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authorPeter Collingbourne <peter@pcc.me.uk>2016-03-14 19:07:10 +0000
committerPeter Collingbourne <peter@pcc.me.uk>2016-03-14 19:07:10 +0000
commit4e6a54002403fcbfb04ef15c01c2d73c2870f09f (patch)
tree998420548162acef5fc4fb6d5230a742ce758166 /clang/test/CodeGenCXX/constructor-init.cpp
parent3e271af415abaed8d988990dd49b55eb6a95c81b (diff)
downloadbcm5719-llvm-4e6a54002403fcbfb04ef15c01c2d73c2870f09f.tar.gz
bcm5719-llvm-4e6a54002403fcbfb04ef15c01c2d73c2870f09f.zip
CodeGen: Use 32-bit gep offsets to address vtable address points.
The relative vtable ABI will use a struct rather than an array as the type of a vtable. LLVM only allows 32-bit integers as struct indices, so we need to use 32-bit integers to get addresses of address points. In order to keep the code simple, we might as well do that unconditionally. It's probably a reasonable implementation limit to support no more than 2 billion virtual functions per class. This change causes quite a bit of churn in the test suite, so I'm making it separately. Differential Revision: http://reviews.llvm.org/D18113 llvm-svn: 263469
Diffstat (limited to 'clang/test/CodeGenCXX/constructor-init.cpp')
-rw-r--r--clang/test/CodeGenCXX/constructor-init.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/clang/test/CodeGenCXX/constructor-init.cpp b/clang/test/CodeGenCXX/constructor-init.cpp
index d7ae220712f..c78534a218d 100644
--- a/clang/test/CodeGenCXX/constructor-init.cpp
+++ b/clang/test/CodeGenCXX/constructor-init.cpp
@@ -95,14 +95,14 @@ namespace InitVTable {
// CHECK-LABEL: define void @_ZN10InitVTable1BC2Ev(%"struct.InitVTable::B"* %this) unnamed_addr
// CHECK: [[T0:%.*]] = bitcast [[B:%.*]]* [[THIS:%.*]] to i32 (...)***
- // CHECK-NEXT: store i32 (...)** bitcast (i8** getelementptr inbounds ([3 x i8*], [3 x i8*]* @_ZTVN10InitVTable1BE, i64 0, i64 2) to i32 (...)**), i32 (...)*** [[T0]]
+ // CHECK-NEXT: store i32 (...)** bitcast (i8** getelementptr inbounds ([3 x i8*], [3 x i8*]* @_ZTVN10InitVTable1BE, i32 0, i32 2) to i32 (...)**), i32 (...)*** [[T0]]
// CHECK: [[VTBL:%.*]] = load i32 ([[B]]*)**, i32 ([[B]]*)*** {{%.*}}
// CHECK-NEXT: [[FNP:%.*]] = getelementptr inbounds i32 ([[B]]*)*, i32 ([[B]]*)** [[VTBL]], i64 0
// CHECK-NEXT: [[FN:%.*]] = load i32 ([[B]]*)*, i32 ([[B]]*)** [[FNP]]
// CHECK-NEXT: [[ARG:%.*]] = call i32 [[FN]]([[B]]* [[THIS]])
// CHECK-NEXT: call void @_ZN10InitVTable1AC2Ei({{.*}}* {{%.*}}, i32 [[ARG]])
// CHECK-NEXT: [[T0:%.*]] = bitcast [[B]]* [[THIS]] to i32 (...)***
- // CHECK-NEXT: store i32 (...)** bitcast (i8** getelementptr inbounds ([3 x i8*], [3 x i8*]* @_ZTVN10InitVTable1BE, i64 0, i64 2) to i32 (...)**), i32 (...)*** [[T0]]
+ // CHECK-NEXT: store i32 (...)** bitcast (i8** getelementptr inbounds ([3 x i8*], [3 x i8*]* @_ZTVN10InitVTable1BE, i32 0, i32 2) to i32 (...)**), i32 (...)*** [[T0]]
// CHECK-NEXT: ret void
B::B() : A(foo()) {}
@@ -110,7 +110,7 @@ namespace InitVTable {
// CHECK: [[ARG:%.*]] = add nsw i32 {{%.*}}, 5
// CHECK-NEXT: call void @_ZN10InitVTable1AC2Ei({{.*}}* {{%.*}}, i32 [[ARG]])
// CHECK-NEXT: [[T0:%.*]] = bitcast [[B]]* {{%.*}} to i32 (...)***
- // CHECK-NEXT: store i32 (...)** bitcast (i8** getelementptr inbounds ([3 x i8*], [3 x i8*]* @_ZTVN10InitVTable1BE, i64 0, i64 2) to i32 (...)**), i32 (...)*** [[T0]]
+ // CHECK-NEXT: store i32 (...)** bitcast (i8** getelementptr inbounds ([3 x i8*], [3 x i8*]* @_ZTVN10InitVTable1BE, i32 0, i32 2) to i32 (...)**), i32 (...)*** [[T0]]
// CHECK-NEXT: ret void
B::B(int x) : A(x + 5) {}
}
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