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author | Jonas Devlieghere <jonas@devlieghere.com> | 2018-11-01 21:05:36 +0000 |
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committer | Jonas Devlieghere <jonas@devlieghere.com> | 2018-11-01 21:05:36 +0000 |
commit | 8f3be7a32b631e9ba584872c1f0dde8fd8536c07 (patch) | |
tree | b4cfca7eb1e0996decd88a2b1dd1954ff3d7ff28 /lldb/source/Plugins/LanguageRuntime/RenderScript/RenderScriptRuntime/RenderScriptRuntime.cpp | |
parent | 8487d22d12f5b7b5c745e5a5cdda61f8a07391e1 (diff) | |
download | bcm5719-llvm-8f3be7a32b631e9ba584872c1f0dde8fd8536c07.tar.gz bcm5719-llvm-8f3be7a32b631e9ba584872c1f0dde8fd8536c07.zip |
[FileSystem] Move path resolution logic out of FileSpec
This patch removes the logic for resolving paths out of FileSpec and
updates call sites to rely on the FileSystem class instead.
Differential revision: https://reviews.llvm.org/D53915
llvm-svn: 345890
Diffstat (limited to 'lldb/source/Plugins/LanguageRuntime/RenderScript/RenderScriptRuntime/RenderScriptRuntime.cpp')
-rw-r--r-- | lldb/source/Plugins/LanguageRuntime/RenderScript/RenderScriptRuntime/RenderScriptRuntime.cpp | 9 |
1 files changed, 6 insertions, 3 deletions
diff --git a/lldb/source/Plugins/LanguageRuntime/RenderScript/RenderScriptRuntime/RenderScriptRuntime.cpp b/lldb/source/Plugins/LanguageRuntime/RenderScript/RenderScriptRuntime/RenderScriptRuntime.cpp index 8302a45166b..7e6a950cea4 100644 --- a/lldb/source/Plugins/LanguageRuntime/RenderScript/RenderScriptRuntime/RenderScriptRuntime.cpp +++ b/lldb/source/Plugins/LanguageRuntime/RenderScript/RenderScriptRuntime/RenderScriptRuntime.cpp @@ -2529,7 +2529,8 @@ bool RenderScriptRuntime::LoadAllocation(Stream &strm, const uint32_t alloc_id, "Allocation information not available"); // Check we can read from file - FileSpec file(path, true); + FileSpec file(path); + FileSystem::Instance().Resolve(file); if (!FileSystem::Instance().Exists(file)) { strm.Printf("Error: File %s does not exist", path); strm.EOL(); @@ -2753,7 +2754,8 @@ bool RenderScriptRuntime::SaveAllocation(Stream &strm, const uint32_t alloc_id, "Allocation information not available"); // Check we can create writable file - FileSpec file_spec(path, true); + FileSpec file_spec(path); + FileSystem::Instance().Resolve(file_spec); File file(file_spec, File::eOpenOptionWrite | File::eOpenOptionCanCreate | File::eOpenOptionTruncate); if (!file) { @@ -4651,7 +4653,8 @@ public: switch (short_option) { case 'f': - m_outfile.SetFile(option_arg, true, FileSpec::Style::native); + m_outfile.SetFile(option_arg, FileSpec::Style::native); + FileSystem::Instance().Resolve(m_outfile); if (FileSystem::Instance().Exists(m_outfile)) { m_outfile.Clear(); err.SetErrorStringWithFormat("file already exists: '%s'", |