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authorChris Lattner <sabre@nondot.org>2010-06-27 06:26:04 +0000
committerChris Lattner <sabre@nondot.org>2010-06-27 06:26:04 +0000
commit055097f0249a08a78b7acc3c047e265dec11c0c9 (patch)
tree84e002796af6d3a67bfd2262a8417171ef1d2834 /clang/lib/CodeGen/CGExprAgg.cpp
parent895c52ba8ba8e3a70882c83c0dee6c035a7551c5 (diff)
downloadbcm5719-llvm-055097f0249a08a78b7acc3c047e265dec11c0c9.tar.gz
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If coercing something from int or pointer type to int or pointer type
(potentially after unwrapping it from a struct) do it without going through memory. We now compile: struct DeclGroup { unsigned NumDecls; }; int foo(DeclGroup D) { return D.NumDecls; } into: %struct.DeclGroup = type { i32 } define i32 @_Z3foo9DeclGroup(i64) nounwind ssp noredzone { entry: %D = alloca %struct.DeclGroup, align 4 ; <%struct.DeclGroup*> [#uses=2] %coerce.dive = getelementptr %struct.DeclGroup* %D, i32 0, i32 0 ; <i32*> [#uses=1] %coerce.val.ii = trunc i64 %0 to i32 ; <i32> [#uses=1] store i32 %coerce.val.ii, i32* %coerce.dive %tmp = getelementptr inbounds %struct.DeclGroup* %D, i32 0, i32 0 ; <i32*> [#uses=1] %tmp1 = load i32* %tmp ; <i32> [#uses=1] ret i32 %tmp1 } instead of: %struct.DeclGroup = type { i32 } define i32 @_Z3foo9DeclGroup(i64) nounwind ssp noredzone { entry: %D = alloca %struct.DeclGroup, align 4 ; <%struct.DeclGroup*> [#uses=2] %tmp = alloca i64 ; <i64*> [#uses=2] %coerce.dive = getelementptr %struct.DeclGroup* %D, i32 0, i32 0 ; <i32*> [#uses=1] store i64 %0, i64* %tmp %1 = bitcast i64* %tmp to i32* ; <i32*> [#uses=1] %2 = load i32* %1, align 1 ; <i32> [#uses=1] store i32 %2, i32* %coerce.dive %tmp1 = getelementptr inbounds %struct.DeclGroup* %D, i32 0, i32 0 ; <i32*> [#uses=1] %tmp2 = load i32* %tmp1 ; <i32> [#uses=1] ret i32 %tmp2 } ... which is quite a bit less terrifying. llvm-svn: 106975
Diffstat (limited to 'clang/lib/CodeGen/CGExprAgg.cpp')
0 files changed, 0 insertions, 0 deletions
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