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authorJim Ingham <jingham@apple.com>2012-11-01 01:15:33 +0000
committerJim Ingham <jingham@apple.com>2012-11-01 01:15:33 +0000
commit455fa5ccc6ad7a5a6227166f74474124d614e8ea (patch)
treefbc785341c505e0fb1c73c012b8034f262ace604 /clang/lib/Frontend/CompilerInvocation.cpp
parent4e45abf0aeb7957e1bd7b58785383d0d753c9e23 (diff)
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There seems to be some odd corner case where we shut down the ProcessGDBRemote, but we haven't managed to shut down the async thread. That causes the ProcessGDBRemote::AsyncThread to crash when it wakes up. So I changed StartAsyncThread and StopAsyncThread to be callable multiple times (only the first one does anything) so that we can just shut it down unequivocally in the ProcessGDBRemote destructor.
<rdar://problem/12602981> llvm-svn: 167197
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