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authorRafael Espindola <rafael.espindola@gmail.com>2017-03-30 13:33:22 +0000
committerRafael Espindola <rafael.espindola@gmail.com>2017-03-30 13:33:22 +0000
commit41ca83f8114013894b5f4b97be597f2f0e7ae02d (patch)
tree288fe1759ff0d9d1a64e43e001a8bcf81437487d /clang/lib/Sema/SemaObjCProperty.cpp
parentbe927f586dcacc47d87993690654e177f17597ba (diff)
downloadbcm5719-llvm-41ca83f8114013894b5f4b97be597f2f0e7ae02d.tar.gz
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Add LIT_USE_INTERNAL_SHELL to compiler-rt tests.
I am working on improving our internal bot infrastructure. One thing that is unique to the ps4 is that we want to run the posix tests, but have to execute them on windows. We currently have a local hack to use a shell on windows, but it is pretty much impossible to get all all the tools to play nice with all the heuristics for what is a path and what is a command line option. This adds support LIT_USE_INTERNAL_SHELL and I will then try to fix the tests that fail with it but adding the missing features. llvm-svn: 299077
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