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authorTim Shen <timshen91@gmail.com>2016-08-11 22:36:16 +0000
committerTim Shen <timshen91@gmail.com>2016-08-11 22:36:16 +0000
commit6aaeb9b1859010589c8522765c46204729d85d60 (patch)
tree14c87ad21e753398af8ca2a6ad90fec9c025690b /lldb/source/Plugins/LanguageRuntime/RenderScript/RenderScriptRuntime/RenderScriptRuntime.cpp
parentcbb5e02f4ae8455e65fae10b0e995489b43411e2 (diff)
downloadbcm5719-llvm-6aaeb9b1859010589c8522765c46204729d85d60.tar.gz
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[ADT] Migrate DepthFirstIterator to use NodeRef
Summary: Notice that the data layout is changed: instead of using std::pair<PointerIntPair<NodeType*, 1>, ChildItTy>, now use std::pair<NodeRef, Optional<ChildItTy>>. A NFC but worth noticing change is operator==(), since we only compare an iterator against end(), it's better to put an assert there and make people noticed when it fails. Reviewers: dblaikie, chandlerc Subscribers: mzolotukhin, llvm-commits Differential Revision: https://reviews.llvm.org/D23146 llvm-svn: 278437
Diffstat (limited to 'lldb/source/Plugins/LanguageRuntime/RenderScript/RenderScriptRuntime/RenderScriptRuntime.cpp')
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