diff options
author | Ted Kremenek <kremenek@apple.com> | 2012-04-06 22:10:18 +0000 |
---|---|---|
committer | Ted Kremenek <kremenek@apple.com> | 2012-04-06 22:10:18 +0000 |
commit | a85f38ba3a89ab2d3d3f6ebbe2bf14ee2618c45e (patch) | |
tree | 94525e6072584a8efef68a2eacb045694ed2a38c /clang/lib/StaticAnalyzer/Core/ExprEngineObjC.cpp | |
parent | feee554e3b4f4211ce608afbbadf7ca1860c9863 (diff) | |
download | bcm5719-llvm-a85f38ba3a89ab2d3d3f6ebbe2bf14ee2618c45e.tar.gz bcm5719-llvm-a85f38ba3a89ab2d3d3f6ebbe2bf14ee2618c45e.zip |
Rework ExprEngine::evalLoad and clients (e.g. VisitBinaryOperator) so that when we generate a new ExplodedNode
we use the same Expr* as the one being currently visited. This is preparation for transitioning to having
ProgramPoints refer to CFGStmts.
This required a bit of trickery. We wish to keep the old Expr* bindings in the Environment intact,
as plenty of logic relies on it and there is no reason to change it, but we sometimes want the Stmt* for
the ProgramPoint to be different than the Expr* being used for bindings. This requires adding an extra
argument for some functions (e.g., evalLocation). This looks a bit strange for some clients, but
it will look a lot cleaner when were start using CFGStmt* in the appropriate places.
As some fallout, the diagnostics arrows are a bit difference, since some of the node locations have changed.
I have audited these, and they look reasonable.
llvm-svn: 154214
Diffstat (limited to 'clang/lib/StaticAnalyzer/Core/ExprEngineObjC.cpp')
-rw-r--r-- | clang/lib/StaticAnalyzer/Core/ExprEngineObjC.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/clang/lib/StaticAnalyzer/Core/ExprEngineObjC.cpp b/clang/lib/StaticAnalyzer/Core/ExprEngineObjC.cpp index 72d03a15853..c8ad70ad035 100644 --- a/clang/lib/StaticAnalyzer/Core/ExprEngineObjC.cpp +++ b/clang/lib/StaticAnalyzer/Core/ExprEngineObjC.cpp @@ -87,7 +87,7 @@ void ExprEngine::VisitObjCForCollectionStmt(const ObjCForCollectionStmt *S, ExplodedNodeSet dstLocation; Bldr.takeNodes(Pred); - evalLocation(dstLocation, elem, Pred, state, elementV, NULL, false); + evalLocation(dstLocation, S, elem, Pred, state, elementV, NULL, false); Bldr.addNodes(dstLocation); for (ExplodedNodeSet::iterator NI = dstLocation.begin(), |