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authorJordan Rose <jordan_rose@apple.com>2013-06-25 01:56:08 +0000
committerJordan Rose <jordan_rose@apple.com>2013-06-25 01:56:08 +0000
commitb8e286548c2333cda380594cc6a8948cc1428f92 (patch)
treeca3e9986f45c50611f14bf76deb4fde0cd94b1f5 /clang/lib/StaticAnalyzer/Core/ExprEngineCXX.cpp
parentb3b976f0615db228547bb4e538b876722e090552 (diff)
downloadbcm5719-llvm-b8e286548c2333cda380594cc6a8948cc1428f92.tar.gz
bcm5719-llvm-b8e286548c2333cda380594cc6a8948cc1428f92.zip
[analyzer] Handle zeroing CXXConstructExprs.
Re-apply r184511, reverted in r184561, with the trivial default constructor fast path removed -- it turned out not to be necessary here. Certain expressions can cause a constructor invocation to zero-initialize its object even if the constructor itself does no initialization. The analyzer now handles that before evaluating the call to the constructor, using the same "default binding" mechanism that calloc() uses, rather than simply ignoring the zero-initialization flag. <rdar://problem/14212563> llvm-svn: 184815
Diffstat (limited to 'clang/lib/StaticAnalyzer/Core/ExprEngineCXX.cpp')
-rw-r--r--clang/lib/StaticAnalyzer/Core/ExprEngineCXX.cpp33
1 files changed, 32 insertions, 1 deletions
diff --git a/clang/lib/StaticAnalyzer/Core/ExprEngineCXX.cpp b/clang/lib/StaticAnalyzer/Core/ExprEngineCXX.cpp
index 84f96349f74..3f16c624922 100644
--- a/clang/lib/StaticAnalyzer/Core/ExprEngineCXX.cpp
+++ b/clang/lib/StaticAnalyzer/Core/ExprEngineCXX.cpp
@@ -176,6 +176,7 @@ void ExprEngine::VisitCXXConstructExpr(const CXXConstructExpr *CE,
}
// FIXME: This will eventually need to handle new-expressions as well.
+ // Don't forget to update the pre-constructor initialization code below.
}
// If we couldn't find an existing region to construct into, assume we're
@@ -233,8 +234,38 @@ void ExprEngine::VisitCXXConstructExpr(const CXXConstructExpr *CE,
ExplodedNodeSet DstPreVisit;
getCheckerManager().runCheckersForPreStmt(DstPreVisit, Pred, CE, *this);
+
+ ExplodedNodeSet PreInitialized;
+ {
+ StmtNodeBuilder Bldr(DstPreVisit, PreInitialized, *currBldrCtx);
+ if (CE->requiresZeroInitialization()) {
+ // Type of the zero doesn't matter.
+ SVal ZeroVal = svalBuilder.makeZeroVal(getContext().CharTy);
+
+ for (ExplodedNodeSet::iterator I = DstPreVisit.begin(),
+ E = DstPreVisit.end();
+ I != E; ++I) {
+ ProgramStateRef State = (*I)->getState();
+ // FIXME: Once we properly handle constructors in new-expressions, we'll
+ // need to invalidate the region before setting a default value, to make
+ // sure there aren't any lingering bindings around. This probably needs
+ // to happen regardless of whether or not the object is zero-initialized
+ // to handle random fields of a placement-initialized object picking up
+ // old bindings. We might only want to do it when we need to, though.
+ // FIXME: This isn't actually correct for arrays -- we need to zero-
+ // initialize the entire array, not just the first element -- but our
+ // handling of arrays everywhere else is weak as well, so this shouldn't
+ // actually make things worse. Placement new makes this tricky as well,
+ // since it's then possible to be initializing one part of a multi-
+ // dimensional array.
+ State = State->bindDefault(loc::MemRegionVal(Target), ZeroVal);
+ Bldr.generateNode(CE, *I, State, /*tag=*/0, ProgramPoint::PreStmtKind);
+ }
+ }
+ }
+
ExplodedNodeSet DstPreCall;
- getCheckerManager().runCheckersForPreCall(DstPreCall, DstPreVisit,
+ getCheckerManager().runCheckersForPreCall(DstPreCall, PreInitialized,
*Call, *this);
ExplodedNodeSet DstEvaluated;
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