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authorNemanja Ivanovic <nemanja.i.ibm@gmail.com>2015-07-05 06:40:52 +0000
committerNemanja Ivanovic <nemanja.i.ibm@gmail.com>2015-07-05 06:40:52 +0000
commit1c7ad715ecb5cda240fdaf5f595e268673d07d5d (patch)
tree2d90d1a4b9d56159e0abb290babcaa42b282020f /clang/test/CodeGen/builtins-ppc-vsx.c
parentd358b8f80d50df6ded99fc03c35452c19ad36c3d (diff)
downloadbcm5719-llvm-1c7ad715ecb5cda240fdaf5f595e268673d07d5d.tar.gz
bcm5719-llvm-1c7ad715ecb5cda240fdaf5f595e268673d07d5d.zip
Add missing builtins to altivec.h for ABI compliance (vol. 2)
This patch corresponds to review: http://reviews.llvm.org/D10875 The bulk of the second round of additions to altivec.h. The following interfaces were added: vector double vec_floor(vector double) vector double vec_madd(vector double, vector double, vector double) vector float vec_msub(vector float, vector float, vector float) vector double vec_msub(vector double, vector double, vector double) vector float vec_mul(vector float, vector float) vector double vec_mul(vector double, vector double) vector float vec_nmadd(vector float, vector float, vector float) vector double vec_nmadd(vector double, vector double, vector double) vector double vec_nmsub(vector double, vector double, vector double) vector double vec_nor(vector double, vector double) vector double vec_or(vector double, vector double) vector float vec_rint(vector float) vector double vec_rint(vector double) vector float vec_nearbyint(vector float) vector double vec_nearbyint(vector double) vector float vec_sqrt(vector float) vector double vec_sqrt(vector double) vector double vec_rsqrte(vector double) vector double vec_sel(vector double, vector double, vector unsigned long long) vector double vec_sel(vector double, vector double, vector unsigned long long) vector double vec_sub(vector double, vector double) vector double vec_trunc(vector double) vector double vec_xor(vector double, vector double) vector double vec_xor(vector double, vector bool long long) vector double vec_xor(vector bool long long, vector double) New VSX paths for the following interfaces: vector float vec_madd(vector float, vector float, vector float) vector float vec_nmsub(vector float, vector float, vector float) vector float vec_rsqrte(vector float) vector float vec_trunc(vector float) vector float vec_floor(vector float) llvm-svn: 241399
Diffstat (limited to 'clang/test/CodeGen/builtins-ppc-vsx.c')
-rw-r--r--clang/test/CodeGen/builtins-ppc-vsx.c127
1 files changed, 127 insertions, 0 deletions
diff --git a/clang/test/CodeGen/builtins-ppc-vsx.c b/clang/test/CodeGen/builtins-ppc-vsx.c
index 99362133dd9..752a51b0d3f 100644
--- a/clang/test/CodeGen/builtins-ppc-vsx.c
+++ b/clang/test/CodeGen/builtins-ppc-vsx.c
@@ -274,6 +274,56 @@ void test1() {
// CHECK: xor <2 x i64>
// CHECK: and <2 x i64>
+ res_vf = vec_floor(vf);
+// CHECK: call <4 x float> @llvm.floor.v4f32(<4 x float> %{{[0-9]+}})
+
+ res_vd = vec_floor(vd);
+// CHECK: call <2 x double> @llvm.floor.v2f64(<2 x double> %{{[0-9]+}})
+
+ res_vf = vec_madd(vf, vf, vf);
+// CHECK: call <4 x float> @llvm.fma.v4f32(<4 x float> %{{[0-9]+}}, <4 x float> %{{[0-9]+}}, <4 x float> %{{[0-9]+}})
+
+ res_vd = vec_madd(vd, vd, vd);
+// CHECK: call <2 x double> @llvm.fma.v2f64(<2 x double> %{{[0-9]+}}, <2 x double> %{{[0-9]+}}, <2 x double> %{{[0-9]+}})
+
+ res_vf = vec_msub(vf, vf, vf);
+// CHECK: fsub <4 x float> <float -0.000000e+00, float -0.000000e+00, float -0.000000e+00, float -0.000000e+00>, %{{[0-9]+}}
+// CHECK-NEXT: call <4 x float> @llvm.fma.v4f32(<4 x float> %{{[0-9]+}}, <4 x float> %{{[0-9]+}}, <4 x float>
+
+ res_vd = vec_msub(vd, vd, vd);
+// CHECK: fsub <2 x double> <double -0.000000e+00, double -0.000000e+00>, %{{[0-9]+}}
+// CHECK-NEXT: call <2 x double> @llvm.fma.v2f64(<2 x double> %{{[0-9]+}}, <2 x double> %{{[0-9]+}}, <2 x double>
+
+ res_vf = vec_mul(vf, vf);
+// CHECK: fmul <4 x float> %{{[0-9]+}}, %{{[0-9]+}}
+
+ res_vd = vec_mul(vd, vd);
+// CHECK: fmul <2 x double> %{{[0-9]+}}, %{{[0-9]+}}
+
+ res_vf = vec_nearbyint(vf);
+// CHECK: call <4 x float> @llvm.round.v4f32(<4 x float> %{{[0-9]+}})
+
+ res_vd = vec_nearbyint(vd);
+// CHECK: call <2 x double> @llvm.round.v2f64(<2 x double> %{{[0-9]+}})
+
+ res_vf = vec_nmadd(vf, vf, vf);
+// CHECK: [[FM:[0-9]+]] = call <4 x float> @llvm.fma.v4f32(<4 x float> %{{[0-9]+}}, <4 x float> %{{[0-9]+}}, <4 x float> %{{[0-9]+}})
+// CHECK-NEXT: fsub <4 x float> <float -0.000000e+00, float -0.000000e+00, float -0.000000e+00, float -0.000000e+00>, %[[FM]]
+
+ res_vd = vec_nmadd(vd, vd, vd);
+// CHECK: [[FM:[0-9]+]] = call <2 x double> @llvm.fma.v2f64(<2 x double> %{{[0-9]+}}, <2 x double> %{{[0-9]+}}, <2 x double> %{{[0-9]+}})
+// CHECK-NEXT: fsub <2 x double> <double -0.000000e+00, double -0.000000e+00>, %[[FM]]
+
+ res_vf = vec_nmsub(vf, vf, vf);
+// CHECK: fsub <4 x float> <float -0.000000e+00, float -0.000000e+00, float -0.000000e+00, float -0.000000e+00>, %{{[0-9]+}}
+// CHECK-NEXT: call <4 x float> @llvm.fma.v4f32(<4 x float> %{{[0-9]+}}, <4 x float> %{{[0-9]+}}, <4 x float>
+// CHECK: fsub <4 x float> <float -0.000000e+00, float -0.000000e+00, float -0.000000e+00, float -0.000000e+00>, %{{[0-9]+}}
+
+ res_vd = vec_nmsub(vd, vd, vd);
+// CHECK: fsub <2 x double> <double -0.000000e+00, double -0.000000e+00>, %{{[0-9]+}}
+// CHECK-NEXT: [[FM:[0-9]+]] = call <2 x double> @llvm.fma.v2f64(<2 x double> %{{[0-9]+}}, <2 x double> %{{[0-9]+}}, <2 x double>
+// CHECK-NEXT: fsub <2 x double> <double -0.000000e+00, double -0.000000e+00>, %[[FM]]
+
/* vec_nor */
res_vsll = vec_nor(vsll, vsll);
// CHECK: or <2 x i64>
@@ -287,6 +337,11 @@ void test1() {
// CHECK: or <2 x i64>
// CHECK: xor <2 x i64>
+ res_vd = vec_nor(vd, vd);
+// CHECK: bitcast <2 x double> %{{[0-9]+}} to <2 x i64>
+// CHECK: [[OR:[0-9]+]] = or <2 x i64> %{{[0-9]+}}, %{{[0-9]+}}
+// CHECK-NEXT: xor <2 x i64> %or.i.[[OR]], <i64 -1, i64 -1>
+
/* vec_or */
res_vsll = vec_or(vsll, vsll);
// CHECK: or <2 x i64>
@@ -309,6 +364,57 @@ void test1() {
res_vbll = vec_or(vbll, vbll);
// CHECK: or <2 x i64>
+ res_vd = vec_or(vd, vd);
+// CHECK: bitcast <2 x double> %{{[0-9]+}} to <2 x i64>
+// CHECK: or <2 x i64> %{{[0-9]+}}, %{{[0-9]+}}
+
+ res_vf = vec_rint(vf);
+// CHECK: call <4 x float> @llvm.nearbyint.v4f32(<4 x float> %{{[0-9]+}})
+
+ res_vd = vec_rint(vd);
+// CHECK: call <2 x double> @llvm.nearbyint.v2f64(<2 x double> %{{[0-9]+}})
+
+ res_vf = vec_rsqrte(vf);
+// CHECK: call <4 x float> @llvm.ppc.vsx.xvrsqrtesp(<4 x float> %{{[0-9]+}})
+
+ res_vd = vec_rsqrte(vd);
+// CHECK: call <2 x double> @llvm.ppc.vsx.xvrsqrtedp(<2 x double> %{{[0-9]+}})
+
+ dummy();
+// CHECK: call void @dummy()
+
+ res_vf = vec_sel(vd, vd, vbll);
+// CHECK: xor <2 x i64> %{{[0-9]+}}, <i64 -1, i64 -1>
+// CHECK: and <2 x i64> %{{[0-9]+}},
+// CHECK: and <2 x i64> %{{[0-9]+}}, %{{[0-9]+}}
+// CHECK: or <2 x i64>
+// CHECK: bitcast <2 x i64> %{{[0-9]+}} to <2 x double>
+
+ dummy();
+// CHECK: call void @dummy()
+
+ res_vd = vec_sel(vd, vd, vull);
+// CHECK: xor <2 x i64> %{{[0-9]+}}, <i64 -1, i64 -1>
+// CHECK: and <2 x i64> %{{[0-9]+}},
+// CHECK: and <2 x i64> %{{[0-9]+}}, %{{[0-9]+}}
+// CHECK: or <2 x i64>
+// CHECK: bitcast <2 x i64> %{{[0-9]+}} to <2 x double>
+
+ res_vf = vec_sqrt(vf);
+// CHECK: call <4 x float> @llvm.sqrt.v4f32(<4 x float> %{{[0-9]+}})
+
+ res_vd = vec_sqrt(vd);
+// CHECK: call <2 x double> @llvm.sqrt.v2f64(<2 x double> %{{[0-9]+}})
+
+ res_vd = vec_sub(vd, vd);
+// CHECK: fsub <2 x double> %{{[0-9]+}}, %{{[0-9]+}}
+
+ res_vf = vec_trunc(vf);
+// CHECK: call <4 x float> @llvm.trunc.v4f32(<4 x float> %{{[0-9]+}})
+
+ res_vd = vec_trunc(vd);
+// CHECK: call <2 x double> @llvm.trunc.v2f64(<2 x double> %{{[0-9]+}})
+
/* vec_vor */
res_vsll = vec_vor(vsll, vsll);
// CHECK: or <2 x i64>
@@ -353,6 +459,27 @@ void test1() {
res_vbll = vec_xor(vbll, vbll);
// CHECK: xor <2 x i64>
+ dummy();
+// CHECK: call void @dummy()
+
+ res_vd = vec_xor(vd, vd);
+// CHECK: [[X1:[0-9]+]] = xor <2 x i64> %{{[0-9]+}}, %{{[0-9]+}}
+// CHECK: bitcast <2 x i64> %xor.i.[[X1]] to <2 x double>
+
+ dummy();
+// CHECK: call void @dummy()
+
+ res_vd = vec_xor(vd, vbll);
+// CHECK: [[X1:[0-9]+]] = xor <2 x i64> %{{[0-9]+}}, %{{[0-9]+}}
+// CHECK: bitcast <2 x i64> %xor.i.[[X1]] to <2 x double>
+
+ dummy();
+// CHECK: call void @dummy()
+
+ res_vd = vec_xor(vbll, vd);
+// CHECK: [[X1:[0-9]+]] = xor <2 x i64> %{{[0-9]+}}, %{{[0-9]+}}
+// CHECK: bitcast <2 x i64> %xor.i.[[X1]] to <2 x double>
+
/* vec_vxor */
res_vsll = vec_vxor(vsll, vsll);
// CHECK: xor <2 x i64>
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