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author | Jonas Devlieghere <jonas@devlieghere.com> | 2019-04-10 20:48:55 +0000 |
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committer | Jonas Devlieghere <jonas@devlieghere.com> | 2019-04-10 20:48:55 +0000 |
commit | 8b3af63b8993e45b1783853a3fcf6f36bfbed81b (patch) | |
tree | 41759d08361beda32b90e345d8033aecd2e15088 /lldb/source/Core/Debugger.cpp | |
parent | 66b6bb1766b3e5eea56b26fc91d03f1fccbe15e4 (diff) | |
download | bcm5719-llvm-8b3af63b8993e45b1783853a3fcf6f36bfbed81b.tar.gz bcm5719-llvm-8b3af63b8993e45b1783853a3fcf6f36bfbed81b.zip |
[NFC] Remove ASCII lines from comments
A lot of comments in LLDB are surrounded by an ASCII line to delimit the
begging and end of the comment.
Its use is not really consistent across the code base, sometimes the
lines are longer, sometimes they are shorter and sometimes they are
omitted. Furthermore, it looks kind of weird with the 80 column limit,
where the comment actually extends past the line, but not by much.
Furthermore, when /// is used for Doxygen comments, it looks
particularly odd. And when // is used, it incorrectly gives the
impression that it's actually a Doxygen comment.
I assume these lines were added to improve distinguishing between
comments and code. However, given that todays editors and IDEs do a
great job at highlighting comments, I think it's worth to drop this for
the sake of consistency. The alternative is fixing all the
inconsistencies, which would create a lot more churn.
Differential revision: https://reviews.llvm.org/D60508
llvm-svn: 358135
Diffstat (limited to 'lldb/source/Core/Debugger.cpp')
-rw-r--r-- | lldb/source/Core/Debugger.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/lldb/source/Core/Debugger.cpp b/lldb/source/Core/Debugger.cpp index c170274da5e..3ff9232dec3 100644 --- a/lldb/source/Core/Debugger.cpp +++ b/lldb/source/Core/Debugger.cpp @@ -824,7 +824,6 @@ Debugger::Debugger(lldb::LogOutputCallback log_callback, void *baton) Debugger::~Debugger() { Clear(); } void Debugger::Clear() { - //---------------------------------------------------------------------- // Make sure we call this function only once. With the C++ global destructor // chain having a list of debuggers and with code that can be running on // other threads, we need to ensure this doesn't happen multiple times. @@ -833,7 +832,6 @@ void Debugger::Clear() { // Debugger::~Debugger(); // static void Debugger::Destroy(lldb::DebuggerSP &debugger_sp); // static void Debugger::Terminate(); - //---------------------------------------------------------------------- llvm::call_once(m_clear_once, [this]() { ClearIOHandlers(); StopIOHandlerThread(); |