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authorAndrea Di Biagio <Andrea_DiBiagio@sn.scee.net>2015-05-08 15:11:07 +0000
committerAndrea Di Biagio <Andrea_DiBiagio@sn.scee.net>2015-05-08 15:11:07 +0000
commit84e22b90967d8f1b36d4254cc500493c7d0d7e41 (patch)
tree038efc6e9bafc46e2ca7b518c1ca162d732ffcfe
parent9e36fb4c1875dfc02485f9e9657f028f00d78bfb (diff)
downloadbcm5719-llvm-84e22b90967d8f1b36d4254cc500493c7d0d7e41.tar.gz
bcm5719-llvm-84e22b90967d8f1b36d4254cc500493c7d0d7e41.zip
[X86] Teach 'getTargetShuffleMask' how to look through ISD::WrapperRIP when decoding a PSHUFB mask.
The function 'getTargetShuffleMask' already knows how to deal with PSHUFB nodes where the mask node is a load from constant pool, and the constant pool node is wrapped by a X86ISD::Wrapper node. This patch extends that logic by teaching it how to also look through X86ISD::WrapperRIP. This helps function combineX86ShufflesRecusively to combine more shuffle sequences containing PSHUFB nodes if we are in RIPRel PIC mode. Before this change, llc (with -relocation-model=pic -march=x86-64) was unable to decode a pshufb where the mask was loaded from a constant pool. For example, the no-op shuffle from test 'x86-fold-pshufb.ll' was not folded into its operand, so instead of generating a single 'movaps' the backend always generated a sub-optimal 'movdqa + pshufb' sequence. Added test x86-fold-pshufb.ll. llvm-svn: 236863
-rw-r--r--llvm/lib/Target/X86/X86ISelLowering.cpp3
-rw-r--r--llvm/test/CodeGen/X86/x86-fold-pshufb.ll17
2 files changed, 19 insertions, 1 deletions
diff --git a/llvm/lib/Target/X86/X86ISelLowering.cpp b/llvm/lib/Target/X86/X86ISelLowering.cpp
index cac5b54187b..35517212acc 100644
--- a/llvm/lib/Target/X86/X86ISelLowering.cpp
+++ b/llvm/lib/Target/X86/X86ISelLowering.cpp
@@ -4352,7 +4352,8 @@ static bool getTargetShuffleMask(SDNode *N, MVT VT,
return false;
SDValue Ptr = MaskLoad->getBasePtr();
- if (Ptr->getOpcode() == X86ISD::Wrapper)
+ if (Ptr->getOpcode() == X86ISD::Wrapper ||
+ Ptr->getOpcode() == X86ISD::WrapperRIP)
Ptr = Ptr->getOperand(0);
auto *MaskCP = dyn_cast<ConstantPoolSDNode>(Ptr);
diff --git a/llvm/test/CodeGen/X86/x86-fold-pshufb.ll b/llvm/test/CodeGen/X86/x86-fold-pshufb.ll
new file mode 100644
index 00000000000..c29e592bfe8
--- /dev/null
+++ b/llvm/test/CodeGen/X86/x86-fold-pshufb.ll
@@ -0,0 +1,17 @@
+; RUN: llc -relocation-model=pic -march=x86-64 -mtriple=x86_64-unknown-unknown -mattr=+ssse3 < %s | FileCheck %s
+
+; Verify that the backend correctly folds the shuffle in function 'fold_pshufb'
+; into a simple load from constant pool.
+
+define <2 x i64> @fold_pshufb() {
+; CHECK-LABEL: fold_pshufb:
+; CHECK: # BB#0:
+; CHECK-NEXT: movaps {{.*#+}} xmm0 = [0,0,0,0,1,0,0,0,2,0,0,0,3,0,0,0]
+; CHECK-NEXT: retq
+entry:
+ %0 = tail call <16 x i8> @llvm.x86.ssse3.pshuf.b.128(<16 x i8> <i8 0, i8 0, i8 0, i8 0, i8 1, i8 0, i8 0, i8 0, i8 2, i8 0, i8 0, i8 0, i8 3, i8 0, i8 0, i8 0>, <16 x i8> <i8 0, i8 1, i8 2, i8 3, i8 4, i8 5, i8 6, i8 7, i8 8, i8 9, i8 10, i8 11, i8 12, i8 13, i8 14, i8 15>)
+ %1 = bitcast <16 x i8> %0 to <2 x i64>
+ ret <2 x i64> %1
+}
+
+declare <16 x i8> @llvm.x86.ssse3.pshuf.b.128(<16 x i8>, <16 x i8>)
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