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authorSaleem Abdulrasool <compnerd@compnerd.org>2016-07-28 17:32:20 +0000
committerSaleem Abdulrasool <compnerd@compnerd.org>2016-07-28 17:32:20 +0000
commit2d6a9ec9351f974a19eeca4c2326ef9ff701ee37 (patch)
treee306e8382919dfd8618515a84b0cf9f495868bbf /lldb/source/Host/windows/Condition.cpp
parent5ed2b4ba1d87a8f06d7d9c5e7890d913edd44275 (diff)
downloadbcm5719-llvm-2d6a9ec9351f974a19eeca4c2326ef9ff701ee37.tar.gz
bcm5719-llvm-2d6a9ec9351f974a19eeca4c2326ef9ff701ee37.zip
Clean up vestigial remnants of locking primitives
This finally removes the use of the Mutex and Condition classes. This is an intricate patch as the Mutex and Condition classes were tied together. Furthermore, many places had slightly differing uses of time values. Convert timeout values to relative everywhere to permit the use of std::chrono::duration, which is required for the use of std::condition_variable's timeout. Adjust all Condition and related Mutex classes over to std::{,recursive_}mutex and std::condition_variable. This change primarily comes at the cost of breaking the TracingMutex which was based around the Mutex class. It would be possible to write a wrapper to provide similar functionality, but that is beyond the scope of this change. llvm-svn: 277011
Diffstat (limited to 'lldb/source/Host/windows/Condition.cpp')
-rw-r--r--lldb/source/Host/windows/Condition.cpp98
1 files changed, 0 insertions, 98 deletions
diff --git a/lldb/source/Host/windows/Condition.cpp b/lldb/source/Host/windows/Condition.cpp
deleted file mode 100644
index 2f16ad77d7a..00000000000
--- a/lldb/source/Host/windows/Condition.cpp
+++ /dev/null
@@ -1,98 +0,0 @@
-//===-- Condition.cpp -------------------------------------------*- C++ -*-===//
-//
-// The LLVM Compiler Infrastructure
-//
-// This file is distributed under the University of Illinois Open Source
-// License. See LICENSE.TXT for details.
-//
-//===----------------------------------------------------------------------===//
-
-#include <errno.h>
-
-#include "lldb/Host/Condition.h"
-#include "lldb/Host/TimeValue.h"
-#include "lldb/Host/windows/windows.h"
-
-
-using namespace lldb_private;
-
-//----------------------------------------------------------------------
-// Default constructor
-//
-// The default constructor will initialize a new pthread condition
-// and maintain the condition in the object state.
-//----------------------------------------------------------------------
-Condition::Condition () :
- m_condition()
-{
- m_condition = static_cast<PCONDITION_VARIABLE>(malloc(sizeof(CONDITION_VARIABLE)));
- InitializeConditionVariable(static_cast<PCONDITION_VARIABLE>(m_condition));
-}
-
-//----------------------------------------------------------------------
-// Destructor
-//
-// Destroys the pthread condition that the object owns.
-//----------------------------------------------------------------------
-Condition::~Condition ()
-{
- free(m_condition);
-}
-
-//----------------------------------------------------------------------
-// Unblock all threads waiting for a condition variable
-//----------------------------------------------------------------------
-int
-Condition::Broadcast ()
-{
- WakeAllConditionVariable(static_cast<PCONDITION_VARIABLE>(m_condition));
- return 0;
-}
-
-//----------------------------------------------------------------------
-// Unblocks one thread waiting for the condition variable
-//----------------------------------------------------------------------
-int
-Condition::Signal ()
-{
- WakeConditionVariable(static_cast<PCONDITION_VARIABLE>(m_condition));
- return 0;
-}
-
-//----------------------------------------------------------------------
-// The Wait() function atomically blocks the current thread
-// waiting on the owned condition variable, and unblocks the mutex
-// specified by "mutex". The waiting thread unblocks only after
-// another thread calls Signal(), or Broadcast() with the same
-// condition variable, or if "abstime" is valid (non-NULL) this
-// function will return when the system time reaches the time
-// specified in "abstime". If "abstime" is NULL this function will
-// wait for an infinite amount of time for the condition variable
-// to be signaled or broadcasted.
-//
-// The current thread re-acquires the lock on "mutex".
-//----------------------------------------------------------------------
-int
-Condition::Wait (Mutex &mutex, const TimeValue *abstime, bool *timed_out)
-{
- DWORD wait = INFINITE;
- if (abstime != NULL) {
- int wval = (*abstime - TimeValue::Now()) / 1000000;
- if (wval < 0) wval = 0;
-
- wait = wval;
- }
-
- int err = SleepConditionVariableCS(static_cast<PCONDITION_VARIABLE>(m_condition), static_cast<PCRITICAL_SECTION>(mutex.m_mutex), wait);
-
- if (timed_out != NULL)
- {
- if ((err == 0) && GetLastError() == ERROR_TIMEOUT)
- *timed_out = true;
- else
- *timed_out = false;
- }
-
- return err == 0;
-}
-
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