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authorBill Wendling <isanbard@gmail.com>2009-12-17 23:42:32 +0000
committerBill Wendling <isanbard@gmail.com>2009-12-17 23:42:32 +0000
commit819c356a09455ef232346dbdcbe5d1ab762fd42e (patch)
tree160871f5266327673b063e0657aba0c1a75ee449 /clang/test/CodeGenCXX/decl-ref-init.cpp
parent90d3bb943e8f9d579343375069bfcc38fe8c3bb2 (diff)
downloadbcm5719-llvm-819c356a09455ef232346dbdcbe5d1ab762fd42e.tar.gz
bcm5719-llvm-819c356a09455ef232346dbdcbe5d1ab762fd42e.zip
Turn off critical edge splitting for landing pads. The introduction of a
non-landing pad basic block as the successor to a block that ends in an unconditional jump will cause block folding to remove the added block as a successor. Thus eventually removing it AND the landing pad entirely. Critical edge splitting is an optimization, so we can safely turn it off when dealing with landing pads. llvm-svn: 91634
Diffstat (limited to 'clang/test/CodeGenCXX/decl-ref-init.cpp')
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