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authorAdrian Prantl <aprantl@apple.com>2018-04-30 16:49:04 +0000
committerAdrian Prantl <aprantl@apple.com>2018-04-30 16:49:04 +0000
commit05097246f352eca76207c9ebb08656c88bdf751a (patch)
treebfc4ec8250a939aaf4ade6fc6c528726183e5367 /lldb/source/Plugins/LanguageRuntime/RenderScript/RenderScriptRuntime/RenderScriptRuntime.cpp
parentadd59c052dd6768fd54431e6a3bf045e7f25cb59 (diff)
downloadbcm5719-llvm-05097246f352eca76207c9ebb08656c88bdf751a.tar.gz
bcm5719-llvm-05097246f352eca76207c9ebb08656c88bdf751a.zip
Reflow paragraphs in comments.
This is intended as a clean up after the big clang-format commit (r280751), which unfortunately resulted in many of the comment paragraphs in LLDB being very hard to read. FYI, the script I used was: import textwrap import commands import os import sys import re tmp = "%s.tmp"%sys.argv[1] out = open(tmp, "w+") with open(sys.argv[1], "r") as f: header = "" text = "" comment = re.compile(r'^( *//) ([^ ].*)$') special = re.compile(r'^((([A-Z]+[: ])|([0-9]+ )).*)|(.*;)$') for line in f: match = comment.match(line) if match and not special.match(match.group(2)): # skip intentionally short comments. if not text and len(match.group(2)) < 40: out.write(line) continue if text: text += " " + match.group(2) else: header = match.group(1) text = match.group(2) continue if text: filled = textwrap.wrap(text, width=(78-len(header)), break_long_words=False) for l in filled: out.write(header+" "+l+'\n') text = "" out.write(line) os.rename(tmp, sys.argv[1]) Differential Revision: https://reviews.llvm.org/D46144 llvm-svn: 331197
Diffstat (limited to 'lldb/source/Plugins/LanguageRuntime/RenderScript/RenderScriptRuntime/RenderScriptRuntime.cpp')
-rw-r--r--lldb/source/Plugins/LanguageRuntime/RenderScript/RenderScriptRuntime/RenderScriptRuntime.cpp197
1 files changed, 93 insertions, 104 deletions
diff --git a/lldb/source/Plugins/LanguageRuntime/RenderScript/RenderScriptRuntime/RenderScriptRuntime.cpp b/lldb/source/Plugins/LanguageRuntime/RenderScript/RenderScriptRuntime/RenderScriptRuntime.cpp
index a9707fae072..4ab1510d2c7 100644
--- a/lldb/source/Plugins/LanguageRuntime/RenderScript/RenderScriptRuntime/RenderScriptRuntime.cpp
+++ b/lldb/source/Plugins/LanguageRuntime/RenderScript/RenderScriptRuntime/RenderScriptRuntime.cpp
@@ -312,7 +312,8 @@ bool GetArgsMipsel(GetArgsCtx &ctx, ArgItem *arg_list, size_t num_args) {
Status err;
- // find offset to arguments on the stack (+16 to skip over a0-a3 shadow space)
+ // find offset to arguments on the stack (+16 to skip over a0-a3 shadow
+ // space)
uint64_t sp = ctx.reg_ctx->GetSP() + 16;
for (size_t i = 0; i < num_args; ++i) {
@@ -447,12 +448,11 @@ bool IsRenderScriptScriptModule(ModuleSP module) {
}
bool ParseCoordinate(llvm::StringRef coord_s, RSCoordinate &coord) {
- // takes an argument of the form 'num[,num][,num]'.
- // Where 'coord_s' is a comma separated 1,2 or 3-dimensional coordinate
- // with the whitespace trimmed.
- // Missing coordinates are defaulted to zero.
- // If parsing of any elements fails the contents of &coord are undefined
- // and `false` is returned, `true` otherwise
+ // takes an argument of the form 'num[,num][,num]'. Where 'coord_s' is a
+ // comma separated 1,2 or 3-dimensional coordinate with the whitespace
+ // trimmed. Missing coordinates are defaulted to zero. If parsing of any
+ // elements fails the contents of &coord are undefined and `false` is
+ // returned, `true` otherwise
RegularExpression regex;
RegularExpression::Match regex_match(3);
@@ -633,8 +633,9 @@ struct RenderScriptRuntime::AllocationDetails {
// subelements, there may be more than one instance of the ElementHeader
// struct. With this first instance being the root element, and the other
// instances being the root's descendants. To identify which instances are an
- // ElementHeader's children, each struct is immediately followed by a sequence
- // of consecutive offsets to the start of its child structs. These offsets are
+ // ElementHeader's children, each struct is immediately followed by a
+ // sequence of consecutive offsets to the start of its child structs. These
+ // offsets are
// 4 bytes in size, and the 0 offset signifies no more children.
struct FileHeader {
uint8_t ident[4]; // ASCII 'RSAD' identifying the file
@@ -653,8 +654,8 @@ struct RenderScriptRuntime::AllocationDetails {
// Monotonically increasing from 1
static uint32_t ID;
- // Maps Allocation DataType enum and vector size to printable strings
- // using mapping from RenderScript numerical types summary documentation
+ // Maps Allocation DataType enum and vector size to printable strings using
+ // mapping from RenderScript numerical types summary documentation
static const char *RsDataTypeToString[][4];
// Maps Allocation DataKind enum to printable strings
@@ -844,11 +845,10 @@ RSReduceBreakpointResolver::SearchCallback(lldb_private::SearchFilter &filter,
lldb_private::SymbolContext &context,
Address *, bool) {
// We need to have access to the list of reductions currently parsed, as
- // reduce names don't actually exist as
- // symbols in a module. They are only identifiable by parsing the .rs.info
- // packet, or finding the expand symbol. We
- // therefore need access to the list of parsed rs modules to properly resolve
- // reduction names.
+ // reduce names don't actually exist as symbols in a module. They are only
+ // identifiable by parsing the .rs.info packet, or finding the expand symbol.
+ // We therefore need access to the list of parsed rs modules to properly
+ // resolve reduction names.
Log *log(GetLogIfAllCategoriesSet(LIBLLDB_LOG_BREAKPOINTS));
ModuleSP module = context.module_sp;
@@ -967,8 +967,8 @@ Searcher::CallbackReturn RSScriptGroupBreakpointResolver::SearchCallback(
log->Printf("%s: Placed %sbreakpoint on %s", __FUNCTION__,
new_bp ? "new " : "", k.m_name.AsCString());
- // exit after placing the first breakpoint if we do not intend to stop
- // on all kernels making up this script group
+ // exit after placing the first breakpoint if we do not intend to stop on
+ // all kernels making up this script group
if (!m_stop_on_all)
break;
}
@@ -1684,8 +1684,8 @@ void RenderScriptRuntime::FixupScriptDetails(RSModuleDescriptorSP rsmodule_sp) {
const ModuleSP module = rsmodule_sp->m_module;
const FileSpec &file = module->GetPlatformFileSpec();
- // Iterate over all of the scripts that we currently know of.
- // Note: We cant push or pop to m_scripts here or it may invalidate rs_script.
+ // Iterate over all of the scripts that we currently know of. Note: We cant
+ // push or pop to m_scripts here or it may invalidate rs_script.
for (const auto &rs_script : m_scripts) {
// Extract the expected .so file path for this script.
std::string shared_lib;
@@ -1825,9 +1825,9 @@ const char *JITTemplate(ExpressionStrings e) {
// rsaTypeGetNativeData(Context*, Type*, void* typeData, size) Pack the
// data in the following way mHal.state.dimX; mHal.state.dimY;
- // mHal.state.dimZ; mHal.state.lodCount; mHal.state.faces; mElement; into
- // typeData Need to specify 32 or 64 bit for uint_t since this differs
- // between devices
+ // mHal.state.dimZ; mHal.state.lodCount; mHal.state.faces; mElement;
+ // into typeData Need to specify 32 or 64 bit for uint_t since this
+ // differs between devices
JIT_TEMPLATE_CONTEXT
"uint%" PRIu32 "_t data[6]; (void*)rsaTypeGetNativeData(ctxt"
", 0x%" PRIx64 ", data, 6); data[0]", // eExprTypeDimX
@@ -1882,10 +1882,10 @@ const char *JITTemplate(ExpressionStrings e) {
}
} // end of the anonymous namespace
-// JITs the RS runtime for the internal data pointer of an allocation. Is passed
-// x,y,z coordinates for the pointer to a specific element. Then sets the
-// data_ptr member in Allocation with the result. Returns true on success, false
-// otherwise
+// JITs the RS runtime for the internal data pointer of an allocation. Is
+// passed x,y,z coordinates for the pointer to a specific element. Then sets
+// the data_ptr member in Allocation with the result. Returns true on success,
+// false otherwise
bool RenderScriptRuntime::JITDataPointer(AllocationDetails *alloc,
StackFrame *frame_ptr, uint32_t x,
uint32_t y, uint32_t z) {
@@ -1961,8 +1961,8 @@ bool RenderScriptRuntime::JITTypePointer(AllocationDetails *alloc,
}
// JITs the RS runtime for information about the dimensions and type of an
-// allocation Then sets dimension and element_ptr members in Allocation with the
-// result. Returns true on success, false otherwise
+// allocation Then sets dimension and element_ptr members in Allocation with
+// the result. Returns true on success, false otherwise
bool RenderScriptRuntime::JITTypePacked(AllocationDetails *alloc,
StackFrame *frame_ptr) {
Log *log(GetLogIfAllCategoriesSet(LIBLLDB_LOG_LANGUAGE));
@@ -2245,9 +2245,8 @@ bool RenderScriptRuntime::JITAllocationSize(AllocationDetails *alloc,
}
// JITs the RS runtime for information about the stride between rows in the
-// allocation. This is done to detect padding, since allocated memory is 16-byte
-// aligned.
-// Returns true on success, false otherwise
+// allocation. This is done to detect padding, since allocated memory is
+// 16-byte aligned. Returns true on success, false otherwise
bool RenderScriptRuntime::JITAllocationStride(AllocationDetails *alloc,
StackFrame *frame_ptr) {
Log *log(GetLogIfAllCategoriesSet(LIBLLDB_LOG_LANGUAGE));
@@ -2313,9 +2312,8 @@ bool RenderScriptRuntime::RefreshAllocation(AllocationDetails *alloc,
}
// Function attempts to set the type_name member of the paramaterised Element
-// object.
-// This string should be the name of the struct type the Element represents.
-// We need this string for pretty printing the Element to users.
+// object. This string should be the name of the struct type the Element
+// represents. We need this string for pretty printing the Element to users.
void RenderScriptRuntime::FindStructTypeName(Element &elem,
StackFrame *frame_ptr) {
Log *log(GetLogIfAllCategoriesSet(LIBLLDB_LOG_LANGUAGE));
@@ -2333,9 +2331,8 @@ void RenderScriptRuntime::FindStructTypeName(Element &elem,
RegularExpression(llvm::StringRef(".")), true, UINT32_MAX, var_list);
// Iterate over all the global variables looking for one with a matching type
- // to the Element.
- // We make the assumption a match exists since there needs to be a global
- // variable to reflect the struct type back into java host code.
+ // to the Element. We make the assumption a match exists since there needs to
+ // be a global variable to reflect the struct type back into java host code.
for (uint32_t i = 0; i < var_list.GetSize(); ++i) {
const VariableSP var_sp(var_list.GetVariableAtIndex(i));
if (!var_sp)
@@ -2347,15 +2344,14 @@ void RenderScriptRuntime::FindStructTypeName(Element &elem,
// Find the number of variable fields.
// If it has no fields, or more fields than our Element, then it can't be
- // the struct we're looking for.
- // Don't check for equality since RS can add extra struct members for
- // padding.
+ // the struct we're looking for. Don't check for equality since RS can add
+ // extra struct members for padding.
size_t num_children = valobj_sp->GetNumChildren();
if (num_children > elem.children.size() || num_children == 0)
continue;
- // Iterate over children looking for members with matching field names.
- // If all the field names match, this is likely the struct we want.
+ // Iterate over children looking for members with matching field names. If
+ // all the field names match, this is likely the struct we want.
// TODO: This could be made more robust by also checking children data
// sizes, or array size
bool found = true;
@@ -2404,8 +2400,8 @@ void RenderScriptRuntime::FindStructTypeName(Element &elem,
}
// Function sets the datum_size member of Element. Representing the size of a
-// single instance including padding.
-// Assumes the relevant allocation information has already been jitted.
+// single instance including padding. Assumes the relevant allocation
+// information has already been jitted.
void RenderScriptRuntime::SetElementSize(Element &elem) {
Log *log(GetLogIfAllCategoriesSet(LIBLLDB_LOG_LANGUAGE));
const Element::DataType type = *elem.type.get();
@@ -2446,9 +2442,9 @@ void RenderScriptRuntime::SetElementSize(Element &elem) {
data_size + padding);
}
-// Given an allocation, this function copies the allocation contents from device
-// into a buffer on the heap.
-// Returning a shared pointer to the buffer containing the data.
+// Given an allocation, this function copies the allocation contents from
+// device into a buffer on the heap. Returning a shared pointer to the buffer
+// containing the data.
std::shared_ptr<uint8_t>
RenderScriptRuntime::GetAllocationData(AllocationDetails *alloc,
StackFrame *frame_ptr) {
@@ -2496,9 +2492,8 @@ RenderScriptRuntime::GetAllocationData(AllocationDetails *alloc,
return buffer;
}
-// Function copies data from a binary file into an allocation.
-// There is a header at the start of the file, FileHeader, before the data
-// content itself.
+// Function copies data from a binary file into an allocation. There is a
+// header at the start of the file, FileHeader, before the data content itself.
// Information from this header is used to display warnings to the user about
// incompatibilities
bool RenderScriptRuntime::LoadAllocation(Stream &strm, const uint32_t alloc_id,
@@ -2630,7 +2625,8 @@ bool RenderScriptRuntime::LoadAllocation(Stream &strm, const uint32_t alloc_id,
// Calculate size of allocation data in file
size_t size = data_sp->GetByteSize() - file_header->hdr_size;
- // Check if the target allocation and file both have the same total data size.
+ // Check if the target allocation and file both have the same total data
+ // size.
const uint32_t alloc_size = *alloc->size.get();
if (alloc_size != size) {
strm.Printf("Warning: Mismatched allocation sizes - file 0x%" PRIx64
@@ -2660,15 +2656,15 @@ bool RenderScriptRuntime::LoadAllocation(Stream &strm, const uint32_t alloc_id,
// Function takes as parameters a byte buffer, which will eventually be written
// to file as the element header, an offset into that buffer, and an Element
-// that will be saved into the buffer at the parametrised offset.
-// Return value is the new offset after writing the element into the buffer.
-// Elements are saved to the file as the ElementHeader struct followed by
-// offsets to the structs of all the element's children.
+// that will be saved into the buffer at the parametrised offset. Return value
+// is the new offset after writing the element into the buffer. Elements are
+// saved to the file as the ElementHeader struct followed by offsets to the
+// structs of all the element's children.
size_t RenderScriptRuntime::PopulateElementHeaders(
const std::shared_ptr<uint8_t> header_buffer, size_t offset,
const Element &elem) {
- // File struct for an element header with all the relevant details copied from
- // elem. We assume members are valid already.
+ // File struct for an element header with all the relevant details copied
+ // from elem. We assume members are valid already.
AllocationDetails::ElementHeader elem_header;
elem_header.type = *elem.type.get();
elem_header.kind = *elem.type_kind.get();
@@ -2678,9 +2674,8 @@ size_t RenderScriptRuntime::PopulateElementHeaders(
elem.array_size.isValid() ? *elem.array_size.get() : 0;
const size_t elem_header_size = sizeof(AllocationDetails::ElementHeader);
- // Copy struct into buffer and advance offset
- // We assume that header_buffer has been checked for nullptr before this
- // method is called
+ // Copy struct into buffer and advance offset We assume that header_buffer
+ // has been checked for nullptr before this method is called
memcpy(header_buffer.get() + offset, &elem_header, elem_header_size);
offset += elem_header_size;
@@ -2721,8 +2716,8 @@ size_t RenderScriptRuntime::CalculateElementHeaderSize(const Element &elem) {
return size;
}
-// Function copies allocation contents into a binary file. This file can then be
-// loaded later into a different allocation. There is a header, FileHeader,
+// Function copies allocation contents into a binary file. This file can then
+// be loaded later into a different allocation. There is a header, FileHeader,
// before the allocation data containing meta-data.
bool RenderScriptRuntime::SaveAllocation(Stream &strm, const uint32_t alloc_id,
const char *path,
@@ -2852,8 +2847,8 @@ bool RenderScriptRuntime::LoadModule(const lldb::ModuleSP &module_sp) {
if (module_sp) {
for (const auto &rs_module : m_rsmodules) {
if (rs_module->m_module == module_sp) {
- // Check if the user has enabled automatically breaking on
- // all RS kernels.
+ // Check if the user has enabled automatically breaking on all RS
+ // kernels.
if (m_breakAllKernels)
BreakOnModuleKernels(rs_module);
@@ -2975,11 +2970,10 @@ bool RSModuleDescriptor::ParseExportReduceCount(llvm::StringRef *lines,
size_t n_lines) {
// The list of reduction kernels in the `.rs.info` symbol is of the form
// "signature - accumulatordatasize - reduction_name - initializer_name -
- // accumulator_name - combiner_name -
- // outconverter_name - halter_name"
- // Where a function is not explicitly named by the user, or is not generated
- // by the compiler, it is named "." so the
- // dash separated list should always be 8 items long
+ // accumulator_name - combiner_name - outconverter_name - halter_name" Where
+ // a function is not explicitly named by the user, or is not generated by the
+ // compiler, it is named "." so the dash separated list should always be 8
+ // items long
Log *log = GetLogIfAllCategoriesSet(LIBLLDB_LOG_LANGUAGE);
// Skip the exportReduceCount line
++lines;
@@ -3069,8 +3063,7 @@ bool RSModuleDescriptor::ParseExportVarCount(llvm::StringRef *lines,
}
// The .rs.info symbol in renderscript modules contains a string which needs to
-// be parsed.
-// The string is basic and is parsed on a line by line basis.
+// be parsed. The string is basic and is parsed on a line by line basis.
bool RSModuleDescriptor::ParseRSInfo() {
assert(m_module);
Log *log(GetLogIfAllCategoriesSet(LIBLLDB_LOG_LANGUAGE));
@@ -3137,8 +3130,8 @@ bool RSModuleDescriptor::ParseRSInfo() {
const auto handler = rs_info_handler(key);
if (handler == -1)
continue;
- // getAsInteger returns `true` on an error condition - we're only interested
- // in numeric fields at the moment
+ // getAsInteger returns `true` on an error condition - we're only
+ // interested in numeric fields at the moment
uint64_t n_lines;
if (val.getAsInteger(10, n_lines)) {
LLDB_LOGV(log, "Failed to parse non-numeric '.rs.info' section {0}",
@@ -3213,9 +3206,8 @@ void RenderScriptRuntime::DumpContexts(Stream &strm) const {
std::map<addr_t, uint64_t> contextReferences;
- // Iterate over all of the currently discovered scripts.
- // Note: We cant push or pop from m_scripts inside this loop or it may
- // invalidate script.
+ // Iterate over all of the currently discovered scripts. Note: We cant push
+ // or pop from m_scripts inside this loop or it may invalidate script.
for (const auto &script : m_scripts) {
if (!script->context.isValid())
continue;
@@ -3393,15 +3385,15 @@ bool RenderScriptRuntime::DumpAllocation(Stream &strm, StackFrame *frame_ptr,
if ((type == Element::RS_TYPE_NONE) &&
(alloc->element.children.size() > 0) &&
(alloc->element.type_name != Element::GetFallbackStructName())) {
- // Here we are dumping an Element of struct type.
- // This is done using expression evaluation with the name of the
- // struct type and pointer to element.
- // Don't print the name of the resulting expression, since this will
- // be '$[0-9]+'
+ // Here we are dumping an Element of struct type. This is done using
+ // expression evaluation with the name of the struct type and pointer
+ // to element. Don't print the name of the resulting expression,
+ // since this will be '$[0-9]+'
DumpValueObjectOptions expr_options;
expr_options.SetHideName(true);
- // Setup expression as derefrencing a pointer cast to element address.
+ // Setup expression as derefrencing a pointer cast to element
+ // address.
char expr_char_buffer[jit_max_expr_size];
int written =
snprintf(expr_char_buffer, jit_max_expr_size, "*(%s*) 0x%" PRIx64,
@@ -3435,9 +3427,9 @@ bool RenderScriptRuntime::DumpAllocation(Stream &strm, StackFrame *frame_ptr,
return true;
}
-// Function recalculates all our cached information about allocations by jitting
-// the RS runtime regarding each allocation we know about. Returns true if all
-// allocations could be recomputed, false otherwise.
+// Function recalculates all our cached information about allocations by
+// jitting the RS runtime regarding each allocation we know about. Returns true
+// if all allocations could be recomputed, false otherwise.
bool RenderScriptRuntime::RecomputeAllAllocations(Stream &strm,
StackFrame *frame_ptr) {
bool success = true;
@@ -3601,8 +3593,8 @@ void RenderScriptRuntime::SetBreakAllKernels(bool do_break, TargetSP target) {
}
}
-// Given the name of a kernel this function creates a breakpoint using our
-// own breakpoint resolver, and returns the Breakpoint shared pointer.
+// Given the name of a kernel this function creates a breakpoint using our own
+// breakpoint resolver, and returns the Breakpoint shared pointer.
BreakpointSP
RenderScriptRuntime::CreateKernelBreakpoint(const ConstString &name) {
Log *log(
@@ -3743,8 +3735,8 @@ bool RenderScriptRuntime::GetKernelCoordinate(RSCoordinate &coord,
log->Printf("%s - Found .expand function '%s'", __FUNCTION__,
func_name.GetCString());
- // Get values for variables in .expand frame that tell us the current kernel
- // invocation
+ // Get values for variables in .expand frame that tell us the current
+ // kernel invocation
uint64_t x, y, z;
bool found = GetFrameVarAsUnsigned(frame_sp, x_expr, x) &&
GetFrameVarAsUnsigned(frame_sp, y_expr, y) &&
@@ -3765,12 +3757,11 @@ bool RenderScriptRuntime::GetKernelCoordinate(RSCoordinate &coord,
// Callback when a kernel breakpoint hits and we're looking for a specific
// coordinate. Baton parameter contains a pointer to the target coordinate we
-// want to break on.
-// Function then checks the .expand frame for the current coordinate and breaks
-// to user if it matches.
-// Parameter 'break_id' is the id of the Breakpoint which made the callback.
-// Parameter 'break_loc_id' is the id for the BreakpointLocation which was hit,
-// a single logical breakpoint can have multiple addresses.
+// want to break on. Function then checks the .expand frame for the current
+// coordinate and breaks to user if it matches. Parameter 'break_id' is the id
+// of the Breakpoint which made the callback. Parameter 'break_loc_id' is the
+// id for the BreakpointLocation which was hit, a single logical breakpoint can
+// have multiple addresses.
bool RenderScriptRuntime::KernelBreakpointHit(void *baton,
StoppointCallbackContext *ctx,
user_id_t break_id,
@@ -3845,12 +3836,10 @@ void RenderScriptRuntime::SetConditional(BreakpointSP bp, Stream &messages,
m_conditional_breaks[bp->GetID()] = std::unique_ptr<RSCoordinate>(baton);
}
-// Tries to set a breakpoint on the start of a kernel, resolved using the kernel
-// name. Argument 'coords', represents a three dimensional coordinate which can
-// be
-// used to specify a single kernel instance to break on. If this is set then we
-// add a callback
-// to the breakpoint.
+// Tries to set a breakpoint on the start of a kernel, resolved using the
+// kernel name. Argument 'coords', represents a three dimensional coordinate
+// which can be used to specify a single kernel instance to break on. If this
+// is set then we add a callback to the breakpoint.
bool RenderScriptRuntime::PlaceBreakpointOnKernel(TargetSP target,
Stream &messages,
const char *name,
@@ -4270,8 +4259,8 @@ public:
};
// Matching a comma separated list of known words is fairly
- // straightforward with PCRE, but we're
- // using ERE, so we end up with a little ugliness...
+ // straightforward with PCRE, but we're using ERE, so we end up with a
+ // little ugliness...
RegularExpression::Match match(/* max_matches */ 5);
RegularExpression match_type_list(
llvm::StringRef("^([[:alpha:]]+)(,[[:alpha:]]+){0,4}$"));
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