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authorChris Lattner <sabre@nondot.org>2011-07-12 06:52:18 +0000
committerChris Lattner <sabre@nondot.org>2011-07-12 06:52:18 +0000
commit3f32d69699fb2571d62bf59dc8210b66384ab6d5 (patch)
tree664d33f7adcb11bd7470890005572a3882580a99 /clang/lib/CodeGen/CodeGenModule.cpp
parentd59d867ca59da0b59438177a2625c05bb30b9977 (diff)
downloadbcm5719-llvm-3f32d69699fb2571d62bf59dc8210b66384ab6d5.tar.gz
bcm5719-llvm-3f32d69699fb2571d62bf59dc8210b66384ab6d5.zip
Fix a problem Eli ran into where we now reject incomplete arrays of
uncompleted struct types. We now do what llvm-gcc does and compile them into [i8 x 0]. If the type is later completed, we make sure that it is appropriately cast. We compile the terrible example to something like this now: %struct.A = type { i32, i32, i32 } @g = external global [0 x i8] define void @_Z1fv() nounwind { entry: call void @_Z3fooP1A(%struct.A* bitcast ([0 x i8]* @g to %struct.A*)) ret void } declare void @_Z3fooP1A(%struct.A*) define %struct.A* @_Z2f2v() nounwind { entry: ret %struct.A* getelementptr inbounds ([0 x %struct.A]* bitcast ([0 x i8]* @g to [0 x %struct.A]*), i32 0, i64 1) } llvm-svn: 134972
Diffstat (limited to 'clang/lib/CodeGen/CodeGenModule.cpp')
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