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authorTobias Grosser <tobias@grosser.es>2016-07-11 12:27:04 +0000
committerTobias Grosser <tobias@grosser.es>2016-07-11 12:27:04 +0000
commitfaef9a766745acf6938839a5d433f5b2b5d2863f (patch)
tree2e1adda577bb91b234c333122743d0df63fe58f8
parent4e2d9c45b9801dfd780b9101b0a74ad01d393ce3 (diff)
downloadbcm5719-llvm-faef9a766745acf6938839a5d433f5b2b5d2863f.tar.gz
bcm5719-llvm-faef9a766745acf6938839a5d433f5b2b5d2863f.zip
Fix gcc compile failure
Commit r275056 introduced a gcc compile failure due to us using two types named 'Type', the first being the newly introduced member variable 'Type' the second being llvm::Type. We resolve this issue by renaming the newly introduced member variable to AccessType. llvm-svn: 275057
-rw-r--r--polly/include/polly/ScopInfo.h2
-rw-r--r--polly/lib/Analysis/ScopInfo.cpp4
-rw-r--r--polly/lib/CodeGen/IslNodeBuilder.cpp2
3 files changed, 4 insertions, 4 deletions
diff --git a/polly/include/polly/ScopInfo.h b/polly/include/polly/ScopInfo.h
index 374800fd68a..b8b6679a493 100644
--- a/polly/include/polly/ScopInfo.h
+++ b/polly/include/polly/ScopInfo.h
@@ -944,7 +944,7 @@ struct InvariantEquivClassTy {
///
/// It is used to differentiate between differently typed invariant loads from
/// the same location.
- Type *Type;
+ Type *AccessType;
};
/// @brief Type for invariant accesses equivalence classes.
diff --git a/polly/lib/Analysis/ScopInfo.cpp b/polly/lib/Analysis/ScopInfo.cpp
index 55b3ff4745a..35779b2ae68 100644
--- a/polly/lib/Analysis/ScopInfo.cpp
+++ b/polly/lib/Analysis/ScopInfo.cpp
@@ -3210,7 +3210,7 @@ InvariantEquivClassTy *Scop::lookupInvariantEquivClass(Value *Val) {
Type *Ty = LInst->getType();
const SCEV *PointerSCEV = SE->getSCEV(LInst->getPointerOperand());
for (auto &IAClass : InvariantEquivClasses) {
- if (PointerSCEV != IAClass.IdentifyingPointer || Ty != IAClass.Type)
+ if (PointerSCEV != IAClass.IdentifyingPointer || Ty != IAClass.AccessType)
continue;
auto &MAs = IAClass.InvariantAccesses;
@@ -3331,7 +3331,7 @@ void Scop::addInvariantLoads(ScopStmt &Stmt, InvariantAccessesTy &InvMAs) {
bool Consolidated = false;
for (auto &IAClass : InvariantEquivClasses) {
- if (PointerSCEV != IAClass.IdentifyingPointer || Ty != IAClass.Type)
+ if (PointerSCEV != IAClass.IdentifyingPointer || Ty != IAClass.AccessType)
continue;
// If the pointer and the type is equal check if the access function wrt.
diff --git a/polly/lib/CodeGen/IslNodeBuilder.cpp b/polly/lib/CodeGen/IslNodeBuilder.cpp
index a60903bd69a..30fb75a8d56 100644
--- a/polly/lib/CodeGen/IslNodeBuilder.cpp
+++ b/polly/lib/CodeGen/IslNodeBuilder.cpp
@@ -1079,7 +1079,7 @@ bool IslNodeBuilder::preloadInvariantEquivClass(
// Check for recurrsion which can be caused by additional constraints, e.g.,
// non-finitie loop contraints. In such a case we have to bail out and insert
// a "false" runtime check that will cause the original code to be executed.
- auto PtrId = std::make_pair(IAClass.IdentifyingPointer, IAClass.Type);
+ auto PtrId = std::make_pair(IAClass.IdentifyingPointer, IAClass.AccessType);
if (!PreloadedPtrs.insert(PtrId).second)
return false;
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