summaryrefslogtreecommitdiffstats
path: root/lldb/include/lldb/Breakpoint/BreakpointLocation.h
diff options
context:
space:
mode:
authorJonas Devlieghere <jonas@devlieghere.com>2019-04-10 20:48:55 +0000
committerJonas Devlieghere <jonas@devlieghere.com>2019-04-10 20:48:55 +0000
commit8b3af63b8993e45b1783853a3fcf6f36bfbed81b (patch)
tree41759d08361beda32b90e345d8033aecd2e15088 /lldb/include/lldb/Breakpoint/BreakpointLocation.h
parent66b6bb1766b3e5eea56b26fc91d03f1fccbe15e4 (diff)
downloadbcm5719-llvm-8b3af63b8993e45b1783853a3fcf6f36bfbed81b.tar.gz
bcm5719-llvm-8b3af63b8993e45b1783853a3fcf6f36bfbed81b.zip
[NFC] Remove ASCII lines from comments
A lot of comments in LLDB are surrounded by an ASCII line to delimit the begging and end of the comment. Its use is not really consistent across the code base, sometimes the lines are longer, sometimes they are shorter and sometimes they are omitted. Furthermore, it looks kind of weird with the 80 column limit, where the comment actually extends past the line, but not by much. Furthermore, when /// is used for Doxygen comments, it looks particularly odd. And when // is used, it incorrectly gives the impression that it's actually a Doxygen comment. I assume these lines were added to improve distinguishing between comments and code. However, given that todays editors and IDEs do a great job at highlighting comments, I think it's worth to drop this for the sake of consistency. The alternative is fixing all the inconsistencies, which would create a lot more churn. Differential revision: https://reviews.llvm.org/D60508 llvm-svn: 358135
Diffstat (limited to 'lldb/include/lldb/Breakpoint/BreakpointLocation.h')
-rw-r--r--lldb/include/lldb/Breakpoint/BreakpointLocation.h70
1 files changed, 0 insertions, 70 deletions
diff --git a/lldb/include/lldb/Breakpoint/BreakpointLocation.h b/lldb/include/lldb/Breakpoint/BreakpointLocation.h
index b156165771b..7b27160563a 100644
--- a/lldb/include/lldb/Breakpoint/BreakpointLocation.h
+++ b/lldb/include/lldb/Breakpoint/BreakpointLocation.h
@@ -20,13 +20,10 @@
namespace lldb_private {
-//----------------------------------------------------------------------
/// \class BreakpointLocation BreakpointLocation.h
/// "lldb/Breakpoint/BreakpointLocation.h" Class that manages one unique (by
/// address) instance of a logical breakpoint.
-//----------------------------------------------------------------------
-//----------------------------------------------------------------------
/// General Outline:
/// A breakpoint location is defined by the breakpoint that produces it,
/// and the address that resulted in this particular instantiation. Each
@@ -36,7 +33,6 @@ namespace lldb_private {
/// FIXME: Should we also store some fingerprint for the location, so
/// we can map one location to the "equivalent location" on rerun? This would
/// be useful if you've set options on the locations.
-//----------------------------------------------------------------------
class BreakpointLocation
: public std::enable_shared_from_this<BreakpointLocation>,
@@ -44,27 +40,20 @@ class BreakpointLocation
public:
~BreakpointLocation() override;
- //------------------------------------------------------------------
/// Gets the load address for this breakpoint location \return
/// Returns breakpoint location load address, \b
/// LLDB_INVALID_ADDRESS if not yet set.
- //------------------------------------------------------------------
lldb::addr_t GetLoadAddress() const override;
- //------------------------------------------------------------------
/// Gets the Address for this breakpoint location \return
/// Returns breakpoint location Address.
- //------------------------------------------------------------------
Address &GetAddress();
- //------------------------------------------------------------------
/// Gets the Breakpoint that created this breakpoint location \return
/// Returns the owning breakpoint.
- //------------------------------------------------------------------
Breakpoint &GetBreakpoint();
Target &GetTarget();
- //------------------------------------------------------------------
/// Determines whether we should stop due to a hit at this breakpoint
/// location.
///
@@ -74,56 +63,40 @@ public:
/// \return
/// \b true if this breakpoint location thinks we should stop,
/// \b false otherwise.
- //------------------------------------------------------------------
bool ShouldStop(StoppointCallbackContext *context) override;
- //------------------------------------------------------------------
// The next section deals with various breakpoint options.
- //------------------------------------------------------------------
- //------------------------------------------------------------------
/// If \a enable is \b true, enable the breakpoint, if \b false disable it.
- //------------------------------------------------------------------
void SetEnabled(bool enabled);
- //------------------------------------------------------------------
/// Check the Enable/Disable state.
///
/// \return
/// \b true if the breakpoint is enabled, \b false if disabled.
- //------------------------------------------------------------------
bool IsEnabled() const;
- //------------------------------------------------------------------
/// If \a auto_continue is \b true, set the breakpoint to continue when hit.
- //------------------------------------------------------------------
void SetAutoContinue(bool auto_continue);
- //------------------------------------------------------------------
/// Check the AutoContinue state.
///
/// \return
/// \b true if the breakpoint is set to auto-continue, \b false if not.
- //------------------------------------------------------------------
bool IsAutoContinue() const;
- //------------------------------------------------------------------
/// Return the current Ignore Count.
///
/// \return
/// The number of breakpoint hits to be ignored.
- //------------------------------------------------------------------
uint32_t GetIgnoreCount();
- //------------------------------------------------------------------
/// Set the breakpoint to ignore the next \a count breakpoint hits.
///
/// \param[in] count
/// The number of breakpoint hits to ignore.
- //------------------------------------------------------------------
void SetIgnoreCount(uint32_t n);
- //------------------------------------------------------------------
/// Set the callback action invoked when the breakpoint is hit.
///
/// The callback will return a bool indicating whether the target should
@@ -137,7 +110,6 @@ public:
/// for the callback.
///
/// \see lldb_private::Baton
- //------------------------------------------------------------------
void SetCallback(BreakpointHitCallback callback,
const lldb::BatonSP &callback_baton_sp, bool is_synchronous);
@@ -146,31 +118,25 @@ public:
void ClearCallback();
- //------------------------------------------------------------------
/// Set the breakpoint location's condition.
///
/// \param[in] condition
/// The condition expression to evaluate when the breakpoint is hit.
- //------------------------------------------------------------------
void SetCondition(const char *condition);
- //------------------------------------------------------------------
/// Return a pointer to the text of the condition expression.
///
/// \return
/// A pointer to the condition expression text, or nullptr if no
// condition has been set.
- //------------------------------------------------------------------
const char *GetConditionText(size_t *hash = nullptr) const;
bool ConditionSaysStop(ExecutionContext &exe_ctx, Status &error);
- //------------------------------------------------------------------
/// Set the valid thread to be checked when the breakpoint is hit.
///
/// \param[in] thread_id
/// If this thread hits the breakpoint, we stop, otherwise not.
- //------------------------------------------------------------------
void SetThreadID(lldb::tid_t thread_id);
lldb::tid_t GetThreadID();
@@ -187,43 +153,32 @@ public:
const char *GetQueueName() const;
- //------------------------------------------------------------------
// The next section deals with this location's breakpoint sites.
- //------------------------------------------------------------------
- //------------------------------------------------------------------
/// Try to resolve the breakpoint site for this location.
///
/// \return
/// \b true if we were successful at setting a breakpoint site,
/// \b false otherwise.
- //------------------------------------------------------------------
bool ResolveBreakpointSite();
- //------------------------------------------------------------------
/// Clear this breakpoint location's breakpoint site - for instance when
/// disabling the breakpoint.
///
/// \return
/// \b true if there was a breakpoint site to be cleared, \b false
/// otherwise.
- //------------------------------------------------------------------
bool ClearBreakpointSite();
- //------------------------------------------------------------------
/// Return whether this breakpoint location has a breakpoint site. \return
/// \b true if there was a breakpoint site for this breakpoint
/// location, \b false otherwise.
- //------------------------------------------------------------------
bool IsResolved() const;
lldb::BreakpointSiteSP GetBreakpointSite() const;
- //------------------------------------------------------------------
// The next section are generic report functions.
- //------------------------------------------------------------------
- //------------------------------------------------------------------
/// Print a description of this breakpoint location to the stream \a s.
///
/// \param[in] s
@@ -234,15 +189,11 @@ public:
/// provide.
///
/// \see lldb::DescriptionLevel
- //------------------------------------------------------------------
void GetDescription(Stream *s, lldb::DescriptionLevel level);
- //------------------------------------------------------------------
/// Standard "Dump" method. At present it does nothing.
- //------------------------------------------------------------------
void Dump(Stream *s) const override;
- //------------------------------------------------------------------
/// Use this to set location specific breakpoint options.
///
/// It will create a copy of the containing breakpoint's options if that
@@ -250,10 +201,8 @@ public:
///
/// \return
/// A pointer to the breakpoint options.
- //------------------------------------------------------------------
BreakpointOptions *GetLocationOptions();
- //------------------------------------------------------------------
/// Use this to access breakpoint options from this breakpoint location.
/// This will return the options that have a setting for the specified
/// BreakpointOptions kind.
@@ -263,13 +212,11 @@ public:
/// \return
/// A pointer to the containing breakpoint's options if this
/// location doesn't have its own copy.
- //------------------------------------------------------------------
const BreakpointOptions *GetOptionsSpecifyingKind(
BreakpointOptions::OptionKind kind) const;
bool ValidForThisThread(Thread *thread);
- //------------------------------------------------------------------
/// Invoke the callback action when the breakpoint is hit.
///
/// Meant to be used by the BreakpointLocation class.
@@ -283,44 +230,36 @@ public:
/// \return
/// \b true if the target should stop at this breakpoint and \b
/// false not.
- //------------------------------------------------------------------
bool InvokeCallback(StoppointCallbackContext *context);
- //------------------------------------------------------------------
/// Returns whether we should resolve Indirect functions in setting the
/// breakpoint site for this location.
///
/// \return
/// \b true if the breakpoint SITE for this location should be set on the
/// resolved location for Indirect functions.
- //------------------------------------------------------------------
bool ShouldResolveIndirectFunctions() {
return m_should_resolve_indirect_functions;
}
- //------------------------------------------------------------------
/// Returns whether the address set in the breakpoint site for this location
/// was found by resolving an indirect symbol.
///
/// \return
/// \b true or \b false as given in the description above.
- //------------------------------------------------------------------
bool IsIndirect() { return m_is_indirect; }
void SetIsIndirect(bool is_indirect) { m_is_indirect = is_indirect; }
- //------------------------------------------------------------------
/// Returns whether the address set in the breakpoint location was re-routed
/// to the target of a re-exported symbol.
///
/// \return
/// \b true or \b false as given in the description above.
- //------------------------------------------------------------------
bool IsReExported() { return m_is_reexported; }
void SetIsReExported(bool is_reexported) { m_is_reexported = is_reexported; }
- //------------------------------------------------------------------
/// Returns whether the two breakpoint locations might represent "equivalent
/// locations". This is used when modules changed to determine if a Location
/// in the old module might be the "same as" the input location.
@@ -330,7 +269,6 @@ public:
///
/// \return
/// \b true or \b false as given in the description above.
- //------------------------------------------------------------------
bool EquivalentToLocation(BreakpointLocation &location);
protected:
@@ -339,7 +277,6 @@ protected:
friend class Process;
friend class StopInfoBreakpoint;
- //------------------------------------------------------------------
/// Set the breakpoint site for this location to \a bp_site_sp.
///
/// \param[in] bp_site_sp
@@ -348,7 +285,6 @@ protected:
/// \return
/// \b true if we were successful at setting the breakpoint site,
/// \b false otherwise.
- //------------------------------------------------------------------
bool SetBreakpointSite(lldb::BreakpointSiteSP &bp_site_sp);
void DecrementIgnoreCount();
@@ -362,13 +298,10 @@ private:
void UndoBumpHitCount();
- //------------------------------------------------------------------
// Constructors and Destructors
//
// Only the Breakpoint can make breakpoint locations, and it owns them.
- //------------------------------------------------------------------
- //------------------------------------------------------------------
/// Constructor.
///
/// \param[in] owner
@@ -383,15 +316,12 @@ private:
///
/// \param[in] hardware
/// \b true if a hardware breakpoint is requested.
- //------------------------------------------------------------------
BreakpointLocation(lldb::break_id_t bid, Breakpoint &owner,
const Address &addr, lldb::tid_t tid, bool hardware,
bool check_for_resolver = true);
- //------------------------------------------------------------------
// Data members:
- //------------------------------------------------------------------
bool m_being_created;
bool m_should_resolve_indirect_functions;
bool m_is_reexported;
OpenPOWER on IntegriCloud