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authorJonas Devlieghere <jonas@devlieghere.com>2019-08-14 22:19:23 +0000
committerJonas Devlieghere <jonas@devlieghere.com>2019-08-14 22:19:23 +0000
commita8f3ae7c9cefa8296d119f92ca444087cdccf712 (patch)
tree8bef9bbcd46822f1697895ff3e8da25d0cda1bc9 /lldb/source/Plugins/Process/Windows/Common/NativeProcessWindows.cpp
parent1737f71322e3d440dcee74ef06640ad01945f3b9 (diff)
downloadbcm5719-llvm-a8f3ae7c9cefa8296d119f92ca444087cdccf712.tar.gz
bcm5719-llvm-a8f3ae7c9cefa8296d119f92ca444087cdccf712.zip
[LLDB] Migrate llvm::make_unique to std::make_unique
Now that we've moved to C++14, we no longer need the llvm::make_unique implementation from STLExtras.h. This patch is a mechanical replacement of (hopefully) all the llvm::make_unique instances across the monorepo. Differential revision: https://reviews.llvm.org/D66259 llvm-svn: 368933
Diffstat (limited to 'lldb/source/Plugins/Process/Windows/Common/NativeProcessWindows.cpp')
-rw-r--r--lldb/source/Plugins/Process/Windows/Common/NativeProcessWindows.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/lldb/source/Plugins/Process/Windows/Common/NativeProcessWindows.cpp b/lldb/source/Plugins/Process/Windows/Common/NativeProcessWindows.cpp
index d0779548449..2283b5391f3 100644
--- a/lldb/source/Plugins/Process/Windows/Common/NativeProcessWindows.cpp
+++ b/lldb/source/Plugins/Process/Windows/Common/NativeProcessWindows.cpp
@@ -410,7 +410,7 @@ void NativeProcessWindows::OnDebuggerConnected(lldb::addr_t image_base) {
// The very first one shall always be the main thread.
assert(m_threads.empty());
- m_threads.push_back(llvm::make_unique<NativeThreadWindows>(
+ m_threads.push_back(std::make_unique<NativeThreadWindows>(
*this, m_session_data->m_debugger->GetMainThread()));
}
@@ -514,7 +514,7 @@ NativeProcessWindows::OnDebugException(bool first_chance,
void NativeProcessWindows::OnCreateThread(const HostThread &new_thread) {
llvm::sys::ScopedLock lock(m_mutex);
m_threads.push_back(
- llvm::make_unique<NativeThreadWindows>(*this, new_thread));
+ std::make_unique<NativeThreadWindows>(*this, new_thread));
}
void NativeProcessWindows::OnExitThread(lldb::tid_t thread_id,
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