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authorBill Wendling <isanbard@gmail.com>2011-10-26 18:23:06 +0000
committerBill Wendling <isanbard@gmail.com>2011-10-26 18:23:06 +0000
commit5ee37be14f736c54fb8ef54871d20317e5caaca7 (patch)
tree38dec9f191ebc5c4b61dc3884fe4a5f028c33abd
parent4d9c8e5f31a605bd7bd7062cf976b11bdb8cbbb0 (diff)
downloadbcm5719-llvm-5ee37be14f736c54fb8ef54871d20317e5caaca7.tar.gz
bcm5719-llvm-5ee37be14f736c54fb8ef54871d20317e5caaca7.zip
Add clReflect to the External Projects list.
llvm-svn: 143041
-rw-r--r--llvm/docs/ReleaseNotes.html14
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diff --git a/llvm/docs/ReleaseNotes.html b/llvm/docs/ReleaseNotes.html
index 7735eecfc2d..20413485e28 100644
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@@ -316,6 +316,20 @@ be used to verify some algorithms.
</div>
<!--=========================================================================-->
+<h3>clReflect</h3>
+
+<div>
+
+<p><a href="https://bitbucket.org/dwilliamson/clreflect">clReflect</a> is a C++
+ parser that uses clang/LLVM to derive a light-weight reflection database
+ suitable for use in game development. It comes with a very simple runtime
+ library for loading and querying the database, requiring no external
+ dependencies (including CRT), and an additional utility library for object
+ management and serialisation.</p>
+
+</div>
+
+<!--=========================================================================-->
<!-- FIXME: Comment out
<h3>Crack Programming Language</h3>
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