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authorReid Kleckner <rnk@google.com>2015-10-08 21:14:56 +0000
committerReid Kleckner <rnk@google.com>2015-10-08 21:14:56 +0000
commit55391524043b55115dbec692fd898afb676a3cb4 (patch)
treede9da3fe2f43a1d380bebf0d765a74a4b893081f /clang/lib/CodeGen/CGCleanup.cpp
parent5beec213e24139e99ebbf1b35ca9731849f8843a (diff)
downloadbcm5719-llvm-55391524043b55115dbec692fd898afb676a3cb4.tar.gz
bcm5719-llvm-55391524043b55115dbec692fd898afb676a3cb4.zip
[WinEH] Push cleanupendpad scopes around exceptional cleanups
We were only doing this for SEH as a special case. Generalize it to all cleanups. llvm-svn: 249748
Diffstat (limited to 'clang/lib/CodeGen/CGCleanup.cpp')
-rw-r--r--clang/lib/CodeGen/CGCleanup.cpp48
1 files changed, 34 insertions, 14 deletions
diff --git a/clang/lib/CodeGen/CGCleanup.cpp b/clang/lib/CodeGen/CGCleanup.cpp
index 5796320894b..8bad58d78b7 100644
--- a/clang/lib/CodeGen/CGCleanup.cpp
+++ b/clang/lib/CodeGen/CGCleanup.cpp
@@ -521,15 +521,6 @@ static void EmitCleanup(CodeGenFunction &CGF,
EHScopeStack::Cleanup *Fn,
EHScopeStack::Cleanup::Flags flags,
Address ActiveFlag) {
- // Itanium EH cleanups occur within a terminate scope. Microsoft SEH doesn't
- // have this behavior, and the Microsoft C++ runtime will call terminate for
- // us if the cleanup throws.
- bool PushedTerminate = false;
- if (flags.isForEHCleanup() && !CGF.getTarget().getCXXABI().isMicrosoft()) {
- CGF.EHStack.pushTerminate();
- PushedTerminate = true;
- }
-
// If there's an active flag, load it and skip the cleanup if it's
// false.
llvm::BasicBlock *ContBB = nullptr;
@@ -549,10 +540,6 @@ static void EmitCleanup(CodeGenFunction &CGF,
// Emit the continuation block if there was an active flag.
if (ActiveFlag.isValid())
CGF.EmitBlock(ContBB);
-
- // Leave the terminate scope.
- if (PushedTerminate)
- CGF.EHStack.popTerminate();
}
static void ForwardPrebranchedFallthrough(llvm::BasicBlock *Exit,
@@ -931,11 +918,29 @@ void CodeGenFunction::PopCleanupBlock(bool FallthroughIsBranchThrough) {
CGBuilderTy::InsertPoint SavedIP = Builder.saveAndClearIP();
EmitBlock(EHEntry);
+
+ // Push terminate scopes around the potentially throwing destructor calls.
+ // We don't emit these when using funclets, because the runtime does it for
+ // us as part of unwinding out of a cleanuppad.
+ bool PushedTerminate = false;
+ if (!EHPersonality::get(*this).usesFuncletPads()) {
+ EHStack.pushTerminate();
+ PushedTerminate = true;
+ }
+
llvm::CleanupPadInst *CPI = nullptr;
+ llvm::BasicBlock *CleanupEndBB = nullptr;
llvm::BasicBlock *NextAction = getEHDispatchBlock(EHParent);
- if (EHPersonality::get(*this).usesFuncletPads())
+ if (EHPersonality::get(*this).usesFuncletPads()) {
CPI = Builder.CreateCleanupPad({});
+ // Build a cleanupendpad to unwind through. Our insertion point should be
+ // in the cleanuppad block.
+ CleanupEndBB = createBasicBlock("ehcleanup.end");
+ CGBuilderTy(*this, CleanupEndBB).CreateCleanupEndPad(CPI, NextAction);
+ EHStack.pushPadEnd(CleanupEndBB);
+ }
+
// We only actually emit the cleanup code if the cleanup is either
// active or was used before it was deactivated.
if (EHActiveFlag.isValid() || IsActive) {
@@ -948,6 +953,21 @@ void CodeGenFunction::PopCleanupBlock(bool FallthroughIsBranchThrough) {
else
Builder.CreateBr(NextAction);
+ // Insert the cleanupendpad block here, if it has any uses.
+ if (CleanupEndBB) {
+ EHStack.popPadEnd();
+ if (CleanupEndBB->hasNUsesOrMore(1)) {
+ CurFn->getBasicBlockList().insertAfter(Builder.GetInsertBlock(),
+ CleanupEndBB);
+ } else {
+ delete CleanupEndBB;
+ }
+ }
+
+ // Leave the terminate scope.
+ if (PushedTerminate)
+ EHStack.popTerminate();
+
Builder.restoreIP(SavedIP);
SimplifyCleanupEntry(*this, EHEntry);
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