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author | Jason Molenda <jmolenda@apple.com> | 2016-06-23 01:18:16 +0000 |
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committer | Jason Molenda <jmolenda@apple.com> | 2016-06-23 01:18:16 +0000 |
commit | cb6dae22e2984558f983b7a64c70c2b7b08793aa (patch) | |
tree | 1839dfe1f57752e090420a2cf505b4644bd55d72 /lldb/source/Plugins/ObjectFile/Mach-O/ObjectFileMachO.cpp | |
parent | d3d9cbf127b8470944e882ffc7b25a42727bf624 (diff) | |
download | bcm5719-llvm-cb6dae22e2984558f983b7a64c70c2b7b08793aa.tar.gz bcm5719-llvm-cb6dae22e2984558f983b7a64c70c2b7b08793aa.zip |
Do some minor renames of "Mac OS X" to "macOS".
There's uses of "macosx" that will be more tricky to
change, like in triples (e.g. "x86_64-apple-macosx10.11") -
for now I'm just updating source comments and strings printed
for humans.
llvm-svn: 273524
Diffstat (limited to 'lldb/source/Plugins/ObjectFile/Mach-O/ObjectFileMachO.cpp')
-rw-r--r-- | lldb/source/Plugins/ObjectFile/Mach-O/ObjectFileMachO.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/lldb/source/Plugins/ObjectFile/Mach-O/ObjectFileMachO.cpp b/lldb/source/Plugins/ObjectFile/Mach-O/ObjectFileMachO.cpp index 5f8242211b7..990fd889f8b 100644 --- a/lldb/source/Plugins/ObjectFile/Mach-O/ObjectFileMachO.cpp +++ b/lldb/source/Plugins/ObjectFile/Mach-O/ObjectFileMachO.cpp @@ -4810,7 +4810,7 @@ ObjectFileMachO::GetUUID (const llvm::MachO::mach_header &header, if (uuid_bytes) { - // OpenCL on Mac OS X uses the same UUID for each of its object files. + // OpenCL on macOS uses the same UUID for each of its object files. // We pretend these object files have no UUID to prevent crashing. const uint8_t opencl_uuid[] = { 0x8c, 0x8e, 0xb3, 0x9b, @@ -5054,8 +5054,8 @@ ObjectFileMachO::GetEntryPointAddress () // // So we just keep reading the various register flavors till we find the GPR one, then read the PC out of there. // FIXME: We will need to have a "RegisterContext data provider" class at some point that can get all the registers - // out of data in this form & attach them to a given thread. That should underlie the MacOS X User process plugin, - // and we'll also need it for the MacOS X Core File process plugin. When we have that we can also use it here. + // out of data in this form & attach them to a given thread. That should underlie the macOS User process plugin, + // and we'll also need it for the macOS Core File process plugin. When we have that we can also use it here. // // For now we hard-code the offsets and flavors we need: // |