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authorMatt Arsenault <Matthew.Arsenault@amd.com>2019-06-24 14:53:56 +0000
committerMatt Arsenault <Matthew.Arsenault@amd.com>2019-06-24 14:53:56 +0000
commit60957cb74c8869e2abd8996f616261bf4103305d (patch)
tree2f5a78b31d959b60a1629736a66828dacd40eb57 /lldb/packages/Python/lldbsuite/test/python_api/default-constructor
parentf27f794d473e777340ee96ac5d751a698039caf8 (diff)
downloadbcm5719-llvm-60957cb74c8869e2abd8996f616261bf4103305d.tar.gz
bcm5719-llvm-60957cb74c8869e2abd8996f616261bf4103305d.zip
AMDGPU: Fold frame index into MUBUF
This matters for byval uses outside of the entry block, which appear as copies. Previously, the only folding done was during selection, which could not see the underlying frame index. For any uses outside the entry block, the frame index was materialized in the entry block relative to the global scratch wave offset. This may produce worse code in cases where the offset ends up not fitting in the MUBUF offset field. A better heuristic would be helpfu for extreme frames. llvm-svn: 364185
Diffstat (limited to 'lldb/packages/Python/lldbsuite/test/python_api/default-constructor')
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