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author | Daniel Dunbar <daniel@zuster.org> | 2010-09-23 01:54:28 +0000 |
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committer | Daniel Dunbar <daniel@zuster.org> | 2010-09-23 01:54:28 +0000 |
commit | b34b08098c71789401f9dd9f37815d41d0dfcafa (patch) | |
tree | 4808d74bf8543d621fabd9ae5f404f37ca7d1062 /clang/lib/CodeGen/TargetInfo.cpp | |
parent | a51ed9bb496ce6101468fe9a1027e3aa1c19c143 (diff) | |
download | bcm5719-llvm-b34b08098c71789401f9dd9f37815d41d0dfcafa.tar.gz bcm5719-llvm-b34b08098c71789401f9dd9f37815d41d0dfcafa.zip |
IRgen/ABI/ARM: Trust the backend to pass vectors correctly for the given ABI.
- Therefore, we can lower out the NEON wrapper structs and pass the vectors
directly. This makes a huge difference in the cleanliness of the IR after
optimization.
- I will trust, but verify, via future ABITest testing (for APCS-GNU, at
least).
llvm-svn: 114618
Diffstat (limited to 'clang/lib/CodeGen/TargetInfo.cpp')
-rw-r--r-- | clang/lib/CodeGen/TargetInfo.cpp | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/clang/lib/CodeGen/TargetInfo.cpp b/clang/lib/CodeGen/TargetInfo.cpp index 34a6d37726b..f1da3c39035 100644 --- a/clang/lib/CodeGen/TargetInfo.cpp +++ b/clang/lib/CodeGen/TargetInfo.cpp @@ -2272,6 +2272,17 @@ ABIArgInfo ARMABIInfo::classifyArgumentType(QualType Ty) const { if (isRecordWithNonTrivialDestructorOrCopyConstructor(Ty)) return ABIArgInfo::getIndirect(0, /*ByVal=*/false); + // NEON vectors are implemented as (theoretically) opaque structures wrapping + // the underlying vector type. We trust the backend to pass the underlying + // vectors appropriately, so we can unwrap the structs which generally will + // lead to much cleaner IR. + if (const Type *SeltTy = isSingleElementStruct(Ty, getContext())) { + if (SeltTy->isVectorType()) + return ABIArgInfo::getDirect(CGT.ConvertType(QualType(SeltTy, 0))); + } + + // Otherwise, pass by coercing to a structure of the appropriate size. + // // FIXME: This is kind of nasty... but there isn't much choice because the ARM // backend doesn't support byval. // FIXME: This doesn't handle alignment > 64 bits. |