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authorZachary Turner <zturner@google.com>2014-11-17 21:31:30 +0000
committerZachary Turner <zturner@google.com>2014-11-17 21:31:30 +0000
commit1019695b38bf65ad7d54faa62466cc7b67267aea (patch)
tree176643285bd21a2334eb25e2b31f9f76c333c7f8 /lldb/source/Plugins/Process/Windows/DebuggerThread.cpp
parentd553d00c79eb250a10cd3ad8b45103ff0be0c9ee (diff)
downloadbcm5719-llvm-1019695b38bf65ad7d54faa62466cc7b67267aea.tar.gz
bcm5719-llvm-1019695b38bf65ad7d54faa62466cc7b67267aea.zip
Move the thread logic around to fit better into LLDB's process model.
Previously we were directly updating the thread list and stopping and restarting the process every time threads were created. With this patch, we queue up thread launches and thread exits, resolve these all internally, and only update the threads when we get an UpdateThreadList call. We now only update the private state on an actual stop (i.e. breakpoint). llvm-svn: 222178
Diffstat (limited to 'lldb/source/Plugins/Process/Windows/DebuggerThread.cpp')
-rw-r--r--lldb/source/Plugins/Process/Windows/DebuggerThread.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/lldb/source/Plugins/Process/Windows/DebuggerThread.cpp b/lldb/source/Plugins/Process/Windows/DebuggerThread.cpp
index ac191c40e06..2c3ca6f0bf6 100644
--- a/lldb/source/Plugins/Process/Windows/DebuggerThread.cpp
+++ b/lldb/source/Plugins/Process/Windows/DebuggerThread.cpp
@@ -117,11 +117,11 @@ DebuggerThread::DebugLoop()
{
ExceptionResult status = HandleExceptionEvent(dbe.u.Exception, dbe.dwThreadId);
m_exception.SetValue(status, eBroadcastNever);
- m_exception.WaitForValueNotEqualTo(ExceptionResult::WillHandle, status);
+ m_exception.WaitForValueNotEqualTo(ExceptionResult::BreakInDebugger, status);
- if (status == ExceptionResult::Handled)
+ if (status == ExceptionResult::MaskException)
continue_status = DBG_CONTINUE;
- else if (status == ExceptionResult::NotHandled)
+ else if (status == ExceptionResult::SendToApplication)
continue_status = DBG_EXCEPTION_NOT_HANDLED;
break;
}
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