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authorJason Molenda <jmolenda@apple.com>2013-05-03 04:48:41 +0000
committerJason Molenda <jmolenda@apple.com>2013-05-03 04:48:41 +0000
commit9dbe9e630eadbeed61a90299684e0bcb441eb1bd (patch)
treea07ad63bd68f3126dca4aa693ceafc64f2936023 /clang/lib/CodeGen/CodeGenFunction.cpp
parent90e536caf78837c8655a25b1b4d34a8aff6d1280 (diff)
downloadbcm5719-llvm-9dbe9e630eadbeed61a90299684e0bcb441eb1bd.tar.gz
bcm5719-llvm-9dbe9e630eadbeed61a90299684e0bcb441eb1bd.zip
Add a hard limit to how many frames lldb will unwind in a single
thread before UnwindLLDB::AddOneMoreFrame calls it quits. We have a couple of reports of unending backtraces in the field and we haven't been able to collect any information about what kind of backtrace is causing this. We've found on Mac OS X that it's tricky to get more than around 200k stack frames before a process exceeds its stack space so we're starting with a hard limit of 300,000 frames. <rdar://problem/13383069> llvm-svn: 180995
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