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author | Jim Ingham <jingham@apple.com> | 2012-10-10 18:32:14 +0000 |
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committer | Jim Ingham <jingham@apple.com> | 2012-10-10 18:32:14 +0000 |
commit | 4f465cff8a1591a821d13c7fb34bfc56c1d1d96f (patch) | |
tree | efe067b447ee152883e2235bf3a95c23544d07c4 /lldb/source/Plugins/OperatingSystem/Darwin-Kernel | |
parent | 9a6717f647653eef94344f9d31239a1128998fa3 (diff) | |
download | bcm5719-llvm-4f465cff8a1591a821d13c7fb34bfc56c1d1d96f.tar.gz bcm5719-llvm-4f465cff8a1591a821d13c7fb34bfc56c1d1d96f.zip |
Change the Thread constructor over to take a Process& rather than a ProcessSP. We can't create Threads with a NULL ProcessSP, so it makes no sense to use the SP.
Then make the Thread a Broadcaster, and get it to broadcast when the selected frame is changed (but only from the Command Line) and when Thread::ReturnFromFrame
changes the stack.
Made the Driver use this notification to print the new thread status rather than doing it in the command.
Fixed a few places where people were setting their broadcaster class by hand rather than using the static broadcaster class call.
<rdar://problem/12383087>
llvm-svn: 165640
Diffstat (limited to 'lldb/source/Plugins/OperatingSystem/Darwin-Kernel')
-rw-r--r-- | lldb/source/Plugins/OperatingSystem/Darwin-Kernel/OperatingSystemDarwinKernel.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/lldb/source/Plugins/OperatingSystem/Darwin-Kernel/OperatingSystemDarwinKernel.cpp b/lldb/source/Plugins/OperatingSystem/Darwin-Kernel/OperatingSystemDarwinKernel.cpp index b1e68302d11..93e69336c7f 100644 --- a/lldb/source/Plugins/OperatingSystem/Darwin-Kernel/OperatingSystemDarwinKernel.cpp +++ b/lldb/source/Plugins/OperatingSystem/Darwin-Kernel/OperatingSystemDarwinKernel.cpp @@ -249,7 +249,7 @@ OperatingSystemDarwinKernel::UpdateThreadList (ThreadList &old_thread_list, Thre ThreadSP thread_sp (old_thread_list.FindThreadByID (tid, false)); if (!thread_sp) - thread_sp.reset (new ThreadMemory (m_process->shared_from_this(), tid, valobj_sp)); + thread_sp.reset (new ThreadMemory (*m_process, tid, valobj_sp)); new_thread_list.AddThread(thread_sp); |