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authorMatt Arsenault <Matthew.Arsenault@amd.com>2015-08-26 20:48:08 +0000
committerMatt Arsenault <Matthew.Arsenault@amd.com>2015-08-26 20:48:08 +0000
commit8a067121f84181948c99616855539e1d0674c52e (patch)
tree0bc078cc859391d52680125354e2c9b3b271003c /clang/lib/CodeGen/CGDebugInfo.cpp
parent5e7f95e5671bd744d1d5f2f604f51fcfbeca99b5 (diff)
downloadbcm5719-llvm-8a067121f84181948c99616855539e1d0674c52e.tar.gz
bcm5719-llvm-8a067121f84181948c99616855539e1d0674c52e.zip
AMDGPU: Delete dead code
There is no context where s_mov_b64 is emitted and could potentially be moved to the VALU. It is currently only emitted for materializing immediates, which can't be dependent on vector sources. The immediate splitting is already done when selecting constants. I'm not sure what contexts if any the register splitting would have been used before. Also clean up using s_mov_b64 in place of v_mov_b64_pseudo, although this isn't required and just skips the extra step of eliminating the copy from the SReg_64. llvm-svn: 246080
Diffstat (limited to 'clang/lib/CodeGen/CGDebugInfo.cpp')
0 files changed, 0 insertions, 0 deletions
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