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author | Paul Robinson <paul_robinson@playstation.sony.com> | 2013-11-14 18:47:23 +0000 |
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committer | Paul Robinson <paul_robinson@playstation.sony.com> | 2013-11-14 18:47:23 +0000 |
commit | 687915ffff453a3cc2b56b6c961b752b4acfc2e5 (patch) | |
tree | df132c9eef46848e9ee3ddf82bb208daa0d69a6a | |
parent | 410ba0c3d5777197e4f807b925056933007ec9e1 (diff) | |
download | bcm5719-llvm-687915ffff453a3cc2b56b6c961b752b4acfc2e5.tar.gz bcm5719-llvm-687915ffff453a3cc2b56b6c961b752b4acfc2e5.zip |
Typos. (Test commit.)
llvm-svn: 194720
-rw-r--r-- | llvm/docs/Passes.rst | 2 | ||||
-rw-r--r-- | llvm/docs/ProgrammersManual.rst | 4 |
2 files changed, 3 insertions, 3 deletions
diff --git a/llvm/docs/Passes.rst b/llvm/docs/Passes.rst index d30c3ca4a00..029e472bcd3 100644 --- a/llvm/docs/Passes.rst +++ b/llvm/docs/Passes.rst @@ -476,7 +476,7 @@ transformation obviously invalidates the CFG, but can update forward dominator ------------------------------------------------- This pass munges the code in the input function to better prepare it for -SelectionDAG-based code generation. This works around limitations in it's +SelectionDAG-based code generation. This works around limitations in its basic-block-at-a-time approach. It should eventually be removed. ``-constmerge``: Merge Duplicate Global Constants diff --git a/llvm/docs/ProgrammersManual.rst b/llvm/docs/ProgrammersManual.rst index 2910a2aa1c1..99aa5c7877b 100644 --- a/llvm/docs/ProgrammersManual.rst +++ b/llvm/docs/ProgrammersManual.rst @@ -1172,7 +1172,7 @@ The drawback of SetVector is that it requires twice as much space as a normal set and has the sum of constant factors from the set-like container and the sequential container that it uses. Use it **only** if you need to iterate over the elements in a deterministic order. SetVector is also expensive to delete -elements out of (linear time), unless you use it's "pop_back" method, which is +elements out of (linear time), unless you use its "pop_back" method, which is faster. ``SetVector`` is an adapter class that defaults to using ``std::vector`` and a @@ -2080,7 +2080,7 @@ the ``llvm_stop_multithreaded()`` call. You can also use the Note that both of these calls must be made *in isolation*. That is to say that no other LLVM API calls may be executing at any time during the execution of -``llvm_start_multithreaded()`` or ``llvm_stop_multithreaded``. It's is the +``llvm_start_multithreaded()`` or ``llvm_stop_multithreaded``. It is the client's responsibility to enforce this isolation. The return value of ``llvm_start_multithreaded()`` indicates the success or |