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authorSimon Pilgrim <llvm-dev@redking.me.uk>2014-11-18 23:38:19 +0000
committerSimon Pilgrim <llvm-dev@redking.me.uk>2014-11-18 23:38:19 +0000
commit9c1e4123f8ecb5747448b8311ed66d8d7a207e0b (patch)
tree60a426d284d8bde6be593ab8a6e82902bd0577f8 /libcxx/test
parent49bfafb5108a463f3c46c11d91d92c5528770928 (diff)
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[X86][AVX] 256-bit vector stack unaligned load/stores identification
Under many circumstances the stack is not 32-byte aligned, resulting in the use of the vmovups/vmovupd/vmovdqu instructions when inserting ymm reloads/spills. This minor patch adds these instructions to the isFrameLoadOpcode/isFrameStoreOpcode helpers so that they can be correctly identified and not be treated as folded reloads/spills. This has also been noticed by http://llvm.org/bugs/show_bug.cgi?id=18846 where it was causing redundant spills - I've added a reduced test case at test/CodeGen/X86/pr18846.ll Differential Revision: http://reviews.llvm.org/D6252 llvm-svn: 222281
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