diff options
author | Pavel Labath <labath@google.com> | 2017-02-22 10:38:02 +0000 |
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committer | Pavel Labath <labath@google.com> | 2017-02-22 10:38:02 +0000 |
commit | a385d2c1b66726ae7ca8960cb84fe3c146110019 (patch) | |
tree | 60c5dc3989a90bb69d5e47696a411d08105825ce /lldb/source/Plugins/Process/Windows/Common/DebuggerThread.cpp | |
parent | 048b3ece1db993cd0033d567a9396d372895f37a (diff) | |
download | bcm5719-llvm-a385d2c1b66726ae7ca8960cb84fe3c146110019.tar.gz bcm5719-llvm-a385d2c1b66726ae7ca8960cb84fe3c146110019.zip |
Replace WINLOG_*** macros with LLDB_LOG
Summary:
The main difference here is that in the WINLOG macros you can specify
log categories per call, whereas here you have to go the usual lldb
route of getting a Log* variable first. While this means you have to
write at least two statements, it usually means that each statement will
fit on a single line, whereas fitting the WINLOG invocation on a single
line was almost impossible. So the total size of code does not increase
even in functions with a single log statement, and functions with more
logging get shorter.
The downside here is reduced flexibility in specifying the log
categories, which a couple of functions used quite heavily (e.g.
RefreshStateAfterStop). For these I chose a single category used most
prominently and put everything into that, although a solution with
multiple log variables is definitely possible.
Reviewers: zturner, amccarth
Subscribers: lldb-commits
Differential Revision: https://reviews.llvm.org/D30172
llvm-svn: 295822
Diffstat (limited to 'lldb/source/Plugins/Process/Windows/Common/DebuggerThread.cpp')
-rw-r--r-- | lldb/source/Plugins/Process/Windows/Common/DebuggerThread.cpp | 185 |
1 files changed, 79 insertions, 106 deletions
diff --git a/lldb/source/Plugins/Process/Windows/Common/DebuggerThread.cpp b/lldb/source/Plugins/Process/Windows/Common/DebuggerThread.cpp index 188bcdba8d4..81844f8db0a 100644 --- a/lldb/source/Plugins/Process/Windows/Common/DebuggerThread.cpp +++ b/lldb/source/Plugins/Process/Windows/Common/DebuggerThread.cpp @@ -61,9 +61,8 @@ DebuggerThread::DebuggerThread(DebugDelegateSP debug_delegate) DebuggerThread::~DebuggerThread() { ::CloseHandle(m_debugging_ended_event); } Error DebuggerThread::DebugLaunch(const ProcessLaunchInfo &launch_info) { - WINLOG_IFALL(WINDOWS_LOG_PROCESS, - "DebuggerThread::DebugLaunch launching '%s'", - launch_info.GetExecutableFile().GetPath().c_str()); + Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_PROCESS); + LLDB_LOG(log, "launching '{0}'", launch_info.GetExecutableFile().GetPath()); Error error; DebugLaunchContext *context = new DebugLaunchContext(this, launch_info); @@ -71,19 +70,16 @@ Error DebuggerThread::DebugLaunch(const ProcessLaunchInfo &launch_info) { "lldb.plugin.process-windows.slave[?]", DebuggerThreadLaunchRoutine, context, &error)); - if (!error.Success()) { - WINERR_IFALL(WINDOWS_LOG_PROCESS, - "DebugLaunch couldn't launch debugger thread. %s", - error.AsCString()); - } + if (!error.Success()) + LLDB_LOG(log, "couldn't launch debugger thread. {0}", error); return error; } Error DebuggerThread::DebugAttach(lldb::pid_t pid, const ProcessAttachInfo &attach_info) { - WINLOG_IFALL(WINDOWS_LOG_PROCESS, - "DebuggerThread::DebugAttach attaching to '%llu'", pid); + Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_PROCESS); + LLDB_LOG(log, "attaching to '{0}'", pid); Error error; DebugAttachContext *context = new DebugAttachContext(this, pid, attach_info); @@ -91,11 +87,8 @@ Error DebuggerThread::DebugAttach(lldb::pid_t pid, "lldb.plugin.process-windows.slave[?]", DebuggerThreadAttachRoutine, context, &error)); - if (!error.Success()) { - WINERR_IFALL(WINDOWS_LOG_PROCESS, - "DebugAttach couldn't attach to process '%llu'. %s", pid, - error.AsCString()); - } + if (!error.Success()) + LLDB_LOG(log, "couldn't attach to process '{0}'. {1}", pid, error); return error; } @@ -123,9 +116,9 @@ lldb::thread_result_t DebuggerThread::DebuggerThreadLaunchRoutine( // thread routine has exited. std::shared_ptr<DebuggerThread> this_ref(shared_from_this()); - WINLOG_IFALL(WINDOWS_LOG_PROCESS, - "DebuggerThread preparing to launch '%s' on background thread.", - launch_info.GetExecutableFile().GetPath().c_str()); + Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_PROCESS); + LLDB_LOG(log, "preparing to launch '{0}' on background thread.", + launch_info.GetExecutableFile().GetPath()); Error error; ProcessLauncherWindows launcher; @@ -154,9 +147,9 @@ lldb::thread_result_t DebuggerThread::DebuggerThreadAttachRoutine( // thread routine has exited. std::shared_ptr<DebuggerThread> this_ref(shared_from_this()); - WINLOG_IFALL(WINDOWS_LOG_PROCESS, "DebuggerThread preparing to attach to " - "process '%llu' on background thread.", - pid); + Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_PROCESS); + LLDB_LOG(log, "preparing to attach to process '{0}' on background thread.", + pid); if (!DebugActiveProcess((DWORD)pid)) { Error error(::GetLastError(), eErrorTypeWin32); @@ -179,9 +172,8 @@ Error DebuggerThread::StopDebugging(bool terminate) { lldb::pid_t pid = m_process.GetProcessId(); - WINLOG_IFALL(WINDOWS_LOG_PROCESS, - "StopDebugging('%s') called (inferior=%I64u).", - (terminate ? "true" : "false"), pid); + Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_PROCESS); + LLDB_LOG(log, "terminate = {0}, inferior={1}.", terminate, pid); // Set m_is_shutting_down to true if it was false. Return if it was already // true. @@ -200,10 +192,9 @@ Error DebuggerThread::StopDebugging(bool terminate) { // next debug // event we get is the exit process event, and not some other event. BOOL terminate_suceeded = TerminateProcess(handle, 0); - WINLOG_IFALL(WINDOWS_LOG_PROCESS, "StopDebugging called " - "TerminateProcess(0x%p, 0) " - "(inferior=%I64u), success='%s'", - handle, pid, (terminate_suceeded ? "true" : "false")); + LLDB_LOG(log, + "calling TerminateProcess({0}, 0) (inferior={1}), success={2}", + handle, pid, terminate_suceeded); } // If we're stuck waiting for an exception to continue (e.g. the user is at a @@ -213,9 +204,7 @@ Error DebuggerThread::StopDebugging(bool terminate) { // to make sure that the very next call to WaitForDebugEvent is an exit // process event. if (m_active_exception.get()) { - WINLOG_IFANY(WINDOWS_LOG_PROCESS | WINDOWS_LOG_EXCEPTION, - "StopDebugging masking active exception"); - + LLDB_LOG(log, "masking active exception"); ContinueAsyncException(ExceptionResult::MaskException); } @@ -231,26 +220,19 @@ Error DebuggerThread::StopDebugging(bool terminate) { } } - WINLOG_IFALL( - WINDOWS_LOG_PROCESS, - "StopDebugging waiting for detach from process %llu to complete.", pid); + LLDB_LOG(log, "waiting for detach from process {0} to complete.", pid); DWORD wait_result = WaitForSingleObject(m_debugging_ended_event, 5000); if (wait_result != WAIT_OBJECT_0) { error.SetError(GetLastError(), eErrorTypeWin32); - WINERR_IFALL(WINDOWS_LOG_PROCESS, - "StopDebugging WaitForSingleObject(0x%p, 5000) returned %lu", - m_debugging_ended_event, wait_result); - } else { - WINLOG_IFALL( - WINDOWS_LOG_PROCESS, - "StopDebugging detach from process %llu completed successfully.", pid); - } + LLDB_LOG(log, "error: WaitForSingleObject({0}, 5000) returned {1}", + m_debugging_ended_event, wait_result); + } else + LLDB_LOG(log, "detach from process {0} completed successfully.", pid); if (!error.Success()) { - WINERR_IFALL(WINDOWS_LOG_PROCESS, "StopDebugging encountered an error " - "while trying to stop process %llu. %s", - pid, error.AsCString()); + LLDB_LOG(log, "encountered an error while trying to stop process {0}. {1}", + pid, error); } return error; } @@ -259,10 +241,10 @@ void DebuggerThread::ContinueAsyncException(ExceptionResult result) { if (!m_active_exception.get()) return; - WINLOG_IFANY( - WINDOWS_LOG_PROCESS | WINDOWS_LOG_EXCEPTION, - "ContinueAsyncException called for inferior process %I64u, broadcasting.", - m_process.GetProcessId()); + Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_PROCESS | + WINDOWS_LOG_EXCEPTION); + LLDB_LOG(log, "broadcasting for inferior process {0}.", + m_process.GetProcessId()); m_active_exception.reset(); m_exception_pred.SetValue(result, eBroadcastAlways); @@ -278,11 +260,12 @@ void DebuggerThread::FreeProcessHandles() { } void DebuggerThread::DebugLoop() { + Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_EVENT); DEBUG_EVENT dbe = {}; bool should_debug = true; - WINLOG_IFALL(WINDOWS_LOG_EVENT, "Entering WaitForDebugEvent loop"); + LLDB_LOGV(log, "Entering WaitForDebugEvent loop"); while (should_debug) { - WINLOGV_IFALL(WINDOWS_LOG_EVENT, "Calling WaitForDebugEvent"); + LLDB_LOGV(log, "Calling WaitForDebugEvent"); BOOL wait_result = WaitForDebugEvent(&dbe, INFINITE); if (wait_result) { DWORD continue_status = DBG_CONTINUE; @@ -331,11 +314,9 @@ void DebuggerThread::DebugLoop() { break; } - WINLOGV_IFALL( - WINDOWS_LOG_EVENT, - "DebugLoop calling ContinueDebugEvent(%lu, %lu, %lu) on thread %lu.", - dbe.dwProcessId, dbe.dwThreadId, continue_status, - ::GetCurrentThreadId()); + LLDB_LOGV(log, "calling ContinueDebugEvent({0}, {1}, {2}) on thread {3}.", + dbe.dwProcessId, dbe.dwThreadId, continue_status, + ::GetCurrentThreadId()); ::ContinueDebugEvent(dbe.dwProcessId, dbe.dwThreadId, continue_status); @@ -343,23 +324,23 @@ void DebuggerThread::DebugLoop() { should_debug = false; } } else { - WINERR_IFALL( - WINDOWS_LOG_EVENT, - "DebugLoop returned FALSE from WaitForDebugEvent. Error = %lu", - ::GetLastError()); + LLDB_LOG(log, "returned FALSE from WaitForDebugEvent. Error = {0}", + ::GetLastError()); should_debug = false; } } FreeProcessHandles(); - WINLOG_IFALL(WINDOWS_LOG_EVENT, "WaitForDebugEvent loop completed, exiting."); + LLDB_LOG(log, "WaitForDebugEvent loop completed, exiting."); SetEvent(m_debugging_ended_event); } ExceptionResult DebuggerThread::HandleExceptionEvent(const EXCEPTION_DEBUG_INFO &info, DWORD thread_id) { + Log *log = + ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_EVENT | WINDOWS_LOG_EXCEPTION); if (m_is_shutting_down) { // A breakpoint that occurs while `m_pid_to_detach` is non-zero is a magic // exception that @@ -367,10 +348,8 @@ DebuggerThread::HandleExceptionEvent(const EXCEPTION_DEBUG_INFO &info, // debug loop. if (m_pid_to_detach != 0 && info.ExceptionRecord.ExceptionCode == EXCEPTION_BREAKPOINT) { - WINLOG_IFANY(WINDOWS_LOG_EVENT | WINDOWS_LOG_EXCEPTION | - WINDOWS_LOG_PROCESS, - "Breakpoint exception is cue to detach from process 0x%lx", - m_pid_to_detach.load()); + LLDB_LOG(log, "Breakpoint exception is cue to detach from process {0:x}", + m_pid_to_detach.load()); ::DebugActiveProcessStop(m_pid_to_detach); m_detached = true; } @@ -385,36 +364,29 @@ DebuggerThread::HandleExceptionEvent(const EXCEPTION_DEBUG_INFO &info, m_active_exception.reset( new ExceptionRecord(info.ExceptionRecord, thread_id)); - WINLOG_IFANY(WINDOWS_LOG_EVENT | WINDOWS_LOG_EXCEPTION, - "HandleExceptionEvent encountered %s chance exception 0x%lx on " - "thread 0x%lx", - first_chance ? "first" : "second", - info.ExceptionRecord.ExceptionCode, thread_id); + LLDB_LOG(log, "encountered {0} chance exception {1:x} on thread {2:x}", + first_chance ? "first" : "second", + info.ExceptionRecord.ExceptionCode, thread_id); ExceptionResult result = m_debug_delegate->OnDebugException(first_chance, *m_active_exception); m_exception_pred.SetValue(result, eBroadcastNever); - WINLOG_IFANY(WINDOWS_LOG_EVENT | WINDOWS_LOG_EXCEPTION, - "DebuggerThread::HandleExceptionEvent waiting for ExceptionPred " - "!= BreakInDebugger"); - + LLDB_LOG(log, "waiting for ExceptionPred != BreakInDebugger"); m_exception_pred.WaitForValueNotEqualTo(ExceptionResult::BreakInDebugger, result); - WINLOG_IFANY(WINDOWS_LOG_EVENT | WINDOWS_LOG_EXCEPTION, - "DebuggerThread::HandleExceptionEvent got ExceptionPred = %u", - m_exception_pred.GetValue()); - + LLDB_LOG(log, "got ExceptionPred = {0}", (int)m_exception_pred.GetValue()); return result; } DWORD DebuggerThread::HandleCreateThreadEvent(const CREATE_THREAD_DEBUG_INFO &info, DWORD thread_id) { - WINLOG_IFANY(WINDOWS_LOG_EVENT | WINDOWS_LOG_THREAD, - "HandleCreateThreadEvent Thread 0x%lx spawned in process %llu", - thread_id, m_process.GetProcessId()); + Log *log = + ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_EVENT | WINDOWS_LOG_THREAD); + LLDB_LOG(log, "Thread {0:x} spawned in process {1}", thread_id, + m_process.GetProcessId()); HostThread thread(info.hThread); thread.GetNativeThread().SetOwnsHandle(false); m_debug_delegate->OnCreateThread(thread); @@ -424,10 +396,11 @@ DebuggerThread::HandleCreateThreadEvent(const CREATE_THREAD_DEBUG_INFO &info, DWORD DebuggerThread::HandleCreateProcessEvent(const CREATE_PROCESS_DEBUG_INFO &info, DWORD thread_id) { + Log *log = + ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_EVENT | WINDOWS_LOG_PROCESS); uint32_t process_id = ::GetProcessId(info.hProcess); - WINLOG_IFANY(WINDOWS_LOG_EVENT | WINDOWS_LOG_PROCESS, - "HandleCreateProcessEvent process %u spawned", process_id); + LLDB_LOG(log, "process {0} spawned", process_id); std::string thread_name; llvm::raw_string_ostream name_stream(thread_name); @@ -452,10 +425,10 @@ DebuggerThread::HandleCreateProcessEvent(const CREATE_PROCESS_DEBUG_INFO &info, DWORD DebuggerThread::HandleExitThreadEvent(const EXIT_THREAD_DEBUG_INFO &info, DWORD thread_id) { - WINLOG_IFANY( - WINDOWS_LOG_EVENT | WINDOWS_LOG_THREAD, - "HandleExitThreadEvent Thread %lu exited with code %lu in process %llu", - thread_id, info.dwExitCode, m_process.GetProcessId()); + Log *log = + ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_EVENT | WINDOWS_LOG_THREAD); + LLDB_LOG(log, "Thread {0} exited with code {1} in process {2}", thread_id, + info.dwExitCode, m_process.GetProcessId()); m_debug_delegate->OnExitThread(thread_id, info.dwExitCode); return DBG_CONTINUE; } @@ -463,9 +436,10 @@ DebuggerThread::HandleExitThreadEvent(const EXIT_THREAD_DEBUG_INFO &info, DWORD DebuggerThread::HandleExitProcessEvent(const EXIT_PROCESS_DEBUG_INFO &info, DWORD thread_id) { - WINLOG_IFANY(WINDOWS_LOG_EVENT | WINDOWS_LOG_THREAD, - "HandleExitProcessEvent process %llu exited with code %lu", - m_process.GetProcessId(), info.dwExitCode); + Log *log = + ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_EVENT | WINDOWS_LOG_THREAD); + LLDB_LOG(log, "process {0} exited with code {1}", m_process.GetProcessId(), + info.dwExitCode); m_debug_delegate->OnExitProcess(info.dwExitCode); @@ -476,11 +450,11 @@ DebuggerThread::HandleExitProcessEvent(const EXIT_PROCESS_DEBUG_INFO &info, DWORD DebuggerThread::HandleLoadDllEvent(const LOAD_DLL_DEBUG_INFO &info, DWORD thread_id) { + Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_EVENT); if (info.hFile == nullptr) { // Not sure what this is, so just ignore it. - WINWARN_IFALL(WINDOWS_LOG_EVENT, "Inferior %llu - HandleLoadDllEvent has " - "a NULL file handle, returning...", - m_process.GetProcessId()); + LLDB_LOG(log, "Warning: Inferior {0} has a NULL file handle, returning...", + m_process.GetProcessId()); return DBG_CONTINUE; } @@ -502,16 +476,15 @@ DebuggerThread::HandleLoadDllEvent(const LOAD_DLL_DEBUG_INFO &info, ModuleSpec module_spec(file_spec); lldb::addr_t load_addr = reinterpret_cast<lldb::addr_t>(info.lpBaseOfDll); - WINLOG_IFALL(WINDOWS_LOG_EVENT, "Inferior %I64u - HandleLoadDllEvent DLL " - "'%s' loaded at address 0x%p...", - m_process.GetProcessId(), path, info.lpBaseOfDll); + LLDB_LOG(log, "Inferior {0} - DLL '{1}' loaded at address {2:x}...", + m_process.GetProcessId(), path, info.lpBaseOfDll); m_debug_delegate->OnLoadDll(module_spec, load_addr); } else { - WINERR_IFALL(WINDOWS_LOG_EVENT, "Inferior %llu - HandleLoadDllEvent Error " - "%lu occurred calling " - "GetFinalPathNameByHandle", - m_process.GetProcessId(), ::GetLastError()); + LLDB_LOG( + log, + "Inferior {0} - Error {1} occurred calling GetFinalPathNameByHandle", + m_process.GetProcessId(), ::GetLastError()); } // Windows does not automatically close info.hFile, so we need to do it. ::CloseHandle(info.hFile); @@ -521,9 +494,9 @@ DebuggerThread::HandleLoadDllEvent(const LOAD_DLL_DEBUG_INFO &info, DWORD DebuggerThread::HandleUnloadDllEvent(const UNLOAD_DLL_DEBUG_INFO &info, DWORD thread_id) { - WINLOG_IFALL(WINDOWS_LOG_EVENT, - "HandleUnloadDllEvent process %llu unloading DLL at addr 0x%p.", - m_process.GetProcessId(), info.lpBaseOfDll); + Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_EVENT); + LLDB_LOG(log, "process {0} unloading DLL at addr {1:x}.", + m_process.GetProcessId(), info.lpBaseOfDll); m_debug_delegate->OnUnloadDll( reinterpret_cast<lldb::addr_t>(info.lpBaseOfDll)); @@ -538,9 +511,9 @@ DebuggerThread::HandleODSEvent(const OUTPUT_DEBUG_STRING_INFO &info, DWORD DebuggerThread::HandleRipEvent(const RIP_INFO &info, DWORD thread_id) { - WINERR_IFALL(WINDOWS_LOG_EVENT, "HandleRipEvent encountered error %lu " - "(type=%lu) in process %llu thread %lu", - info.dwError, info.dwType, m_process.GetProcessId(), thread_id); + Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_EVENT); + LLDB_LOG(log, "encountered error {0} (type={1}) in process {2} thread {3}", + info.dwError, info.dwType, m_process.GetProcessId(), thread_id); Error error(info.dwError, eErrorTypeWin32); m_debug_delegate->OnDebuggerError(error, info.dwType); |