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| author | Matt Arsenault <Matthew.Arsenault@amd.com> | 2014-04-15 22:32:49 +0000 |
|---|---|---|
| committer | Matt Arsenault <Matthew.Arsenault@amd.com> | 2014-04-15 22:32:49 +0000 |
| commit | 4d7d38333b04df18f9426234af5880dbcd112809 (patch) | |
| tree | 575f94fc83a6e11e0ecd23f73bd51e7b44d8f4d0 /clang/lib/Format/Format.cpp | |
| parent | fcf86c54178eb1fa0341d1c695703e4552b8f93b (diff) | |
| download | bcm5719-llvm-4d7d38333b04df18f9426234af5880dbcd112809.tar.gz bcm5719-llvm-4d7d38333b04df18f9426234af5880dbcd112809.zip | |
R600/SI: Print more immediates in hex format
Print in decimal for inline immediates, and hex otherwise. Use hex
always for offsets in addressing offsets.
This approximately matches what the shader compiler does.
llvm-svn: 206335
Diffstat (limited to 'clang/lib/Format/Format.cpp')
0 files changed, 0 insertions, 0 deletions

