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authorSanjay Patel <spatel@rotateright.com>2016-05-19 18:57:54 +0000
committerSanjay Patel <spatel@rotateright.com>2016-05-19 18:57:54 +0000
commitc48a879ef880eec867c4f68c1fbe06767c8040dd (patch)
treec72a3cc52f342d04259bb1f136e00aaf5237d9f3
parent46107b9e62f35c3a0f6b6e94467967f018010953 (diff)
downloadbcm5719-llvm-c48a879ef880eec867c4f68c1fbe06767c8040dd.tar.gz
bcm5719-llvm-c48a879ef880eec867c4f68c1fbe06767c8040dd.zip
[x86] add tests for urem lowering
llvm-svn: 270096
-rw-r--r--llvm/test/CodeGen/X86/urem-power-of-two.ll80
1 files changed, 80 insertions, 0 deletions
diff --git a/llvm/test/CodeGen/X86/urem-power-of-two.ll b/llvm/test/CodeGen/X86/urem-power-of-two.ll
new file mode 100644
index 00000000000..5fb4bd901a2
--- /dev/null
+++ b/llvm/test/CodeGen/X86/urem-power-of-two.ll
@@ -0,0 +1,80 @@
+; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
+; RUN: llc < %s -mtriple=x86_64-unknown-unknown | FileCheck %s
+
+; The easy case: a constant power-of-2 divisor.
+
+define i64 @const_pow_2(i64 %x) {
+; CHECK-LABEL: const_pow_2:
+; CHECK: # BB#0:
+; CHECK-NEXT: andl $31, %edi
+; CHECK-NEXT: movq %rdi, %rax
+; CHECK-NEXT: retq
+;
+ %urem = urem i64 %x, 32
+ ret i64 %urem
+}
+
+; A left-shifted power-of-2 divisor. Use a weird type for wider coverage.
+
+define i25 @shift_left_pow_2(i25 %x, i25 %y) {
+; CHECK-LABEL: shift_left_pow_2:
+; CHECK: # BB#0:
+; CHECK-NEXT: movl $1, %eax
+; CHECK-NEXT: movl %esi, %ecx
+; CHECK-NEXT: shll %cl, %eax
+; CHECK-NEXT: addl $33554431, %eax # imm = 0x1FFFFFF
+; CHECK-NEXT: andl %edi, %eax
+; CHECK-NEXT: retq
+;
+ %shl = shl i25 1, %y
+ %urem = urem i25 %x, %shl
+ ret i25 %urem
+}
+
+; FIXME: A logically right-shifted sign bit is a power-of-2 or UB.
+
+define i16 @shift_right_pow_2(i16 %x, i16 %y) {
+; CHECK-LABEL: shift_right_pow_2:
+; CHECK: # BB#0:
+; CHECK-NEXT: movl $32768, %r8d # imm = 0x8000
+; CHECK-NEXT: movl %esi, %ecx
+; CHECK-NEXT: shrl %cl, %r8d
+; CHECK-NEXT: xorl %edx, %edx
+; CHECK-NEXT: movl %edi, %eax
+; CHECK-NEXT: divw %r8w
+; CHECK-NEXT: movl %edx, %eax
+; CHECK-NEXT: retq
+;
+ %shr = lshr i16 -32768, %y
+ %urem = urem i16 %x, %shr
+ ret i16 %urem
+}
+
+; FIXME: A zero divisor would be UB, so this could be reduced to an 'and' with 3.
+
+define i8 @and_pow_2(i8 %x, i8 %y) {
+; CHECK-LABEL: and_pow_2:
+; CHECK: # BB#0:
+; CHECK-NEXT: andb $4, %sil
+; CHECK-NEXT: movzbl %dil, %eax
+; CHECK-NEXT: divb %sil
+; CHECK-NEXT: movzbl %ah, %eax # NOREX
+; CHECK-NEXT: retq
+;
+ %and = and i8 %y, 4
+ %urem = urem i8 %x, %and
+ ret i8 %urem
+}
+
+; A vector splat constant divisor should get the same treatment as a scalar.
+
+define <4 x i32> @vec_const_pow_2(<4 x i32> %x) {
+; CHECK-LABEL: vec_const_pow_2:
+; CHECK: # BB#0:
+; CHECK-NEXT: andps {{.*}}(%rip), %xmm0
+; CHECK-NEXT: retq
+;
+ %urem = urem <4 x i32> %x, <i32 16, i32 16, i32 16, i32 16>
+ ret <4 x i32> %urem
+}
+
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