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authorMarek Olsak <marek.olsak@amd.com>2016-07-13 17:35:15 +0000
committerMarek Olsak <marek.olsak@amd.com>2016-07-13 17:35:15 +0000
commit0532c190f7b0a8c33fdc20485c23815e2321bd16 (patch)
treefe55f36ca26b2aecdc9b0ea7172f35ceabacf5da /lldb/packages/Python/lldbsuite/test/expression_command
parent1852a784161c6a61ff1446e267c5e459f2c2a268 (diff)
downloadbcm5719-llvm-0532c190f7b0a8c33fdc20485c23815e2321bd16.tar.gz
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AMDGPU/SI: Emit the number of SGPR and VGPR spills
Summary: v2: don't count SGPRs spilled to scratch twice I think this is sufficient. It doesn't count private memory usage, which happens often and uses scratch but isn't technically a spill. The private memory usage can be computed by: [scratch_per_thread - vgpr_spills - a random multiple of SGPR spills]. The fact SGPR spills add very high numbers to the scratch size make that computation a guessing game, but I don't have a solution to that. Reviewers: tstellarAMD Subscribers: arsenm, kzhuravl Differential Revision: http://reviews.llvm.org/D22197 llvm-svn: 275288
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