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author | Luke Drummond <luke.drummond@codeplay.com> | 2016-08-03 17:31:58 +0000 |
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committer | Luke Drummond <luke.drummond@codeplay.com> | 2016-08-03 17:31:58 +0000 |
commit | 5d05763761758c7ab425f32221571b94d4bd2b61 (patch) | |
tree | 30071cafb46ff2cd4dbd706a473f583e52adf170 /lldb/source/Plugins/LanguageRuntime/RenderScript/RenderScriptRuntime/RenderScriptRuntime.cpp | |
parent | 51a767c6b86b6f2e2c10a308e50b2ab3a423b8b8 (diff) | |
download | bcm5719-llvm-5d05763761758c7ab425f32221571b94d4bd2b61.tar.gz bcm5719-llvm-5d05763761758c7ab425f32221571b94d4bd2b61.zip |
[RenderScript] Always create a new allocation ID in CaptureAllocationInit hook
Due to internal reuse of buffers in the RenderScript runtime by the system allocator,
comparing pointers is not a safe way to check whether an allocation is tracked by lldb.
This change updates the lldb RenderScript internal hook callback to properly
identify and remove old allocations that had have an address that is currently
being tracked.
This change also removes the need for `lldb_private::renderscript::LookupAllocation`
to take a `create` flag, as this is now always the case.
Original Author: <dean@codeplay.com>
Subscribers: lldb-commits
llvm-svn: 277613
Diffstat (limited to 'lldb/source/Plugins/LanguageRuntime/RenderScript/RenderScriptRuntime/RenderScriptRuntime.cpp')
-rw-r--r-- | lldb/source/Plugins/LanguageRuntime/RenderScript/RenderScriptRuntime/RenderScriptRuntime.cpp | 42 |
1 files changed, 33 insertions, 9 deletions
diff --git a/lldb/source/Plugins/LanguageRuntime/RenderScript/RenderScriptRuntime/RenderScriptRuntime.cpp b/lldb/source/Plugins/LanguageRuntime/RenderScript/RenderScriptRuntime/RenderScriptRuntime.cpp index b70dbadc2df..ad1fe3d91c4 100644 --- a/lldb/source/Plugins/LanguageRuntime/RenderScript/RenderScriptRuntime/RenderScriptRuntime.cpp +++ b/lldb/source/Plugins/LanguageRuntime/RenderScript/RenderScriptRuntime/RenderScriptRuntime.cpp @@ -1091,7 +1091,10 @@ RenderScriptRuntime::CaptureScriptInvokeForEachMulti(RuntimeHook* hook_info, // for all allocations we have found for (const uint64_t alloc_addr : allocs) { - AllocationDetails* alloc = LookUpAllocation(alloc_addr, true); + AllocationDetails *alloc = LookUpAllocation(alloc_addr); + if (!alloc) + alloc = CreateAllocation(alloc_addr); + if (alloc) { // save the allocation address @@ -1207,7 +1210,7 @@ RenderScriptRuntime::CaptureAllocationInit(RuntimeHook *hook_info, ExecutionCont log->Printf("%s - 0x%" PRIx64 ",0x%" PRIx64 ",0x%" PRIx64 " .", __FUNCTION__, uint64_t(args[eRsContext]), uint64_t(args[eRsAlloc]), uint64_t(args[eRsForceZero])); - AllocationDetails *alloc = LookUpAllocation(uint64_t(args[eRsAlloc]), true); + AllocationDetails *alloc = CreateAllocation(uint64_t(args[eRsAlloc])); if (alloc) alloc->context = uint64_t(args[eRsContext]); } @@ -3467,7 +3470,7 @@ RenderScriptRuntime::LookUpScript(addr_t address, bool create) } RenderScriptRuntime::AllocationDetails * -RenderScriptRuntime::LookUpAllocation(addr_t address, bool create) +RenderScriptRuntime::LookUpAllocation(addr_t address) { for (const auto &a : m_allocations) { @@ -3475,14 +3478,35 @@ RenderScriptRuntime::LookUpAllocation(addr_t address, bool create) if (*a->address == address) return a.get(); } - if (create) + return nullptr; +} + +RenderScriptRuntime::AllocationDetails * +RenderScriptRuntime::CreateAllocation(addr_t address) +{ + Log *log = GetLogIfAllCategoriesSet(LIBLLDB_LOG_LANGUAGE); + + // Remove any previous allocation which contains the same address + auto it = m_allocations.begin(); + while (it != m_allocations.end()) { - std::unique_ptr<AllocationDetails> a(new AllocationDetails); - a->address = address; - m_allocations.push_back(std::move(a)); - return m_allocations.back().get(); + if (*((*it)->address) == address) + { + if (log) + log->Printf("%s - Removing allocation id: %d, address: 0x%" PRIx64, __FUNCTION__, (*it)->id, address); + + it = m_allocations.erase(it); + } + else + { + it++; + } } - return nullptr; + + std::unique_ptr<AllocationDetails> a(new AllocationDetails); + a->address = address; + m_allocations.push_back(std::move(a)); + return m_allocations.back().get(); } void |