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authorNAKAMURA Takumi <geek4civic@gmail.com>2011-02-09 04:18:30 +0000
committerNAKAMURA Takumi <geek4civic@gmail.com>2011-02-09 04:18:30 +0000
commitaeb4c0d8fbe82fbb63a169f85cb2730a93efaece (patch)
treeb0391608059b76b0fab4b08f97120351ca1e3f41
parent28242e8ff67db4d5f5399edd390eef666d21ed9d (diff)
downloadbcm5719-llvm-aeb4c0d8fbe82fbb63a169f85cb2730a93efaece.tar.gz
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Windows/Windows.h: Redefine _WIN32_WINNT here. mingw-w64 tends to define it as 0x0502 in its headers.
llvm-svn: 125171
-rw-r--r--llvm/lib/Support/Windows/Windows.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/llvm/lib/Support/Windows/Windows.h b/llvm/lib/Support/Windows/Windows.h
index dfa4be3a154..4a1553b599d 100644
--- a/llvm/lib/Support/Windows/Windows.h
+++ b/llvm/lib/Support/Windows/Windows.h
@@ -16,6 +16,9 @@
//=== is guaranteed to work on *all* Win32 variants.
//===----------------------------------------------------------------------===//
+// mingw-w64 tends to define it as 0x0502 in its headers.
+#undef _WIN32_WINNT
+
// Require at least Windows 2000 API.
#define _WIN32_WINNT 0x0500
#define _WIN32_IE 0x0500 // MinGW at it again.
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