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author | Jason Molenda <jmolenda@apple.com> | 2015-09-22 23:25:44 +0000 |
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committer | Jason Molenda <jmolenda@apple.com> | 2015-09-22 23:25:44 +0000 |
commit | 040975472c140b6ab451541e7ba5b94b6bb9fed4 (patch) | |
tree | 1d7eae976edc94fc0fa6e7da0c08cdfd27de170f /clang/lib/CodeGen/CodeGenTBAA.cpp | |
parent | 4410392e96c8ae05ae71221520fcc23d0db3f3d6 (diff) | |
download | bcm5719-llvm-040975472c140b6ab451541e7ba5b94b6bb9fed4.tar.gz bcm5719-llvm-040975472c140b6ab451541e7ba5b94b6bb9fed4.zip |
A small fixup needed for debugserver to work natively
on iOS devices; fallout from Vince's cleanups made
in r237218 back in May. iOS native lldbs will call
StartDebugserverProcess() with a random port #
(see ProcessGDBRemote::LaunchAndConnectToDebugserver)
and neither side of this conditional expression should
be followed in that case.
I added an "if (in_port == 0) { ..." check around the
entire if/then/else and indented the block of code so
the diff looks larger than it really is.
<rdar://problem/21712643>
llvm-svn: 248343
Diffstat (limited to 'clang/lib/CodeGen/CodeGenTBAA.cpp')
0 files changed, 0 insertions, 0 deletions