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author | Pavel Labath <labath@google.com> | 2018-06-19 15:09:07 +0000 |
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committer | Pavel Labath <labath@google.com> | 2018-06-19 15:09:07 +0000 |
commit | 60f028ff035a787078d3a336f981e539bee8f2e3 (patch) | |
tree | 575a5337de8d5e97bec7dd61f819cb76801940a2 /lldb/source/Plugins/Process/gdb-remote/GDBRemoteCommunication.cpp | |
parent | 7bbedb80232144ee243b61709818defdc54e6609 (diff) | |
download | bcm5719-llvm-60f028ff035a787078d3a336f981e539bee8f2e3.tar.gz bcm5719-llvm-60f028ff035a787078d3a336f981e539bee8f2e3.zip |
Replace HostInfo::GetLLDBPath with specific functions
Summary:
Instead of a function taking an enum value determining which path to
return, we now have a suite of functions, each returning a single path
kind. This makes it easy to move the python-path function into a
specific plugin in a follow-up commit.
All the users of GetLLDBPath were converted to call specific functions
instead. Most of them were hard-coding the enum value anyway, so this
conversion was simple. The only exception was SBHostOS, which I've
changed to use a switch on the incoming enum value.
Reviewers: clayborg, zturner
Subscribers: lldb-commits
Differential Revision: https://reviews.llvm.org/D48272
llvm-svn: 335052
Diffstat (limited to 'lldb/source/Plugins/Process/gdb-remote/GDBRemoteCommunication.cpp')
-rw-r--r-- | lldb/source/Plugins/Process/gdb-remote/GDBRemoteCommunication.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/lldb/source/Plugins/Process/gdb-remote/GDBRemoteCommunication.cpp b/lldb/source/Plugins/Process/gdb-remote/GDBRemoteCommunication.cpp index 14f05531479..c335b600286 100644 --- a/lldb/source/Plugins/Process/gdb-remote/GDBRemoteCommunication.cpp +++ b/lldb/source/Plugins/Process/gdb-remote/GDBRemoteCommunication.cpp @@ -1008,8 +1008,8 @@ Status GDBRemoteCommunication::StartDebugserverProcess( bool debugserver_exists = debugserver_file_spec.Exists(); if (!debugserver_exists) { // The debugserver binary is in the LLDB.framework/Resources directory. - if (HostInfo::GetLLDBPath(ePathTypeSupportExecutableDir, - debugserver_file_spec)) { + debugserver_file_spec = HostInfo::GetSupportExeDir(); + if (debugserver_file_spec) { debugserver_file_spec.AppendPathComponent(DEBUGSERVER_BASENAME); debugserver_exists = debugserver_file_spec.Exists(); if (debugserver_exists) { |