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authorJustin Holewinski <jholewinski@nvidia.com>2014-07-17 11:59:04 +0000
committerJustin Holewinski <jholewinski@nvidia.com>2014-07-17 11:59:04 +0000
commit9a2350e45950e13d3d3a0ff318c10912ffef9d32 (patch)
tree4cfdf0344397f15294f6c962b7b65cf0e441f2ae /clang/lib/Parse/ParseOpenMP.cpp
parentd86ca7a9c7c27eb968645a12cf8bb1f708c4fed3 (diff)
downloadbcm5719-llvm-9a2350e45950e13d3d3a0ff318c10912ffef9d32.tar.gz
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[NVPTX] Add more surface/texture intrinsics, including CUDA unified texture fetch
This also uses TSFlags to mark machine instructions that are surface/texture accesses, as well as the vector width for surface operations. This is used to simplify some of the switch statements that need to detect surface/texture instructions llvm-svn: 213256
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