugserver_file_spec; - bool debugserver_exists = debugserver_file_spec.Exists(); + bool debugserver_exists = + FileSystem::Instance().Exists(debugserver_file_spec); if (!debugserver_exists) { // The debugserver binary is in the LLDB.framework/Resources directory. debugserver_file_spec = HostInfo::GetSupportExeDir(); if (debugserver_file_spec) { debugserver_file_spec.AppendPathComponent(DEBUGSERVER_BASENAME); - debugserver_exists = debugserver_file_spec.Exists(); + debugserver_exists = FileSystem::Instance().Exists(debugserver_file_spec); if (debugserver_exists) { if (log) log->Printf( |