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authorJordan Rose <jordan_rose@apple.com>2013-06-21 16:30:32 +0000
committerJordan Rose <jordan_rose@apple.com>2013-06-21 16:30:32 +0000
commite83cb0922b5ff08bdf3a3d6ac4a78098cb5453f0 (patch)
tree15eab17ff422ad4cbb2252824534e050db6ae743 /clang/lib/StaticAnalyzer/Core/ExprEngineCXX.cpp
parent963c5535649dc049547853ebd3ad33ea17d2ae04 (diff)
downloadbcm5719-llvm-e83cb0922b5ff08bdf3a3d6ac4a78098cb5453f0.tar.gz
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Revert "[analyzer] Handle zeroing CXXConstructExprs."
Per review from Anna, this really should have been two commits, and besides it's causing problems on our internal buildbot. Reverting until these have been worked out. This reverts r184511 / 98123284826bb4ce422775563ff1a01580ec5766. llvm-svn: 184561
Diffstat (limited to 'clang/lib/StaticAnalyzer/Core/ExprEngineCXX.cpp')
-rw-r--r--clang/lib/StaticAnalyzer/Core/ExprEngineCXX.cpp59
1 files changed, 10 insertions, 49 deletions
diff --git a/clang/lib/StaticAnalyzer/Core/ExprEngineCXX.cpp b/clang/lib/StaticAnalyzer/Core/ExprEngineCXX.cpp
index 96ea9f53395..ed90dc58918 100644
--- a/clang/lib/StaticAnalyzer/Core/ExprEngineCXX.cpp
+++ b/clang/lib/StaticAnalyzer/Core/ExprEngineCXX.cpp
@@ -176,7 +176,6 @@ void ExprEngine::VisitCXXConstructExpr(const CXXConstructExpr *CE,
}
// FIXME: This will eventually need to handle new-expressions as well.
- // Don't forget to update the pre-constructor initialization code below.
}
// If we couldn't find an existing region to construct into, assume we're
@@ -216,60 +215,22 @@ void ExprEngine::VisitCXXConstructExpr(const CXXConstructExpr *CE,
ExplodedNodeSet DstPreVisit;
getCheckerManager().runCheckersForPreStmt(DstPreVisit, Pred, CE, *this);
-
- bool IsArray = isa<ElementRegion>(Target);
- ExplodedNodeSet PreInitialized;
- {
- StmtNodeBuilder Bldr(DstPreVisit, PreInitialized, *currBldrCtx);
- if (CE->requiresZeroInitialization()) {
- // Type of the zero doesn't matter.
- SVal ZeroVal = svalBuilder.makeZeroVal(getContext().CharTy);
-
- for (ExplodedNodeSet::iterator I = DstPreVisit.begin(),
- E = DstPreVisit.end();
- I != E; ++I) {
- ProgramStateRef State = (*I)->getState();
- // FIXME: Once we properly handle constructors in new-expressions, we'll
- // need to invalidate the region before setting a default value, to make
- // sure there aren't any lingering bindings around. This probably needs
- // to happen regardless of whether or not the object is zero-initialized
- // to handle random fields of a placement-initialized object picking up
- // old bindings. We might only want to do it when we need to, though.
- // FIXME: This isn't actually correct for arrays -- we need to zero-
- // initialize the entire array, not just the first element -- but our
- // handling of arrays everywhere else is weak as well, so this shouldn't
- // actually make things worse.
- State = State->bindDefault(loc::MemRegionVal(Target), ZeroVal);
- Bldr.generateNode(CE, *I, State, /*tag=*/0, ProgramPoint::PreStmtKind);
- }
- }
- }
-
ExplodedNodeSet DstPreCall;
- getCheckerManager().runCheckersForPreCall(DstPreCall, PreInitialized,
+ getCheckerManager().runCheckersForPreCall(DstPreCall, DstPreVisit,
*Call, *this);
ExplodedNodeSet DstEvaluated;
StmtNodeBuilder Bldr(DstPreCall, DstEvaluated, *currBldrCtx);
- if (CE->getConstructor()->isTrivial() && !IsArray) {
- if (CE->getConstructor()->isCopyOrMoveConstructor()) {
- for (ExplodedNodeSet::iterator I = DstPreCall.begin(),
- E = DstPreCall.end();
- I != E; ++I)
- performTrivialCopy(Bldr, *I, *Call);
- } else {
- assert(CE->getConstructor()->isDefaultConstructor());
-
- // We still have to bind the return value.
- for (ExplodedNodeSet::iterator I = DstPreCall.begin(),
- E = DstPreCall.end();
- I != E; ++I) {
- ProgramStateRef State = (*I)->getState();
- State = bindReturnValue(*Call, LCtx, State);
- Bldr.generateNode(CE, *I, State);
- }
- }
+ bool IsArray = isa<ElementRegion>(Target);
+ if (CE->getConstructor()->isTrivial() &&
+ CE->getConstructor()->isCopyOrMoveConstructor() &&
+ !IsArray) {
+ // FIXME: Handle other kinds of trivial constructors as well.
+ for (ExplodedNodeSet::iterator I = DstPreCall.begin(), E = DstPreCall.end();
+ I != E; ++I)
+ performTrivialCopy(Bldr, *I, *Call);
+
} else {
for (ExplodedNodeSet::iterator I = DstPreCall.begin(), E = DstPreCall.end();
I != E; ++I)
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