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author | Sanjay Patel <spatel@rotateright.com> | 2016-05-19 18:57:54 +0000 |
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committer | Sanjay Patel <spatel@rotateright.com> | 2016-05-19 18:57:54 +0000 |
commit | c48a879ef880eec867c4f68c1fbe06767c8040dd (patch) | |
tree | c72a3cc52f342d04259bb1f136e00aaf5237d9f3 | |
parent | 46107b9e62f35c3a0f6b6e94467967f018010953 (diff) | |
download | bcm5719-llvm-c48a879ef880eec867c4f68c1fbe06767c8040dd.tar.gz bcm5719-llvm-c48a879ef880eec867c4f68c1fbe06767c8040dd.zip |
[x86] add tests for urem lowering
llvm-svn: 270096
-rw-r--r-- | llvm/test/CodeGen/X86/urem-power-of-two.ll | 80 |
1 files changed, 80 insertions, 0 deletions
diff --git a/llvm/test/CodeGen/X86/urem-power-of-two.ll b/llvm/test/CodeGen/X86/urem-power-of-two.ll new file mode 100644 index 00000000000..5fb4bd901a2 --- /dev/null +++ b/llvm/test/CodeGen/X86/urem-power-of-two.ll @@ -0,0 +1,80 @@ +; NOTE: Assertions have been autogenerated by utils/update_test_checks.py +; RUN: llc < %s -mtriple=x86_64-unknown-unknown | FileCheck %s + +; The easy case: a constant power-of-2 divisor. + +define i64 @const_pow_2(i64 %x) { +; CHECK-LABEL: const_pow_2: +; CHECK: # BB#0: +; CHECK-NEXT: andl $31, %edi +; CHECK-NEXT: movq %rdi, %rax +; CHECK-NEXT: retq +; + %urem = urem i64 %x, 32 + ret i64 %urem +} + +; A left-shifted power-of-2 divisor. Use a weird type for wider coverage. + +define i25 @shift_left_pow_2(i25 %x, i25 %y) { +; CHECK-LABEL: shift_left_pow_2: +; CHECK: # BB#0: +; CHECK-NEXT: movl $1, %eax +; CHECK-NEXT: movl %esi, %ecx +; CHECK-NEXT: shll %cl, %eax +; CHECK-NEXT: addl $33554431, %eax # imm = 0x1FFFFFF +; CHECK-NEXT: andl %edi, %eax +; CHECK-NEXT: retq +; + %shl = shl i25 1, %y + %urem = urem i25 %x, %shl + ret i25 %urem +} + +; FIXME: A logically right-shifted sign bit is a power-of-2 or UB. + +define i16 @shift_right_pow_2(i16 %x, i16 %y) { +; CHECK-LABEL: shift_right_pow_2: +; CHECK: # BB#0: +; CHECK-NEXT: movl $32768, %r8d # imm = 0x8000 +; CHECK-NEXT: movl %esi, %ecx +; CHECK-NEXT: shrl %cl, %r8d +; CHECK-NEXT: xorl %edx, %edx +; CHECK-NEXT: movl %edi, %eax +; CHECK-NEXT: divw %r8w +; CHECK-NEXT: movl %edx, %eax +; CHECK-NEXT: retq +; + %shr = lshr i16 -32768, %y + %urem = urem i16 %x, %shr + ret i16 %urem +} + +; FIXME: A zero divisor would be UB, so this could be reduced to an 'and' with 3. + +define i8 @and_pow_2(i8 %x, i8 %y) { +; CHECK-LABEL: and_pow_2: +; CHECK: # BB#0: +; CHECK-NEXT: andb $4, %sil +; CHECK-NEXT: movzbl %dil, %eax +; CHECK-NEXT: divb %sil +; CHECK-NEXT: movzbl %ah, %eax # NOREX +; CHECK-NEXT: retq +; + %and = and i8 %y, 4 + %urem = urem i8 %x, %and + ret i8 %urem +} + +; A vector splat constant divisor should get the same treatment as a scalar. + +define <4 x i32> @vec_const_pow_2(<4 x i32> %x) { +; CHECK-LABEL: vec_const_pow_2: +; CHECK: # BB#0: +; CHECK-NEXT: andps {{.*}}(%rip), %xmm0 +; CHECK-NEXT: retq +; + %urem = urem <4 x i32> %x, <i32 16, i32 16, i32 16, i32 16> + ret <4 x i32> %urem +} + |