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author | Adrian Prantl <aprantl@apple.com> | 2018-04-30 16:49:04 +0000 |
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committer | Adrian Prantl <aprantl@apple.com> | 2018-04-30 16:49:04 +0000 |
commit | 05097246f352eca76207c9ebb08656c88bdf751a (patch) | |
tree | bfc4ec8250a939aaf4ade6fc6c528726183e5367 /lldb/source/Plugins/Process/Windows/Common/DebuggerThread.cpp | |
parent | add59c052dd6768fd54431e6a3bf045e7f25cb59 (diff) | |
download | bcm5719-llvm-05097246f352eca76207c9ebb08656c88bdf751a.tar.gz bcm5719-llvm-05097246f352eca76207c9ebb08656c88bdf751a.zip |
Reflow paragraphs in comments.
This is intended as a clean up after the big clang-format commit
(r280751), which unfortunately resulted in many of the comment
paragraphs in LLDB being very hard to read.
FYI, the script I used was:
import textwrap
import commands
import os
import sys
import re
tmp = "%s.tmp"%sys.argv[1]
out = open(tmp, "w+")
with open(sys.argv[1], "r") as f:
header = ""
text = ""
comment = re.compile(r'^( *//) ([^ ].*)$')
special = re.compile(r'^((([A-Z]+[: ])|([0-9]+ )).*)|(.*;)$')
for line in f:
match = comment.match(line)
if match and not special.match(match.group(2)):
# skip intentionally short comments.
if not text and len(match.group(2)) < 40:
out.write(line)
continue
if text:
text += " " + match.group(2)
else:
header = match.group(1)
text = match.group(2)
continue
if text:
filled = textwrap.wrap(text, width=(78-len(header)),
break_long_words=False)
for l in filled:
out.write(header+" "+l+'\n')
text = ""
out.write(line)
os.rename(tmp, sys.argv[1])
Differential Revision: https://reviews.llvm.org/D46144
llvm-svn: 331197
Diffstat (limited to 'lldb/source/Plugins/Process/Windows/Common/DebuggerThread.cpp')
-rw-r--r-- | lldb/source/Plugins/Process/Windows/Common/DebuggerThread.cpp | 42 |
1 files changed, 16 insertions, 26 deletions
diff --git a/lldb/source/Plugins/Process/Windows/Common/DebuggerThread.cpp b/lldb/source/Plugins/Process/Windows/Common/DebuggerThread.cpp index ac9e65c3c10..badab621925 100644 --- a/lldb/source/Plugins/Process/Windows/Common/DebuggerThread.cpp +++ b/lldb/source/Plugins/Process/Windows/Common/DebuggerThread.cpp @@ -112,8 +112,7 @@ lldb::thread_result_t DebuggerThread::DebuggerThreadAttachRoutine(void *data) { lldb::thread_result_t DebuggerThread::DebuggerThreadLaunchRoutine( const ProcessLaunchInfo &launch_info) { // Grab a shared_ptr reference to this so that we know it won't get deleted - // until after the - // thread routine has exited. + // until after the thread routine has exited. std::shared_ptr<DebuggerThread> this_ref(shared_from_this()); Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_PROCESS); @@ -124,14 +123,11 @@ lldb::thread_result_t DebuggerThread::DebuggerThreadLaunchRoutine( ProcessLauncherWindows launcher; HostProcess process(launcher.LaunchProcess(launch_info, error)); // If we couldn't create the process, notify waiters immediately. Otherwise - // enter the debug - // loop and wait until we get the create process debug notification. Note - // that if the process - // was created successfully, we can throw away the process handle we got from - // CreateProcess - // because Windows will give us another (potentially more useful?) handle when - // it sends us the - // CREATE_PROCESS_DEBUG_EVENT. + // enter the debug loop and wait until we get the create process debug + // notification. Note that if the process was created successfully, we can + // throw away the process handle we got from CreateProcess because Windows + // will give us another (potentially more useful?) handle when it sends us + // the CREATE_PROCESS_DEBUG_EVENT. if (error.Success()) DebugLoop(); else @@ -143,8 +139,7 @@ lldb::thread_result_t DebuggerThread::DebuggerThreadLaunchRoutine( lldb::thread_result_t DebuggerThread::DebuggerThreadAttachRoutine( lldb::pid_t pid, const ProcessAttachInfo &attach_info) { // Grab a shared_ptr reference to this so that we know it won't get deleted - // until after the - // thread routine has exited. + // until after the thread routine has exited. std::shared_ptr<DebuggerThread> this_ref(shared_from_this()); Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_PROCESS); @@ -157,11 +152,9 @@ lldb::thread_result_t DebuggerThread::DebuggerThreadAttachRoutine( return 0; } - // The attach was successful, enter the debug loop. From here on out, this is - // no different than - // a create process operation, so all the same comments in DebugLaunch should - // apply from this - // point out. + // The attach was successful, enter the debug loop. From here on out, this + // is no different than a create process operation, so all the same comments + // in DebugLaunch should apply from this point out. DebugLoop(); return 0; @@ -189,8 +182,8 @@ Status DebuggerThread::StopDebugging(bool terminate) { if (terminate) { // Initiate the termination before continuing the exception, so that the - // next debug - // event we get is the exit process event, and not some other event. + // next debug event we get is the exit process event, and not some other + // event. BOOL terminate_suceeded = TerminateProcess(handle, 0); LLDB_LOG(log, "calling TerminateProcess({0}, 0) (inferior={1}), success={2}", @@ -198,11 +191,9 @@ Status DebuggerThread::StopDebugging(bool terminate) { } // If we're stuck waiting for an exception to continue (e.g. the user is at a - // breakpoint - // messing around in the debugger), continue it now. But only AFTER calling - // TerminateProcess - // to make sure that the very next call to WaitForDebugEvent is an exit - // process event. + // breakpoint messing around in the debugger), continue it now. But only + // AFTER calling TerminateProcess to make sure that the very next call to + // WaitForDebugEvent is an exit process event. if (m_active_exception.get()) { LLDB_LOG(log, "masking active exception"); ContinueAsyncException(ExceptionResult::MaskException); @@ -355,8 +346,7 @@ DebuggerThread::HandleExceptionEvent(const EXCEPTION_DEBUG_INFO &info, } // Don't perform any blocking operations while we're shutting down. That - // will - // cause TerminateProcess -> WaitForSingleObject to time out. + // will cause TerminateProcess -> WaitForSingleObject to time out. return ExceptionResult::SendToApplication; } |