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author | Antonio Afonso <antonio.afonso@gmail.com> | 2019-07-22 23:35:05 +0000 |
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committer | Antonio Afonso <antonio.afonso@gmail.com> | 2019-07-22 23:35:05 +0000 |
commit | a61c247ce189efe7641dccb8ad7f85f60fc72220 (patch) | |
tree | dd645ddd92e2269e3f2e054758fe436565987155 /lldb/packages/Python/lldbsuite/test/tools/lldb-vscode/breakpoint | |
parent | 2f5543aa725c1b5af17a65b229e2573260d7cbb6 (diff) | |
download | bcm5719-llvm-a61c247ce189efe7641dccb8ad7f85f60fc72220.tar.gz bcm5719-llvm-a61c247ce189efe7641dccb8ad7f85f60fc72220.zip |
Restore tests for lldb-server and lldb-vscode removed at rL366590
Summary: This was removed here rL366590 by accident.
Reviewers: xiaobai, jfb
Reviewed By: xiaobai
Subscribers: dexonsmith, srhines, krytarowski, jfb, lldb-commits
Tags: #lldb
Differential Revision: https://reviews.llvm.org/D65123
llvm-svn: 366766
Diffstat (limited to 'lldb/packages/Python/lldbsuite/test/tools/lldb-vscode/breakpoint')
5 files changed, 461 insertions, 0 deletions
diff --git a/lldb/packages/Python/lldbsuite/test/tools/lldb-vscode/breakpoint/Makefile b/lldb/packages/Python/lldbsuite/test/tools/lldb-vscode/breakpoint/Makefile new file mode 100644 index 00000000000..314f1cb2f07 --- /dev/null +++ b/lldb/packages/Python/lldbsuite/test/tools/lldb-vscode/breakpoint/Makefile @@ -0,0 +1,5 @@ +LEVEL = ../../../make + +CXX_SOURCES := main.cpp + +include $(LEVEL)/Makefile.rules diff --git a/lldb/packages/Python/lldbsuite/test/tools/lldb-vscode/breakpoint/TestVSCode_setBreakpoints.py b/lldb/packages/Python/lldbsuite/test/tools/lldb-vscode/breakpoint/TestVSCode_setBreakpoints.py new file mode 100644 index 00000000000..1ebf2b8981a --- /dev/null +++ b/lldb/packages/Python/lldbsuite/test/tools/lldb-vscode/breakpoint/TestVSCode_setBreakpoints.py @@ -0,0 +1,211 @@ +""" +Test lldb-vscode setBreakpoints request +""" + +from __future__ import print_function + +import pprint +import unittest2 +import vscode +from lldbsuite.test.decorators import * +from lldbsuite.test.lldbtest import * +from lldbsuite.test import lldbutil +import lldbvscode_testcase +import os + + +class TestVSCode_setBreakpoints(lldbvscode_testcase.VSCodeTestCaseBase): + + mydir = TestBase.compute_mydir(__file__) + + @skipIfWindows + @skipIfDarwin # Skip this test for now until we can figure out why tings aren't working on build bots + @no_debug_info_test + def test_set_and_clear(self): + '''Tests setting and clearing source file and line breakpoints. + This packet is a bit tricky on the debug adaptor side since there + is no "clearBreakpoints" packet. Source file and line breakpoints + are set by sending a "setBreakpoints" packet with a source file + specified and zero or more source lines. If breakpoints have been + set in the source file before, any exising breakpoints must remain + set, and any new breakpoints must be created, and any breakpoints + that were in previous requests and are not in the current request + must be removed. This function tests this setting and clearing + and makes sure things happen correctly. It doesn't test hitting + breakpoints and the functionality of each breakpoint, like + 'conditions' and 'hitCondition' settings.''' + source_basename = 'main.cpp' + source_path = os.path.join(os.getcwd(), source_basename) + first_line = line_number('main.cpp', 'break 12') + second_line = line_number('main.cpp', 'break 13') + third_line = line_number('main.cpp', 'break 14') + lines = [first_line, second_line, third_line] + + # Visual Studio Code Debug Adaptors have no way to specify the file + # without launching or attaching to a process, so we must start a + # process in order to be able to set breakpoints. + program = self.getBuildArtifact("a.out") + self.build_and_launch(program) + + # Set 3 breakoints and verify that they got set correctly + response = self.vscode.request_setBreakpoints(source_path, lines) + line_to_id = {} + if response: + breakpoints = response['body']['breakpoints'] + self.assertTrue(len(breakpoints) == len(lines), + "expect %u source breakpoints" % (len(lines))) + for breakpoint in breakpoints: + line = breakpoint['line'] + # Store the "id" of the breakpoint that was set for later + line_to_id[line] = breakpoint['id'] + self.assertTrue(line in lines, "line expected in lines array") + self.assertTrue(breakpoint['verified'], + "expect breakpoint verified") + + # There is no breakpoint delete packet, clients just send another + # setBreakpoints packet with the same source file with fewer lines. + # Below we remove the second line entry and call the setBreakpoints + # function again. We want to verify that any breakpoints that were set + # before still have the same "id". This means we didn't clear the + # breakpoint and set it again at the same location. We also need to + # verify that the second line location was actually removed. + lines.remove(second_line) + # Set 2 breakoints and verify that the previous breakoints that were + # set above are still set. + response = self.vscode.request_setBreakpoints(source_path, lines) + if response: + breakpoints = response['body']['breakpoints'] + self.assertTrue(len(breakpoints) == len(lines), + "expect %u source breakpoints" % (len(lines))) + for breakpoint in breakpoints: + line = breakpoint['line'] + # Verify the same breakpoints are still set within LLDB by + # making sure the breakpoint ID didn't change + self.assertTrue(line_to_id[line] == breakpoint['id'], + "verify previous breakpoints stayed the same") + self.assertTrue(line in lines, "line expected in lines array") + self.assertTrue(breakpoint['verified'], + "expect breakpoint still verified") + + # Now get the full list of breakpoints set in the target and verify + # we have only 2 breakpoints set. The response above could have told + # us about 2 breakpoints, but we want to make sure we don't have the + # third one still set in the target + response = self.vscode.request_testGetTargetBreakpoints() + if response: + breakpoints = response['body']['breakpoints'] + self.assertTrue(len(breakpoints) == len(lines), + "expect %u source breakpoints" % (len(lines))) + for breakpoint in breakpoints: + line = breakpoint['line'] + # Verify the same breakpoints are still set within LLDB by + # making sure the breakpoint ID didn't change + self.assertTrue(line_to_id[line] == breakpoint['id'], + "verify previous breakpoints stayed the same") + self.assertTrue(line in lines, "line expected in lines array") + self.assertTrue(breakpoint['verified'], + "expect breakpoint still verified") + + # Now clear all breakpoints for the source file by passing down an + # empty lines array + lines = [] + response = self.vscode.request_setBreakpoints(source_path, lines) + if response: + breakpoints = response['body']['breakpoints'] + self.assertTrue(len(breakpoints) == len(lines), + "expect %u source breakpoints" % (len(lines))) + + # Verify with the target that all breakpoints have been cleared + response = self.vscode.request_testGetTargetBreakpoints() + if response: + breakpoints = response['body']['breakpoints'] + self.assertTrue(len(breakpoints) == len(lines), + "expect %u source breakpoints" % (len(lines))) + + # Now set a breakpoint again in the same source file and verify it + # was added. + lines = [second_line] + response = self.vscode.request_setBreakpoints(source_path, lines) + if response: + breakpoints = response['body']['breakpoints'] + self.assertTrue(len(breakpoints) == len(lines), + "expect %u source breakpoints" % (len(lines))) + for breakpoint in breakpoints: + line = breakpoint['line'] + self.assertTrue(line in lines, "line expected in lines array") + self.assertTrue(breakpoint['verified'], + "expect breakpoint still verified") + + # Now get the full list of breakpoints set in the target and verify + # we have only 2 breakpoints set. The response above could have told + # us about 2 breakpoints, but we want to make sure we don't have the + # third one still set in the target + response = self.vscode.request_testGetTargetBreakpoints() + if response: + breakpoints = response['body']['breakpoints'] + self.assertTrue(len(breakpoints) == len(lines), + "expect %u source breakpoints" % (len(lines))) + for breakpoint in breakpoints: + line = breakpoint['line'] + self.assertTrue(line in lines, "line expected in lines array") + self.assertTrue(breakpoint['verified'], + "expect breakpoint still verified") + + @skipIfWindows + @skipIfDarwin # Skip this test for now until we can figure out why tings aren't working on build bots + @no_debug_info_test + def test_functionality(self): + '''Tests hitting breakpoints and the functionality of a single + breakpoint, like 'conditions' and 'hitCondition' settings.''' + source_basename = 'main.cpp' + source_path = os.path.join(os.getcwd(), source_basename) + loop_line = line_number('main.cpp', '// break loop') + + program = self.getBuildArtifact("a.out") + self.build_and_launch(program) + # Set a breakpoint at the loop line with no condition and no + # hitCondition + breakpoint_ids = self.set_source_breakpoints(source_path, [loop_line]) + self.assertTrue(len(breakpoint_ids) == 1, "expect one breakpoint") + self.vscode.request_continue() + + # Verify we hit the breakpoint we just set + self.verify_breakpoint_hit(breakpoint_ids) + + # Make sure i is zero at first breakpoint + i = int(self.vscode.get_local_variable_value('i')) + self.assertTrue(i == 0, 'i != 0 after hitting breakpoint') + + # Update the condition on our breakpoint + new_breakpoint_ids = self.set_source_breakpoints(source_path, + [loop_line], + condition="i==4") + self.assertTrue(breakpoint_ids == new_breakpoint_ids, + "existing breakpoint should have its condition " + "updated") + + self.continue_to_breakpoints(breakpoint_ids) + i = int(self.vscode.get_local_variable_value('i')) + self.assertTrue(i == 4, + 'i != 4 showing conditional works') + + new_breakpoint_ids = self.set_source_breakpoints(source_path, + [loop_line], + hitCondition="2") + + self.assertTrue(breakpoint_ids == new_breakpoint_ids, + "existing breakpoint should have its condition " + "updated") + + # Continue with a hitContidtion of 2 and expect it to skip 1 value + self.continue_to_breakpoints(breakpoint_ids) + i = int(self.vscode.get_local_variable_value('i')) + self.assertTrue(i == 6, + 'i != 6 showing hitCondition works') + + # continue after hitting our hitCondition and make sure it only goes + # up by 1 + self.continue_to_breakpoints(breakpoint_ids) + i = int(self.vscode.get_local_variable_value('i')) + self.assertTrue(i == 7, + 'i != 7 showing post hitCondition hits every time') diff --git a/lldb/packages/Python/lldbsuite/test/tools/lldb-vscode/breakpoint/TestVSCode_setExceptionBreakpoints.py b/lldb/packages/Python/lldbsuite/test/tools/lldb-vscode/breakpoint/TestVSCode_setExceptionBreakpoints.py new file mode 100644 index 00000000000..65db69cbe24 --- /dev/null +++ b/lldb/packages/Python/lldbsuite/test/tools/lldb-vscode/breakpoint/TestVSCode_setExceptionBreakpoints.py @@ -0,0 +1,52 @@ +""" +Test lldb-vscode setBreakpoints request +""" + +from __future__ import print_function + +import pprint +import unittest2 +import vscode +from lldbsuite.test.decorators import * +from lldbsuite.test.lldbtest import * +from lldbsuite.test import lldbutil +import lldbvscode_testcase +import os + + +class TestVSCode_setExceptionBreakpoints( + lldbvscode_testcase.VSCodeTestCaseBase): + + mydir = TestBase.compute_mydir(__file__) + + @skipIfWindows + @skipIfDarwin # Skip this test for now until we can figure out why tings aren't working on build bots + @expectedFailureNetBSD + @no_debug_info_test + def test_functionality(self): + '''Tests setting and clearing exception breakpoints. + This packet is a bit tricky on the debug adaptor side since there + is no "clear exception breakpoints" packet. Exception breakpoints + are set by sending a "setExceptionBreakpoints" packet with zero or + more exception filters. If exception breakpoints have been set + before, any exising breakpoints must remain set, and any new + breakpoints must be created, and any breakpoints that were in + previous requests and are not in the current request must be + removed. This exception tests this setting and clearing and makes + sure things happen correctly. It doesn't test hitting breakpoints + and the functionality of each breakpoint, like 'conditions' and + x'hitCondition' settings. + ''' + # Visual Studio Code Debug Adaptors have no way to specify the file + # without launching or attaching to a process, so we must start a + # process in order to be able to set breakpoints. + program = self.getBuildArtifact("a.out") + self.build_and_launch(program) + + filters = ['cpp_throw', 'cpp_catch'] + response = self.vscode.request_setExceptionBreakpoints(filters) + if response: + self.assertTrue(response['success']) + + self.continue_to_exception_breakpoint('C++ Throw') + self.continue_to_exception_breakpoint('C++ Catch') diff --git a/lldb/packages/Python/lldbsuite/test/tools/lldb-vscode/breakpoint/TestVSCode_setFunctionBreakpoints.py b/lldb/packages/Python/lldbsuite/test/tools/lldb-vscode/breakpoint/TestVSCode_setFunctionBreakpoints.py new file mode 100644 index 00000000000..8a3f3549f6e --- /dev/null +++ b/lldb/packages/Python/lldbsuite/test/tools/lldb-vscode/breakpoint/TestVSCode_setFunctionBreakpoints.py @@ -0,0 +1,166 @@ +""" +Test lldb-vscode setBreakpoints request +""" + +from __future__ import print_function + +import pprint +import unittest2 +import vscode +from lldbsuite.test.decorators import * +from lldbsuite.test.lldbtest import * +from lldbsuite.test import lldbutil +import lldbvscode_testcase +import os + + +class TestVSCode_setFunctionBreakpoints( + lldbvscode_testcase.VSCodeTestCaseBase): + + mydir = TestBase.compute_mydir(__file__) + + @skipIfWindows + @skipIfDarwin # Skip this test for now until we can figure out why tings aren't working on build bots + @no_debug_info_test + def test_set_and_clear(self): + '''Tests setting and clearing function breakpoints. + This packet is a bit tricky on the debug adaptor side since there + is no "clearFunction Breakpoints" packet. Function breakpoints + are set by sending a "setFunctionBreakpoints" packet with zero or + more function names. If function breakpoints have been set before, + any exising breakpoints must remain set, and any new breakpoints + must be created, and any breakpoints that were in previous requests + and are not in the current request must be removed. This function + tests this setting and clearing and makes sure things happen + correctly. It doesn't test hitting breakpoints and the functionality + of each breakpoint, like 'conditions' and 'hitCondition' settings. + ''' + # Visual Studio Code Debug Adaptors have no way to specify the file + # without launching or attaching to a process, so we must start a + # process in order to be able to set breakpoints. + program = self.getBuildArtifact("a.out") + self.build_and_launch(program) + bp_id_12 = None + functions = ['twelve'] + # Set a function breakpoint at 'twelve' + response = self.vscode.request_setFunctionBreakpoints(functions) + if response: + breakpoints = response['body']['breakpoints'] + self.assertTrue(len(breakpoints) == len(functions), + "expect %u source breakpoints" % (len(functions))) + for breakpoint in breakpoints: + bp_id_12 = breakpoint['id'] + self.assertTrue(breakpoint['verified'], + "expect breakpoint verified") + + # Add an extra name and make sure we have two breakpoints after this + functions.append('thirteen') + response = self.vscode.request_setFunctionBreakpoints(functions) + if response: + breakpoints = response['body']['breakpoints'] + self.assertTrue(len(breakpoints) == len(functions), + "expect %u source breakpoints" % (len(functions))) + for breakpoint in breakpoints: + self.assertTrue(breakpoint['verified'], + "expect breakpoint verified") + + # There is no breakpoint delete packet, clients just send another + # setFunctionBreakpoints packet with the different function names. + functions.remove('thirteen') + response = self.vscode.request_setFunctionBreakpoints(functions) + if response: + breakpoints = response['body']['breakpoints'] + self.assertTrue(len(breakpoints) == len(functions), + "expect %u source breakpoints" % (len(functions))) + for breakpoint in breakpoints: + bp_id = breakpoint['id'] + self.assertTrue(bp_id == bp_id_12, + 'verify "twelve" breakpoint ID is same') + self.assertTrue(breakpoint['verified'], + "expect breakpoint still verified") + + # Now get the full list of breakpoints set in the target and verify + # we have only 1 breakpoints set. The response above could have told + # us about 1 breakpoints, but we want to make sure we don't have the + # second one still set in the target + response = self.vscode.request_testGetTargetBreakpoints() + if response: + breakpoints = response['body']['breakpoints'] + self.assertTrue(len(breakpoints) == len(functions), + "expect %u source breakpoints" % (len(functions))) + for breakpoint in breakpoints: + bp_id = breakpoint['id'] + self.assertTrue(bp_id == bp_id_12, + 'verify "twelve" breakpoint ID is same') + self.assertTrue(breakpoint['verified'], + "expect breakpoint still verified") + + # Now clear all breakpoints for the source file by passing down an + # empty lines array + functions = [] + response = self.vscode.request_setFunctionBreakpoints(functions) + if response: + breakpoints = response['body']['breakpoints'] + self.assertTrue(len(breakpoints) == len(functions), + "expect %u source breakpoints" % (len(functions))) + + # Verify with the target that all breakpoints have been cleared + response = self.vscode.request_testGetTargetBreakpoints() + if response: + breakpoints = response['body']['breakpoints'] + self.assertTrue(len(breakpoints) == len(functions), + "expect %u source breakpoints" % (len(functions))) + + @skipIfWindows + @skipIfDarwin # Skip this test for now until we can figure out why tings aren't working on build bots + @no_debug_info_test + def test_functionality(self): + '''Tests hitting breakpoints and the functionality of a single + breakpoint, like 'conditions' and 'hitCondition' settings.''' + + program = self.getBuildArtifact("a.out") + self.build_and_launch(program) + # Set a breakpoint on "twelve" with no condition and no hitCondition + functions = ['twelve'] + breakpoint_ids = self.set_function_breakpoints(functions) + + self.assertTrue(len(breakpoint_ids) == len(functions), + "expect one breakpoint") + + # Verify we hit the breakpoint we just set + self.continue_to_breakpoints(breakpoint_ids) + + # Make sure i is zero at first breakpoint + i = int(self.vscode.get_local_variable_value('i')) + self.assertTrue(i == 0, 'i != 0 after hitting breakpoint') + + # Update the condition on our breakpoint + new_breakpoint_ids = self.set_function_breakpoints(functions, + condition="i==4") + self.assertTrue(breakpoint_ids == new_breakpoint_ids, + "existing breakpoint should have its condition " + "updated") + + self.continue_to_breakpoints(breakpoint_ids) + i = int(self.vscode.get_local_variable_value('i')) + self.assertTrue(i == 4, + 'i != 4 showing conditional works') + new_breakpoint_ids = self.set_function_breakpoints(functions, + hitCondition="2") + + self.assertTrue(breakpoint_ids == new_breakpoint_ids, + "existing breakpoint should have its condition " + "updated") + + # Continue with a hitContidtion of 2 and expect it to skip 1 value + self.continue_to_breakpoints(breakpoint_ids) + i = int(self.vscode.get_local_variable_value('i')) + self.assertTrue(i == 6, + 'i != 6 showing hitCondition works') + + # continue after hitting our hitCondition and make sure it only goes + # up by 1 + self.continue_to_breakpoints(breakpoint_ids) + i = int(self.vscode.get_local_variable_value('i')) + self.assertTrue(i == 7, + 'i != 7 showing post hitCondition hits every time') diff --git a/lldb/packages/Python/lldbsuite/test/tools/lldb-vscode/breakpoint/main.cpp b/lldb/packages/Python/lldbsuite/test/tools/lldb-vscode/breakpoint/main.cpp new file mode 100644 index 00000000000..e859b04e3a9 --- /dev/null +++ b/lldb/packages/Python/lldbsuite/test/tools/lldb-vscode/breakpoint/main.cpp @@ -0,0 +1,27 @@ +#include <stdio.h> +#include <stdexcept> + +int twelve(int i) { + return 12 + i; // break 12 +} + +int thirteen(int i) { + return 13 + i; // break 13 +} + +namespace a { + int fourteen(int i) { + return 14 + i; // break 14 + } +} +int main(int argc, char const *argv[]) { + for (int i=0; i<10; ++i) { + int x = twelve(i) + thirteen(i) + a::fourteen(i); // break loop + } + try { + throw std::invalid_argument( "throwing exception for testing" ); + } catch (...) { + puts("caught exception..."); + } + return 0; +} |