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authorJason Molenda <jmolenda@apple.com>2018-12-18 23:02:50 +0000
committerJason Molenda <jmolenda@apple.com>2018-12-18 23:02:50 +0000
commit4a793c846f44b0f3cdaf8faae63b157c608bcc90 (patch)
tree0346b3948e73cb2e9e9204e643d120a676a28fc0 /lldb/source/Plugins/Process/gdb-remote/GDBRemoteCommunication.cpp
parentf5b5325a10ac5a228995851ae4335dfaa907d2a7 (diff)
downloadbcm5719-llvm-4a793c846f44b0f3cdaf8faae63b157c608bcc90.tar.gz
bcm5719-llvm-4a793c846f44b0f3cdaf8faae63b157c608bcc90.zip
Force libcompression calls to be enabled when building on Darwin
systems. It has been available in the OS over over three years now. If lldb doesn't link against -lcompression, it should be an error. Allocate a scratch buffer for libcompression to use when decoding packets, instead of it having to allocate & free one on every call. Fix a typeo with the size of the buffer that compression_decode_buffer() is expanding into. <rdar://problem/41601084> llvm-svn: 349563
Diffstat (limited to 'lldb/source/Plugins/Process/gdb-remote/GDBRemoteCommunication.cpp')
-rw-r--r--lldb/source/Plugins/Process/gdb-remote/GDBRemoteCommunication.cpp45
1 files changed, 32 insertions, 13 deletions
diff --git a/lldb/source/Plugins/Process/gdb-remote/GDBRemoteCommunication.cpp b/lldb/source/Plugins/Process/gdb-remote/GDBRemoteCommunication.cpp
index 4605bd2e90e..e63b51e49be 100644
--- a/lldb/source/Plugins/Process/gdb-remote/GDBRemoteCommunication.cpp
+++ b/lldb/source/Plugins/Process/gdb-remote/GDBRemoteCommunication.cpp
@@ -42,7 +42,8 @@
#define DEBUGSERVER_BASENAME "lldb-server"
#endif
-#if defined(HAVE_LIBCOMPRESSION)
+#if defined(__APPLE__)
+#define HAVE_LIBCOMPRESSION
#include <compression.h>
#endif
@@ -67,7 +68,9 @@ GDBRemoteCommunication::GDBRemoteCommunication(const char *comm_name,
#endif
m_echo_number(0), m_supports_qEcho(eLazyBoolCalculate), m_history(512),
m_send_acks(true), m_compression_type(CompressionType::None),
- m_listen_url() {
+ m_listen_url(), m_decompression_scratch_type(CompressionType::None),
+ m_decompression_scratch(nullptr)
+{
}
//----------------------------------------------------------------------
@@ -532,7 +535,7 @@ bool GDBRemoteCommunication::DecompressPacket() {
size_t decompressed_bytes = 0;
if (decompressed_bufsize != ULONG_MAX) {
- decompressed_buffer = (uint8_t *)malloc(decompressed_bufsize + 1);
+ decompressed_buffer = (uint8_t *)malloc(decompressed_bufsize);
if (decompressed_buffer == nullptr) {
m_bytes.erase(0, size_of_first_packet);
return false;
@@ -540,11 +543,10 @@ bool GDBRemoteCommunication::DecompressPacket() {
}
#if defined(HAVE_LIBCOMPRESSION)
- // libcompression is weak linked so check that compression_decode_buffer() is
- // available
if (m_compression_type == CompressionType::ZlibDeflate ||
m_compression_type == CompressionType::LZFSE ||
- m_compression_type == CompressionType::LZ4) {
+ m_compression_type == CompressionType::LZ4 ||
+ m_compression_type == CompressionType::LZMA) {
compression_algorithm compression_type;
if (m_compression_type == CompressionType::LZFSE)
compression_type = COMPRESSION_LZFSE;
@@ -555,16 +557,33 @@ bool GDBRemoteCommunication::DecompressPacket() {
else if (m_compression_type == CompressionType::LZMA)
compression_type = COMPRESSION_LZMA;
- // If we have the expected size of the decompressed payload, we can
- // allocate the right-sized buffer and do it. If we don't have that
- // information, we'll need to try decoding into a big buffer and if the
- // buffer wasn't big enough, increase it and try again.
+ if (m_decompression_scratch_type != m_compression_type) {
+ if (m_decompression_scratch) {
+ free (m_decompression_scratch);
+ m_decompression_scratch = nullptr;
+ }
+ size_t scratchbuf_size = 0;
+ if (m_compression_type == CompressionType::LZFSE)
+ scratchbuf_size = compression_decode_scratch_buffer_size (COMPRESSION_LZFSE);
+ else if (m_compression_type == CompressionType::LZ4)
+ scratchbuf_size = compression_decode_scratch_buffer_size (COMPRESSION_LZ4_RAW);
+ else if (m_compression_type == CompressionType::ZlibDeflate)
+ scratchbuf_size = compression_decode_scratch_buffer_size (COMPRESSION_ZLIB);
+ else if (m_compression_type == CompressionType::LZMA)
+ scratchbuf_size = compression_decode_scratch_buffer_size (COMPRESSION_LZMA);
+ else if (m_compression_type == CompressionType::LZFSE)
+ scratchbuf_size = compression_decode_scratch_buffer_size (COMPRESSION_LZFSE);
+ if (scratchbuf_size > 0) {
+ m_decompression_scratch = (void*) malloc (scratchbuf_size);
+ m_decompression_scratch_type = m_compression_type;
+ }
+ }
if (decompressed_bufsize != ULONG_MAX && decompressed_buffer != nullptr) {
decompressed_bytes = compression_decode_buffer(
- decompressed_buffer, decompressed_bufsize + 10,
- (uint8_t *)unescaped_content.data(), unescaped_content.size(), NULL,
- compression_type);
+ decompressed_buffer, decompressed_bufsize,
+ (uint8_t *)unescaped_content.data(), unescaped_content.size(),
+ m_decompression_scratch, compression_type);
}
}
#endif
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