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authorTom Tan <Tom.Tan@microsoft.com>2019-05-02 00:38:14 +0000
committerTom Tan <Tom.Tan@microsoft.com>2019-05-02 00:38:14 +0000
commitb7c6d95af5e295c560d1445e7090e31eb9289932 (patch)
tree17dc636dd19bfc8769acfe505a445ae1051a54c2 /clang/lib/Basic/Targets/AArch64.cpp
parenta78ab77b6b784417a00287b082ab331355da2026 (diff)
downloadbcm5719-llvm-b7c6d95af5e295c560d1445e7090e31eb9289932.tar.gz
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[COFF, ARM64] Align global symbol by size for ARM64 MSVC ABI
According to alignment section in below ARM64 ABI document, MSVC could increase alignment of global data based on its total size. Clang doesn't do this. Compile the same symbol into different alignments by Clang and MSVC could cause link error because some instruction encodings, like 64-bit LDR/STR with immediate, require the target to be 8 bytes aligned, and linker could choose code stream with such LDR/STR instruction from MSVC and 4 bytes aligned data from Clang into final image, which actually cannot be linked together (see https://bugs.llvm.org/show_bug.cgi?id=41506 for more details). https://docs.microsoft.com/en-us/cpp/build/arm64-windows-abi-conventions?view=vs-2019#alignment Differential Revision: https://reviews.llvm.org/D61225 llvm-svn: 359744
Diffstat (limited to 'clang/lib/Basic/Targets/AArch64.cpp')
-rw-r--r--clang/lib/Basic/Targets/AArch64.cpp17
1 files changed, 17 insertions, 0 deletions
diff --git a/clang/lib/Basic/Targets/AArch64.cpp b/clang/lib/Basic/Targets/AArch64.cpp
index d61a6f4938b..120a0e2d4e8 100644
--- a/clang/lib/Basic/Targets/AArch64.cpp
+++ b/clang/lib/Basic/Targets/AArch64.cpp
@@ -551,6 +551,23 @@ MicrosoftARM64TargetInfo::getCallingConvKind(bool ClangABICompat4) const {
return CCK_MicrosoftWin64;
}
+unsigned MicrosoftARM64TargetInfo::getMinGlobalAlign(uint64_t TypeSize) const {
+ unsigned Align = WindowsARM64TargetInfo::getMinGlobalAlign(TypeSize);
+
+ // MSVC does size based alignment for arm64 based on alignment section in
+ // below document, replicate that to keep alignment consistent with object
+ // files compiled by MSVC.
+ // https://docs.microsoft.com/en-us/cpp/build/arm64-windows-abi-conventions
+ if (TypeSize >= 512) { // TypeSize >= 64 bytes
+ Align = std::max(Align, 128u); // align type at least 16 bytes
+ } else if (TypeSize >= 64) { // TypeSize >= 8 bytes
+ Align = std::max(Align, 64u); // align type at least 8 butes
+ } else if (TypeSize >= 16) { // TypeSize >= 2 bytes
+ Align = std::max(Align, 32u); // align type at least 4 bytes
+ }
+ return Align;
+}
+
MinGWARM64TargetInfo::MinGWARM64TargetInfo(const llvm::Triple &Triple,
const TargetOptions &Opts)
: WindowsARM64TargetInfo(Triple, Opts) {
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