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authorJonas Devlieghere <jonas@devlieghere.com>2018-11-01 17:09:25 +0000
committerJonas Devlieghere <jonas@devlieghere.com>2018-11-01 17:09:25 +0000
commitdbd7fabaa0ae01d3505d52e2be3d794f0dd74a93 (patch)
tree17f0843784cbfba88449a5ea5cca1a9cb35e3998 /lldb/source/Plugins/Process/gdb-remote/GDBRemoteCommunication.cpp
parent2c22c800a0d049f6300dbf59b400aa1329c21971 (diff)
downloadbcm5719-llvm-dbd7fabaa0ae01d3505d52e2be3d794f0dd74a93.tar.gz
bcm5719-llvm-dbd7fabaa0ae01d3505d52e2be3d794f0dd74a93.zip
[FileSystem] Remove Exists() from FileSpec
This patch removes the Exists method from FileSpec and updates its uses with calls to the FileSystem. Differential revision: https://reviews.llvm.org/D53845 llvm-svn: 345854
Diffstat (limited to 'lldb/source/Plugins/Process/gdb-remote/GDBRemoteCommunication.cpp')
-rw-r--r--lldb/source/Plugins/Process/gdb-remote/GDBRemoteCommunication.cpp6
1 files changed, 4 insertions, 2 deletions
diff --git a/lldb/source/Plugins/Process/gdb-remote/GDBRemoteCommunication.cpp b/lldb/source/Plugins/Process/gdb-remote/GDBRemoteCommunication.cpp
index c335b600286..c4f0a673b3a 100644
--- a/lldb/source/Plugins/Process/gdb-remote/GDBRemoteCommunication.cpp
+++ b/lldb/source/Plugins/Process/gdb-remote/GDBRemoteCommunication.cpp
@@ -18,6 +18,7 @@
// Other libraries and framework includes
#include "lldb/Core/StreamFile.h"
#include "lldb/Host/ConnectionFileDescriptor.h"
+#include "lldb/Host/FileSystem.h"
#include "lldb/Host/Host.h"
#include "lldb/Host/HostInfo.h"
#include "lldb/Host/Pipe.h"
@@ -1005,13 +1006,14 @@ Status GDBRemoteCommunication::StartDebugserverProcess(
__FUNCTION__, env_debugserver_path);
} else
debugserver_file_spec = g_debugserver_file_spec;
- bool debugserver_exists = debugserver_file_spec.Exists();
+ bool debugserver_exists =
+ FileSystem::Instance().Exists(debugserver_file_spec);
if (!debugserver_exists) {
// The debugserver binary is in the LLDB.framework/Resources directory.
debugserver_file_spec = HostInfo::GetSupportExeDir();
if (debugserver_file_spec) {
debugserver_file_spec.AppendPathComponent(DEBUGSERVER_BASENAME);
- debugserver_exists = debugserver_file_spec.Exists();
+ debugserver_exists = FileSystem::Instance().Exists(debugserver_file_spec);
if (debugserver_exists) {
if (log)
log->Printf(
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