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authorReid Kleckner <rnk@google.com>2019-09-03 22:27:27 +0000
committerReid Kleckner <rnk@google.com>2019-09-03 22:27:27 +0000
commit3fa07dee94368643cdbc38fb24d8d2734b9bf42c (patch)
tree47b305d9f92cc54ae59568aa30c4a0c358645563 /lldb/packages/Python/lldbsuite/test/lang/cpp/call-function
parent49e7ee4dd58f57b67d3f1b953d2f81ae6ad75964 (diff)
downloadbcm5719-llvm-3fa07dee94368643cdbc38fb24d8d2734b9bf42c.tar.gz
bcm5719-llvm-3fa07dee94368643cdbc38fb24d8d2734b9bf42c.zip
Revert [Windows] Disable TrapUnreachable for Win64, add SEH_NoReturn
This reverts r370525 (git commit 0bb1630685fba255fa93def92603f064c2ffd203) Also reverts r370543 (git commit 185ddc08eed6542781040b8499ef7ad15c8ae9f4) The approach I took only works for functions marked `noreturn`. In general, a call that is not known to be noreturn may be followed by unreachable for other reasons. For example, there could be multiple call sites to a function that throws sometimes, and at some call sites, it is known to always throw, so it is followed by unreachable. We need to insert an `int3` in these cases to pacify the Windows unwinder. I think this probably deserves its own standalone, Win64-only fixup pass that runs after block placement. Implementing that will take some time, so let's revert to TrapUnreachable in the mean time. llvm-svn: 370829
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