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authorArtem Dergachev <artem.dergachev@gmail.com>2017-11-08 17:27:58 +0000
committerArtem Dergachev <artem.dergachev@gmail.com>2017-11-08 17:27:58 +0000
commit5904fba8c9a00eb90cd9a06a3afe84c72db98ffc (patch)
tree4541a2743bac95804d346a416ce316d5cdcba92e
parent6edadae34abe6f7c32a8e1953904a7b3b9921626 (diff)
downloadbcm5719-llvm-5904fba8c9a00eb90cd9a06a3afe84c72db98ffc.tar.gz
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[analyzer] Fix a crash on logical operators with vectors.
Do not crash when trying to compute x && y or x || y where x and y are of a vector type. For now we do not seem to properly model operations with vectors. In particular, operations && and || on a pair of vectors are not short-circuit, unlike regular logical operators, so even our CFG is incorrect. Avoid the crash, add respective FIXME tests for later. Differential Revision: https://reviews.llvm.org/D39682 rdar://problem/34317663 llvm-svn: 317700
-rw-r--r--clang/lib/StaticAnalyzer/Core/ExprEngineC.cpp10
-rw-r--r--clang/test/Analysis/vector.c28
2 files changed, 38 insertions, 0 deletions
diff --git a/clang/lib/StaticAnalyzer/Core/ExprEngineC.cpp b/clang/lib/StaticAnalyzer/Core/ExprEngineC.cpp
index 6c69542bf09..01c6af7ffa4 100644
--- a/clang/lib/StaticAnalyzer/Core/ExprEngineC.cpp
+++ b/clang/lib/StaticAnalyzer/Core/ExprEngineC.cpp
@@ -626,6 +626,16 @@ void ExprEngine::VisitLogicalExpr(const BinaryOperator* B, ExplodedNode *Pred,
StmtNodeBuilder Bldr(Pred, Dst, *currBldrCtx);
ProgramStateRef state = Pred->getState();
+ if (B->getType()->isVectorType()) {
+ // FIXME: We do not model vector arithmetic yet. When adding support for
+ // that, note that the CFG-based reasoning below does not apply, because
+ // logical operators on vectors are not short-circuit. Currently they are
+ // modeled as short-circuit in Clang CFG but this is incorrect.
+ // Do not set the value for the expression. It'd be UnknownVal by default.
+ Bldr.generateNode(B, Pred, state);
+ return;
+ }
+
ExplodedNode *N = Pred;
while (!N->getLocation().getAs<BlockEntrance>()) {
ProgramPoint P = N->getLocation();
diff --git a/clang/test/Analysis/vector.c b/clang/test/Analysis/vector.c
new file mode 100644
index 00000000000..32b568f6b00
--- /dev/null
+++ b/clang/test/Analysis/vector.c
@@ -0,0 +1,28 @@
+// RUN: %clang_analyze_cc1 -analyzer-checker=core,debug.ExprInspection -verify %s
+
+typedef int __attribute__((ext_vector_type(2))) V;
+
+void clang_analyzer_numTimesReached();
+void clang_analyzer_eval(int);
+
+int flag;
+
+V pass_through_and_set_flag(V v) {
+ flag = 1;
+ return v;
+}
+
+V dont_crash_and_dont_split_state(V x, V y) {
+ flag = 0;
+ V z = x && pass_through_and_set_flag(y);
+ clang_analyzer_eval(flag); // expected-warning{{TRUE}}
+ // FIXME: For now we treat vector operator && as short-circuit,
+ // but in fact it is not. It should always evaluate
+ // pass_through_and_set_flag(). It should not split state.
+ // Now we also get FALSE on the other path.
+ // expected-warning@-5{{FALSE}}
+
+ // FIXME: Should be 1 since we should not split state.
+ clang_analyzer_numTimesReached(); // expected-warning{{2}}
+ return z;
+}
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